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Looking Back - Balance Changes


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#101
d_nought

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(of course it was literally my last unlocked UR)

 

omg r u me?



#102
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I remember the original Hurricane being one of those guns that was "only good on the Turian Soldier". And even then, only for doing goofy damage to ATLASes. I think it took a couple of dps buffs before people started using it. Then they buffed it more anyway.

the recoil was stupid before they fixed it



#103
OniGanon

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The DPS was always solid on it. It was the recoil change that made it become suddenly popular.

 

And then it still got a few more buffs even after that, for whatever reason.



#104
me0120

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The DPS was always solid on it. It was the recoil change that made it become suddenly popular.

And then it still got a few more buffs even after that, for whatever reason.


I remember post buff there were the "omg Hurricane is awesome with the stabilization and a scope!" threads. I noped my way around those.

#105
nukembaby

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Of all the balance changes made, ME3MP will most likely be remembered for the Krysae nerf. It was definitely appropriate at the time, but given all the enemy buffs and power creep since then, I wonder if the original Krysae would still be considered as OP as it was back then.



#106
nukembaby

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It was always fine. Shotgun mechanics at pistol weight, with defenses modifiers. On a close-range caster who cares about their cooldown? It was always one of your best options - if you had it.

 

But people didn't use it. Don't ask me why. I watched one video and knew it was the one UR I really wanted when I first started playing (of course it was literally my last unlocked UR). So they buffed it.

Yeah talon was always good, but the paladin (and even carnifex) were possibly better at that time.



#107
TheNightSlasher

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I'd have liked a buff to lancer tbh. It just feels like a weaker csmg to me now :/

#108
Dunvi

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Of all the balance changes made, ME3MP will most likely be remembered for the Krysae nerf. It was definitely appropriate at the time, but given all the enemy buffs and power creep since then, I wonder if the original Krysae would still be considered as OP as it was back then.

Tac cloak nerf?

 

I'd have liked a buff to lancer tbh. It just feels like a weaker csmg to me now :/

 

I used to whip out this beautiful argument about how the lancer was obselete because everything it tried to do could be done better between either the CSMG or the Harrier. Few ever believed me :crying:



#109
Dr. Tim Whatley

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Am curious, why did they even buff talon? And how good was it before?

 

According to their stats, it was pretty underused, and I think it still is.

 

I'm sad the Executioner never got a buff. BioWare why????



#110
ThatOddGuy

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I think my only gripe remaining is how many weapons there are that are completely meaningless.

Though I have felt since the map changes that they should have brought Decoy back to the way it used to be. There's more ridiculous ways to camp now than fbw decoy in the bottom now lol

#111
TheNightSlasher

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According to their stats, it was pretty underused, and I think it still is.


Huh? I see talon quite frequently.

#112
Dunvi

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According to their stats, it was pretty underused, and I think it still is.

 

I know... I've never understood why... especially with all the buffs there are few shotguns that are worth using over it, the Talon just works on everything. Sorta like the Harrier in that way...



#113
OniGanon

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Of all the balance changes made, ME3MP will most likely be remembered for the Krysae nerf. It was definitely appropriate at the time, but given all the enemy buffs and power creep since then, I wonder if the original Krysae would still be considered as OP as it was back then.

 

IMO with the TC nerf, HM nerf and the generally stronger weapons we have now, the original Krysae would be fine in the current metagame. For that matter, the Falcon too.

 

A single Krysae was never really all that bad anyway. The real problem was that EVERYONE was using it, which trivialised the game because everything was permanently staggered until death.



#114
Dunvi

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IMO with the TC nerf, HM nerf and the generally stronger weapons we have now, the original Krysae would be fine in the current metagame.

 

I don't really agree... there are just problems in general with giving any projectile weapon both large radius and large damage. As I said earlier, the projectile mechanics are too beneficial to begin with, giving either, let alone both, of the above has to be done very carefully.



#115
Dr. Tim Whatley

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I know... I've never understood why... especially with all the buffs there are few shotguns that are worth using over it, the Talon just works on everything. Sorta like the Harrier in that way...

 

Yep. I think most people use the range as a reason not to use it.

 

Huh? I see talon quite frequently.

 

Maybe with friends, but the general public have an aversion to it, and it was definitely a lot less popular back in the day. The Carnifex/Paladin were the HP kings.



#116
nukembaby

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Tac cloak nerf?

 

 

 

Eh, it might be second place. I think there was initially an outcry about the duration, but most people prioritized weapon damage above all else anyway and that didn't change much.

