The one I really hated was the Acolyte Charge-Chargeless-Charge game. For a very short period I loved the Acolyte, but then it went back to the bottom of the bin IMHO.
Yes! That was indeed a goofy time. They removed the charge mechanic from the Acolyte to supposedly stop missile glitching (which was pretty big at the time) yet did nothing about other charge up weapons like the graal. But when everybody and their mothers started carrying an acolyte as a secondary (because why not? It's weight is negligible compared to it's use) and devs saw that the missile glitching situation wasn't improving, they made the acolyte a charge up weapon again.
Also, I never understood the nerf pet powers got in regards to how much aggro they draw from enemies. I wasn't around back in the days of FB White counter of shame camping with SE's casting decoys all over the place so I don't know if that was game breaking or not, but wouldn't just decreasing the shields or duration of the pets be a better choice rather than making these powers useless against anything but the Geth?





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