People wanted that? Wat.
Is this the skyrim modding community now?
It was like a month or so ago. It did get shut down fairly quickly. Probably for the better.
People wanted that? Wat.
Is this the skyrim modding community now?
It was like a month or so ago. It did get shut down fairly quickly. Probably for the better.
People wanted that? Wat.
Is this the skyrim modding community now?
At least one thread has requested it that I know of.
It got shut down pretty quick.
At least one thread has requested it that I know of.
It got shut down pretty quick.
That's pretty disgusting. But i trust the far majority of people were against it.
That's pretty disgusting. But i trust the far majority of people were against it.
Well, when I say "pretty quick", I mean "within a few posts".
So we shall never know. D:
That's pretty disgusting. But i trust the far majority of people were against it.
Oh that's rich. You must have not used the old Bioware forums.
Guest_JujuSamedi_*
In ME3 evil shepard is hitler.
People wanted that? Wat.
Is this the skyrim modding community now?
And EA/BioWare wonders why they can't make a game more popular than Skyrim.
If I was rolling an "Evil" Inquisitor I'd pretty much do whatever I want to whoever I want as long as I close the vale tears. It's like being King Joffrey, you are the king & nobody can do anything to stop you.
Im hoping your not caught up on your game of thrones......
But anyway im fairly certain the point of having a "end of the world" situation is partially so that it doesn't matter who your character is because there wont be anyone left to destroy/rule/protect/make fun of/whatever if the world goes kaboom.Therefor your role is actually one necessity not heroism.
And EA/BioWare wonders why they can't make a game more popular than Skyrim.
Lol.
Yeah, I'm sure that Bioware wants to be known as the developer adored by rapists the world over.
In ME3 evil shepard is hitler.
You're just intimidated by a strong man willing to do what it takes to protect the galaxy!
You mean like this?
While it certainly makes me feel like a terrible human being playing like this i must admit it's kinda hilarious in a weird demented way. Might be the awkward animations and knowing that none of the characters are real with an enraged elf going on a killing spree. Maybe it's the fact the murder knife usually comes out of nowhere and looks like it has some age on it. Anyways, I don't really know how I feel about this. While it's kinda funny to play this way in DAO(yes, I'm a terrible person) I felt it was very out of place in the narrative. I would say the majority of these murders in this video were just pure evil actions without any grey being balanced into them. I don't think that has a place in an epic narrative about saving the world honestly. Now, if the game wants to push more grey decisions on you, then that makes more sense...
As I've said before on here, black and white doesn't work in video games well to me. I think DAO is a good example as RPing some pissed off elf going on a killing spree really doesn't fit the narrative at all. A sociopath then decides he/she will save Fereldan? I highly doubt it. I honestly wouldn't mind if Bioware just eliminated all these "evil" actions in their games.
Is there a way you could possibly use all this chaos to your advantage without it really affecting your character?
Even in DA:O you could not really just takeover everything even as a Cousland, I think he should have been able to rule alone.
In DA:I you were completely powerless and were like a tragic figure going through the motions.
A problem is that video games often have a hard time making ''evil'' actions anything else than rampant sociopathy. Some games succeed at making the PC able to be manipulative and/or amoral in the pursuit of his/her goals (Planescape: Torment and Fallout 1, 2 and New Vegas come to mind) but that's a minority.
My personnal favorite is letting the Redcliffe villagers die in Origins. What purpose does it serve? You need these people at access the castle. You need to get into the castle to get Arl Eamon. You need Arl Aemon to gain support and an army to face the Blight, and if you don't you die like all of Ferelden. Not helping them is not only evil, it's tremendously stupid and counter-productive given that it creates new enemies for when you inevitably have to come back to the area.
Origins had some parts of self-serving evil (such as dooming Connor to get blood magic... or just for hawt demon sex) but a lot of it was just pointless cruelty, and while it can be an option, I'd much rather be able to play a cunning, ruthless manipulator than a demented sociopath who gets away with it because he happens to be the PC.
Im hoping your not caught up on your game of thrones......
But anyway im fairly certain the point of having a "end of the world" situation is partially so that it doesn't matter who your character is because there wont be anyone left to destroy/rule/protect/make fun of/whatever if the world goes kaboom.Therefor your role is actually one necessity not heroism.
Joffrey may not have been the best example
But yeah since you are 100% absolutely necessary to saving the world, no one can oppose you with attempts on your life unless they are stupid or fancy dooming the entire world.
