Your village has been the safest place you know for as long as you can remember. Your village was the hometown for one of the grey wardens who saved Ferelden. To honor the Grey Warden, your village has tradition of training all children in the ways of combat when they turn twelve. You have been growing up being hailed as one of the best students, along with your best friend Virgil.
Your story starts on the day before graduation day. The headmaster tasks you and Virgil to go retrieve a leaves from the sacred white tree as the final trial before graduation. When the two of you arrive at the tree and are about to pick the leaves, you guys get knocked out from behind. When you wake up, you are imprisoned in a cell, in bandit hideout. You overhear the guards talking about how the main group had gone to raid your village. One of the guards stupidly drops your cell key and you use it to escape from the hideout with Virgil, who also found his way out.
When you return to your village, It's in utter chaos. The village is now a three-way battle ground of the bandits, village warriors, and the darkspawns. The headmaster finds the two of you and says that the villagers needs to be rescued.
As your party move through the burning streets, you run into Duncan, a Grey Warden that was sent to investigate the darkspawn activity in your village area. Dunken says that your village is long lost, and the three of you should go with him to become Grey Wardens. Along the way, the Headmaster and Virgil insists you go on ahead, while they stay behind to hold off the enemies. As you run, you turn around to see the two of them fighting tip their deaths.
And thus, you arrive at Ostagar with Duncan, meeting King Cailan.





Retour en haut







