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The Original Trilogy port, and why it needs to happen.


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#1
Ryuzetsu

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I am no programmer and I do not know how hard it would be to bring ME1-ME3 to the next generation consoles all I know is that it has to be done. There are a myriad of reasons but here are just a few.

#1 Profit. If EA/Bioware were to release the original trilogy for next gen, it would be an easy 60 to 80 bucks per sale on something that the company doesn't have to spend another dime adding content to, or creating advertising or packaging for. Plus with the multiplayer aspect of ME3 a chance to generate even more revenue with the micro transactions for that is simple. Pure profit.

#2 Game Saves. A lot of people have asked questions about how their game saves would be effected by things like platform upgrade/swap. A digital download version of the trilogy fixes this issue with relative ease. Plus it means a thing like a genesis type DLC would be unnecessary and (tying into article #1) create more profit ie. 60-80 dollars for the trilogy vs. 15-20 for a DLC. Or make both and "Reap" the profit either way. Regardless the company and the fans both win.

#3 Quality of current offerings. With the release of the new consoles a short time ago, it is painful to see that games like "Pure Chess" are what developers are fronting as the next generation of exciting new gameplay. And yes I know that most of the release cycle will start getting good after E3, but I would rather play old games on a new console then some of the tripe we seem to be getting shoveled.

Please understand that I realize that EA/Bioware doesn't have to do this or anything for that matter, but I think this is fairly logical and I don't know of many companies who would pass on the opportunity for for free money and good company PR simultaneously.
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#2
Yestare7

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I support this. Yes, my wallet will open again.



#3
XXIceColdXX

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Good for some if they do.

I'm pretty content with my existing Mass Effect games and all the DLC. After multiple playthroughs of all ME games, I personally don't feel like spending any more money for virtually the same thing.

I'm sure they will using something like Dragons keep and will ignore save transfers anyway.

#4
geth47

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I think they should wait. 

 

Wait until me4 is out, and probably release the trilogy in 2 or 3 years, along with the movie. Not only the game and the movie would promote each other, as they could arrive when me is celebrating 10 years. 

 

If it is only a port with no changes except for resolution and frame-rate, this seems like a waste of potential to me. Soon the new consoles will be able to emulate or play via conection the games of the prior generation.

 

They could spend a good time actually re-making the trilogy. You could have 2 modes when you start:

 

The original mode, with classic graphics and playability. It would also include all the bugs like conrad verner paragon solution not importing to me2. And all the same limitations from the original releases, like not being able to romance tali and garrus in me1, not having homossexual relationships in me1, not being able to save both kaidan and ash. It could also allow players whenever starting the game, to decide which content they would like to use. For instance, when I first played me1, the 2 dlcs did not exist. If I wanted to play the game as originally released, I should be able to do so. Same goes for me 2 and 3.

 

Now, aside from classic mode, for purists, it would also be an enhanced mode, or remake. In it, the creators could use freedom to expand and alter the game. ME1 could have more missions, and even the deleted hub in Liara´s dig site. It could also have a mode a la me2 that allowed you to do side-missions and dlcs after saren was beaten. You would also be able to do same-sex romance, and perhaps even try to romance garrus and tali. It would be possible, as initially planed, to take control of squad-mates during battle, a la dragon age, and to save both kaidan and ash. The combat system and all combat scenarios would be re-worked entirely in order to fit the me3 style. They could also have more mention of the illusive man during cerberus missions, and at least mention omega. The batarians could also be used as enemies in missions outside the dlc. The inventory and mini-games could be totally removed, or at least simplified. 

 

 

In ME2, they would have to hire a new voice actor for zaed, have the option of intercom cut-scenes, have a radar inside the map of the ship that warned you whenever a squad-mate had something new to say, correct some mistakes, like joker reporting to the illusive man while miranda could still be alive as well as jacob, having miranda appearing in jacob´s side-mission even if she died, having tali talking about cerberus engineers even if they are away or dead and a lot of other minor mistakes, like talking about the collector thread when recruiting people, even after the suicide mission was completed. 

 

 

Also, one thing they could have is, for dramatic purposes, allow you to apply the characteristics of a certain equipment, while having the exterior look of another. Sometimes I like a certain armor, but it´s very ugly. I love colossus armor because of its properties, but I don´t like the visual. I like the visual of guardian armor, but I think it sucks compared to much better material available. Of course, this should only be done in single-player, and in regards to the player and his of her team. Whenever a enemy was spotted wearing a certain piece or holding a certain gun, it would be with the original stats of that equipment. 

 

Also, it would be great if you could repaint all your squad-mates armors and clothes. 