So we can torment, murder, extort, threaten & whatever else to whoever we want because they NEED us for our special glowing left hand
. So when someone starts giving you crap for burning down that orphanage or executing a few nobles just say "Whatever, I do what I want!"
Could one of those evil paths please be a raging Yandere path?
You should be able to. Especially in this game where you are the ONLY ONE who can close the Vale tears. If you die, the world is fucked.
If characters get all angry at you & threaten you, what options do they have? If they kill you the world id doomed, you know it & so do they. Hell it's the only reason you are in charge.
If I was rolling an "Evil" Inquisitor I'd pretty much do whatever I want to whoever I want as long as I close the vale tears. It's like being King Joffrey, you are the king & nobody can do anything to stop you.
So yeah, I want to be a mix of Ramsay Snow & Joffrey Baratheon in DA:I
You mean, until everyone immediately murders you when the last veil is torn? Because being an incredible monster who is only slightly less bad than the actual current big bad just means you're #2 on the list of who should be killed.
The possibility of being able to play a cold sociopath who cares about nothing and kills everyone s/he can, being unnecessarily cruel just for the hell of it ... it has tradition in BioWare games, yes. If I was to place a bet, I would put my money on those options to make a return in DA:I. In some way. I do hope however that we get believable reactions/results if we choose them, though. People can argue as much as they want about how evil is subjective - but it's just ridiculous when nobody realizes or cares about how the PC is a psychotic serial killer. If s/he gets treated that way, with people fearing him/her, even trying to kill him/her and companions reacting to it accordingly, then it's fine. S/he can still save the world "fight fire with fire" style (if there is a "join bad side" option, I guess it would have to be a kind of failed ending because the Dragon Age series as not reached an end yet and if there'll be games set after Inquisition, the world has to be intact ... I guess).
I personally wouldn't have a problem if those choices didn't exist anymore, however. Being morally grey, pragmatic, manipulative, doing seemingly evil things for the greater good ... those make sense to me. Neutral characters or even lawful evil characters can be effective (and efficient) leaders. A chaotic character is also fine - they may not listen to authorities or law, but still see the greater threat and try their best to stop it. But a "for the evulz" character with no sense of neither moral nor logic as the "hero" ... it's always been a strange concept. If people want that, it's fine for me, but I certainly don't need it.
I hate BioWare's concept of "evil characters".
They're usually just sociopaths dicks, who're evil because they get off on it rather than because they're pragmatic or ruthless.
It's a probably in a lot of games too, not just BioWare.
There's also the fact that "evil" paths are never rewards, like in Mass Effect, it's pretty pointless to be renegade other than to listen to the ridiculous lines renegade Shepard says because the outcome is often worst than the outcome for paragon.
I point to MotB as evil done right. The PC murders everyone, but for a reason, it makes them stronger and satisfies their hunger. It also had one of the best endings too.
However I don't expect an evil path in DA:I, bioware haven't made one in a SP game since Jade Empire. Unfortunately.
I hate BioWare's concept of "evil characters".
They're usually just sociopaths dicks, who're evil because they get off on it rather than because they're pragmatic or ruthless.
It's a probably in a lot of games too, not just BioWare.
There's also the fact that "evil" paths are never rewards, like in Mass Effect, it's pretty pointless to be renegade other than to listen to the ridiculous lines renegade Shepard says because the outcome is often worst than the outcome for paragon.
Huh. I wonder if that's supposed to be a deep philosophical comment on the nature of good and evil...
Nah.
DAI will be ruined for me if I can't set the sun on fire.
I point to MotB as evil done right. The PC murders everyone, but for a reason, it makes them stronger and satisfies their hunger. It also had one of the best endings too.
However I don't expect an evil path in DA:I, bioware haven't made one in a SP game since Jade Empire. Unfortunately.
MoTB also had very morally neutral companion, except for Okku, which of course you don't get if you're evil.
i don't think the inquisitor will have many evil options, not to mention trully evil ending. being the doombringer is not allowed.
ah, well... we can always blow up a nuke in Megaton, or kill some soldiers with Archimedes.
If Shepard could be a git whilst saving the galaxy, I don't see why the Inquisitor can't be cruel whilst saving Thedas.
You are right, which makes me think that "evil" isn't the right term to use for this thread title.
Shepard, even full Renegade Shepard, was not necessarily evil. Violent, tactless, vicious and cruel? At times, yes. But not evil. Shepard was still trying to save the galaxy.
There's no reason the Inquisitor can't be a completely, unrepentant ******* while rescuing Thedas from destruction.