 

On the other hand, the Krysae went from being the most used gun in the game to zero usage. Hugely dramatic change not seen for any other weapon, power, or character since. 



#117
NuclearTech76

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I think a lot of the issues with balance changes on weapons could be attributed to the following:

A)General lack of knowledge for how armor reduces weapon damage.

B)Lack of people having access to UR or promotional weapons.

C)Some attribute of the weapon making a similar option more attractive to average players

 

Hurricane and Collector Assault Rifle for example complete opposites in terms of efficiency but both influenced by the above. In the example of the Hurricane, it was a promotional starting out (later added to the UR pool), somewhat difficult to manage for some without stability which is definitely an issue on console, armor mitigation really kicks it in the balls as far as DPS to the average player. CAR quite frankly just never had the availability to most of the fanbase and sucked nutts because it was never touched as far as adjustments. 



#118
Mindlog

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The Tac Cloak/Krysae/GI days were so heated.. it was awesome.

 

Wow....

 

I started playing the game after all balance changes were made, and I am curious as to what made the krysae so ridiculously OP?

I have heard that it's RoF was nerfed but I doubt that the RoF alone would make it as absurdly OP as reegar. What am I missing?

I still laugh at how that change was influenced by the single greatest piece of feedback Bioware ever received.

 

For the next installment, I wish they would incorporate challenge completion into weapon level unlocks, with a genuine emphasis on rewarding more varied play. If players had something to gain from something other than simply using the strongest weapon, they would be less likely to use the same stuff all the time, and as a result balance changes could be  more subtle/less controversial.

 

Sounds like a more robust implementation of the weekly challenge systems and I agree. The events like 'extracting with 3 other Krogan' were a lot of fun. Actually finding a proper lobby could be a crapshoot so if the Devs could put their own tools in place now to make it easier that would be fantastic.



#119
TheNightSlasher

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Was wraith ever buffed or nerfed?

If not, was it ever the topic of such a discussio? I feel its a bit too good, like talon.

#120
NuclearTech76

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Eh, it might be second place. I think there was initially an outcry about the duration, but most people prioritized weapon damage above all else anyway and that didn't change much.

 

On the other hand, the Krysae went from being the most used gun in the game to zero usage. Hugely dramatic change not seen for any other weapon, power, or character since. 

I think Sabotage could really have an argument to the contrary. 



#121
me0120

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I think my only gripe remaining is how many weapons there are that are completely meaningless.


With 62 different weapons that is bound to happen. I think they did a good job varying similar weapons (except for smg's). Just look at shotguns

There are 3 different projectiles shotguns, each with different charge mechanics and trajectory patterns. 1 can do headshots, 1 has high AoE, 1 has tracking.

Reegar stands by itself.

High burst DPS guns like the Claymore and Raider have different hit qualities and although they overlap they are used differently.

Low tier weapons will of course get overlooked. They are only to be used until you get something that's better. If there is tier based weapons system this will always happen, but within those tiers they are different. Medium damage, medium RoF. Low damage, high RoF. Above medium damage, below medium RoF.

#122
millahnna

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When they finally implemented reload canceling guns like the Claymore became useful.

 

 

Huh?  RCing was there from the beginning, I thought (since ME2 in fact).  It wasn't something they added to the game in a balance change.



#123
OniGanon

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I don't really agree... there are just problems in general with giving any projectile weapon both large radius and large damage. As I said earlier, the projectile mechanics are too beneficial to begin with, giving either, let alone both, of the above has to be done very carefully.

 

The current Krysae does pretty much the same damage as the original.

 

It just shoots 30% slower.

 

 

 

 

Was wraith ever buffed or nerfed?

If not, was it ever the topic of such a discussio? I feel its a bit too good, like talon.

 

Yes. It got 3 damage buffs, an ammo buff, and a weight reduction at lower levels (same weight at X).

 

I guess you could also say that the introduction of the HVB is a significant indirect buff to most shotguns.

 

The original Wraith was a bit on the weak side and pretty much had to be at X to be worth a damn. Now it's a lot more useable at lower levels, and IMO it's about where it should be. Maybe it's a bit too light...



#124
nukembaby

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Maybe with friends, but the general public have an aversion to it, and it was definitely a lot less popular back in the day. The Carnifex/Paladin were the HP kings.

Ah yes, I remember fondly the days when everyone was using the carnifex. The true good ol' days.



#125
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I miss the Krysae rocket launcher, that thing was too much fun to use. Oh lord, I miss it. 


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