Hi 4760,
I have only tested the button so far and am already really excited by the results.
Love this!
EDIT: Sorry about the renumbering for your response.
POST EDITING UPDATE COMPLETE
1) MISSING: The "SNAKE LEVER" is missing from the package!
(It never works for me either.) Although, perhaps the "PLC_MR_Lever_Wall" (see comment 6) was meant to use the "snake texture" rather than the "straight" lever?
The new model does make the "Snake Lever" work now.
2) Can the button image "glow" when "out" (to be more clearly seen) and the "go out" (turn glow off) when pushed in?
3) Increase number of button facial images to include "letters" and/or "numbers"? i.e. Digits or "roman numerals"? E.g. I, II, III, IV, V, VI ... 0, 1, 2, 3, 4, or maybe to spell something out: "P" "A" "S" "S" "W" "O" "R" "D" from among a selection of letters.
4) The floor "plc_mc_pressure_floor01" "fades" after plate activation, regardless of height setting in my tests. The other floor does not fade at all and appears good. However ...
5) The plate "plc_mc_slab_floor03" cannot be clicked again to return it to its original position. The plate for floor 01 works fine.
6) Can the lever model (that uses 2da ref "PLC_MR_Lever_Wall") be made to go to 45 degrees rather than the full 90 degrees? Also, can this lever move back at the same speed as activation if clicked on again? (Rather than "snap" back.)
7) A couple of the statues (NWN 1) were missing textures:-
8) Can you make just the belt button highlight with "plc_mc_statue_geant_act" rather than the whole statue? This way, the player has to find the particular spot to click rather than simply click on the whole statue and not know what they actually did.
9) When the statue "plc_statue_priere_act" breaks apart, the motion needs to be a little more "fluid". At the moment, the parts appear to stop and then start again when falling away from the statue.
10) Torches ... Can the speed of their "return" (after a second click) be the same speed as the first activation? (Rather than "snap" back.)
11) Not sure what the 2da entry "plc_dragon_skel" does?
12) No "trapdoor" in this upload?
An excellent package!
Lance.





Retour en haut










