Do you really not understand how a 2:1 ratio of men to women in the party is a step backward from DAO and DA2?
And how relegating powerful women to background status is not an adequate replacement for giving us female characters with agency and control?
I'm not in the mood to 101 you on gender equality, but a quick google, or indeed, a read of these forums, might help you understand why Bioware has dropped the ball here.
I do have a comment here, but I'd like to preface it with a clear statement on how I feel about the probable split.
I think it would be better if it was 5/4 or 4/4 with a choice or something along those lines. I think it's something the fans enjoy and that's enough to push for it IMO. 6/3 is disappointing to me. Variety is always good.
But I think whether characters are in the background just because they are NPCs isn't that cut and dry. The agency part is certainly true, no argument there. But NPCs often are more important characters than companions anyway. For instance, Anora, though lacking agency, is certainly a more important character than many DA:O companions, and Meredith was, as well. I don't think they are in the background at all.
Will that be the case with every female character people are pointing out in this thread? No, surely not. But based on what we know about the setting, I'm guessing at least one NPC female plays a role more prominent than probably all companions save Cassandra. A pure guess though.
In short though, I feel these are two separate issues, and that's where I respectfully disagree with Gaider. The game would benefit from both. I don't want to downplay the disappointment in the assumed split, I just think it and a representation of important, strong female NPCs are separate issues and shouldn't be weighed together, which I assume you agree with, as well.