I miss in Dragon Age 2 spell reactions. I don't speak about Storm of Century (my favorite) but like the way of Glyph of Paralysis and Glyph of Repulsion and the result of this two spells. That was so much fun.
Bring that back, please.
I miss in Dragon Age 2 spell reactions. I don't speak about Storm of Century (my favorite) but like the way of Glyph of Paralysis and Glyph of Repulsion and the result of this two spells. That was so much fun.
Bring that back, please.
Other than the absurdly OP storm of the century, I thought the spell combos in DA:O were generally pretty useless.
I did love storm of the century, but my favorite was shatter. I have also been hoping for spell combos in DAI, or even spell re-activity with the environment. I would love to cast a lightning spell on enemies in water and deal extra damage, or have enemies standing in water have a higher chance of being frozen by an ice spell. Maybe casting a forceful spell at a cliff could knock down a lot of rocks that heavily damage enemies. Overall I would love spell combos or spell/environment combos because it would add an extra layer of strategy to casting.
I agree. The cross class combos seemed really hard to pull off. I gave up on them. I liked when I could combine spells.
I want to see both? Mages and warriors should play off each other but I'd like if two warriors/mages/rogues were able to pull off a special move as well.
Paralysis Explosion was incredibly useful. And shattering (especially before they patched it to make Lieutenants unshatterable) was also good. I particularly liked that one because there were so many ways to exploit a frozen opponent. Shattering in DAO is how DA2's combos should have worked. Induce a vulnerable state and then multiple classes can exploit it in multiple ways.Other than the absurdly OP storm of the century, I thought the spell combos in DA:O were generally pretty useless.
YES! When I played DAO I thought spell combos such as grease fires, waking nightmares, glyph explosions, entropic death hex/clouds and all the other combo/chain effects were one of the most innovative things in an RPG for the mage class I'd seen for ages.
Was shocked and rather annoyed to find they'd been left out in DA2 in favour of those flavourless floating icons and cross-class number crunching.
I did like cross class combos, but I feel like it should be something that exists in addition to spell combos. For that matter every class should have combos that they can accomplish on their own. Rogue's bombs could create new affects when used together, or maybe a warrior could get bonus damage after they stagger an enemy. Combos could add a lot to combat other than just mashing buttons.
you mean freeze + crushing fist?
the oil + fire?
and 100 more out there?
mages in Dragon age series are extremely over powered....
I played as warrior and as rogues and both of them are kinda balanced and you need to do some crazy stuff to pull it with bosses... mages are so OP it's just hilarious....
In origins I did once mage main + morigan as dps + that old lady forgot her name as healer and used liliana as rogue to open locks and disarm traps. Each fight was pause > loads of aoe spells > win. not even 2 secs of combat.. insta kill everyone.
on DA2 it was even more hilarious as mage... my main mage + merrill did some crazy stuff out there killing entire groups with 1 spell :X
at any rate mages are heretics... burn them all.
I miss in Dragon Age 2 spell reactions. I don't speak about Storm of Century (my favorite) but like the way of Glyph of Paralysis and Glyph of Repulsion and the result of this two spells. That was so much fun.
Bring that back, please.
It's something i wished and asked for so often... i even wished that to be extended and combined with physics... that would be so awesome.
Like a whirlwind or tornado taking up things which lay arond - like stones, crates or lost weapons from dead opponents - which add to the damage of the spell. Strengthening fire spells with another fire spell or using 2 spells to create a third different one... or turning area-buffs into traps.
But i fear that's unlikely to happen.