 

But best of all, they could have all 3 games having the same visual identity and similar gameplay in this trilogy version. As long as purists where respected with the original mode available. They could release the classic games in one disk, and the remade trilogy in one extra or perhaps 2 extra-discs. 

 

it would be their chance to revisit the story and fix all the factual errors. 

 

They could remake me2 in a way that allowed you to recruit everyone in any order, as was originally intended. And accommodate the fact that both kaidan and ash may now be alive. 

 

Also, if both kaidan and ash were alive in the beggining of me3, this means that one of them could be constantly with you, with only one being injured by the fembot. This would solve one of the main problems of me3, the fact that during the first missions you have so few squad-mates. 

 

There are a lot of incremental aspects that could be done to me3, like having the choice between emily wong, kalissa or chobot as the reporter, having more special cameos during the citadel dlc part (like rupert, the engineers, the doctors) and also having the options of facing other enemies on the simulator, like different gangs from me2.

 

And if that will please the fans, they now could offer the chance of having the end in which none of your squad-mates died, except for jenkins, wilson, amanda, morinth/samara, legion, nyreen, anderson.

 

If they started working now in improving the trilogy, they could have the remake ready for 2017, with a major graphical overhaul and vast improvements in character customization, having the benefits of a consistent visual experience for the entire ride and also a revised plot now reconsidering everything in retrospect. 

 

Also, the console owners should have access to a console screen, or a cheat mode. So they could, as the pc owners, have the chance to decide whenever they want to do serious gameplays, or just casual experiences for mere historic curiosity. 

 

It would have been really interesting to see an entire trilogy gameplay using only kaidan and ash in me1 and 3 whenever it was possible. It would take some work, but this could be done. They could do it in me 2 having one of them undercover on the colony, but having the other being found on the citadel. they could speak with the one on the citadel prior to speaking to anderson, after speaking to him and also after meeting the other virmire survival The one on the citadel would be less confrontational, more willing to listen and perhaps even agree with shep, but would still be reluctant to join him in me2. The one in the colony could be always the opposed gender, unless there was a romance. In case of romance, the love interest would always be the one undercover in the colony, and always the one confrontational for being left in the dark for 2 years. 

 

Also, I had an idea for the citadel simulator. they could use holographic profiles for squad-mates. This means that you could recreate in a holodeck the profiles for legion, amanda, anderson, thane, mordin, as well as others like barla von, bailey, aria, wreav, balak. You could even recreate-bosses like the spectre from lair of the shadow broker, or try to defeat aria. I doubt I´m the only one who would love to use wrex and aria together on a match, or wreav and grunt. 

 

I wanted to suggest this to bioware, but I do not know how to do it. Should I tell one of the moderators, or perhaps miss. Merizan? 


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#5
geth47

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Another interesting aspect of the remake elements is that even if people have played for over 1000 hours, they would now have a new interest to do it all over again, and spend a good money on the project.

 

I have all 3 games and all dlc (except for me2 genesis comic book), and I would certainly buy a vastly improved remake should they ever make it.  

 

I would gladly spend 100 dollars today on this improved trilogy, if it was available. 


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#6
SwobyJ

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Of course they'll do this.

 

Though I personally REALLY want them to change around some stuff in ME2 to bring Legion's recruitment optionally earlier on, like it was more originally intended. Some adjustments of the games would be appreciated.

 

Otherwise sure, they'll be doing a direct port. Very sure it'll happen in the next couple years, but we'll see.

 

I probably won't be buying it though. Not unless it's on PS4, I actually buy a PS4, and it contains all trilogy DLC. All of it.



#7
FREEGUNNER

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Why do you want this so bad? Not like the games will magically look better on next gen consoles...thats not how ports work.



#8
Chris Priestly

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Overall, I support the idea. The more people who play the trilogy, the better. Hopefully they would get an edition with all the DLC and everything nicely bundled together. I do have a couple of points with what the OP said though.

 

"#1 Profit. If EA/Bioware were to release the original trilogy for next gen, it would be an easy 60 to 80 bucks per sale on something that the company doesn't have to spend another dime adding content to, or creating advertising or packaging for. ... Pure profit."

 

Not quite. Someone has to actually make the edition. There is a lot of work just bundling DLC into a collection, let alone any changes to graphics, controls (if needed), GUI, shipping it to stores, etc. Someone has to do the work either BioWare or an outsource studio. Either way, someone has to get paid to do it, so that money has to come from somewhere. Someone would calculate the total sales vs, the cost of making the edition and selling it. If the forecast was high enough, and either BioWare had time to make it (away from DAI and MENext) or there was a studio who could do it well, then it could be made.


