Not so much retconning as trying to tie the gameplay and lore together a bit more neatly. Blood magic is a dangerous magic, and using it can have serious consequences. A flaw of the previous games was that the player character never felt those dangers, nor suffered any consequences when they chose the blood mage root, and this time around I think Bioware decided that they would either give the player a proper blood magic experience, or not give them the option at all. They chose the later, and in the context of this game in particular, I can't give them too much heat for making that decision.
It's one thing for your warden to use blood magic, she didn't really need to be making any friends, the ancient treaties she was carrying around did that for her. Besides she was a Grey Warden, their definition of what is "moral" has always been "whatever stops the blight". It's also not that big of a deal for Hawke to use blood magic, she was a poor apostate refuge trying to get by in a city filled to the brim with people who hated her just for existing; that she would choose any path deemed necessary to ensure the safety of the people she loved makes perfect sense.
The Inquisitor as a blood mage , however, would be a very complicated issue for the developer to tackle. Unlike the Grey Warden, the Inquisitor doesn't have any political alliances up and ready to go, she'll need to be forging her own, and no one's going to meet with a woman they know practices mind control magic to sign any sort of treaty. Chances are, if they Inquisitor uses blood magic in any sort of public setting, rumors are going to spread among the magic fearing public, and getting anyone to cooperate with the Inquisition would become extremely difficult. Bioware might simply not have had the resources to take all that into account, while still making the game relatively balanced for players, so they just didn't give the player the option.
Your point is sound, the devs point however isn't. This is retconing:
''Pure blood magic in the lore of the game is really supposed to be a very evil power. In previous games it wasn't really perceived to be that way. We talked about it being that way in the lore, we'd talk about crazy mages who went down the blood magic route and how that would have nasty consequences.''
Just no. It's not ''evil power'', it's not supposed to be perceived that way, it's no supposed to have any nasty consequences other than conflicts with people that don't like blood magic. Inquisitor can't face those consequences? Fair enough, just no other bs pls.





Retour en haut