"#2 Game Saves. A lot of people have asked questions about how their game saves would be effected by things like platform upgrade/swap. A digital download version of the trilogy fixes this issue with relative ease...."

 

You assume that MENext will need ME 1, 2, 3 saves to play. If it is a stand alone game (set before ME 1-3, etc), then no saves would be needed. Even if saves are needed, there are ways around having to play the games to make them. BioWare has hinted at a system coming for Dragon Age Inquisition, we'll see what they come up with, but something similar could likely be used again.

"#3 Quality of current offerings."

 

No argument. The ME trilogy is an awesome experience with potentially hundreds of enjoyable hours of gameplay. An RPG like that would be great on next gen systems.

 

 

 

:devil:


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#9
Drone223

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Good see you posting now and then Chris forums wouldn't be the same without you. @OP I think will most likely have some small changes to it but other than that it should have all the dlc and inproved visuals and I'll be happy to buy it again.

#10
SwobyJ

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set before ME 1-3

 

...*backs away slowly*...



#11
MstrJedi Kyle

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I would buy the trilogy again but it would have to come with the DLC. I wouldn't mind a few bug fixes either.



#12
ozthegweat

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Why do you want this so bad? Not like the games will magically look better on next gen consoles...thats not how ports work.

Well, ports like Tomb Raider or TLOU beg to differ. Simply upping the resolution and framerate to 1080p60 and using higher-quality textures would make the game look a lot better on PS4/XB1 compared to their last-gen counterparts.



#13
NM_Che56

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#2 occurred to me today.  This would resolve concerns regarding "world building continuity" to some degree. 

 

Also, let's face it: The Genesis DLCs, while convenient, causes you to bypass little charming nuggets.  You never meet some secondary/tertiary characters, like Gianna Parasini or Conrad Verner.  You never run into the Asari on Illium who gives you a message from the Rachni Queen.  While these little encounters are not critical to the story, they are little treasures that you miss if you don't play through the whole trilogy.



#14
EatChildren

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"#2 Game Saves. A lot of people have asked questions about how their game saves would be effected by things like platform upgrade/swap. A digital download version of the trilogy fixes this issue with relative ease...."

 

You assume that MENext will need ME 1, 2, 3 saves to play. If it is a stand alone game (set before ME 1-3, etc), then no saves would be needed. Even if saves are needed, there are ways around having to play the games to make them. BioWare has hinted at a system coming for Dragon Age Inquisition, we'll see what they come up with, but something similar could likely be used again.

 

Came here to post basically exactly this. The importance of save file importing is relevant only to the game Mass Effect 4 is intending to be. Sequel, prequel, midquel, side story, dating sim, kart racer, etc. None of this even really matters, what matters is what the game is from the ground up and what Montreal/BioWare intend to do with it, what story they intend to tell.

 

And given BioWare has gone on record several times to very clearly articulate the trilogy is over I think emphasising an ongoing story arc with your save is perhaps missing the point. I don't doubt the idea is considered, if just for gimmick value, and if so I'm sure alternative import methods can be found (like Dragon Keep). But save file importing is only as valuable as the game you're importing into takes note of the file itself. It mattered across the trilogy because every little thing was important, and the narrative itself was hinged on your character and your story.

 

Mass Effect 4 will still be your story, but it's a new story for you to craft, not a continuation of your trilogy



#15
NM_Che56

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EatChildren,

 

I agree for the most part.  However, if this is to be a "sequel", in so far as chronologically the game takes place after ME3, then that forces the new game to respect the BIGGER decisions made in the trilogy. 

 

So yeah, we may not see Conrad or Gianna, but there should be some vestiges of the previous trilogy.



#16
EatChildren

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EatChildren,

 

I agree for the most part.  However, if this is to be a "sequel", in so far as chronologically the game takes place after ME3, then that forces the new game to respect the BIGGER decisions made in the trilogy. 

 

So yeah, we may not see Conrad or Gianna, but there should be some vestiges of the previous trilogy.

 

This is a complicated topic though because it puts into question just how important your decision making for what you perceive as your universe is to a game that, despite canonically a sequel, may not be a direct sequel to your universe, along with the logistics of game developer. Simply put: if it's a sequel and people want the game to take into serious consideration the multitude of huge, sweeping, complex game states they're going to be either a) tragically disappointed at how half arsed it is, or B) annoyed at the retcons. You cant consider wiping out entire species/societies as a fluctuating variable in a new game story and expect either side of the choice to be handled with substance. ME2/ME3 suffered from this problem on a much, much smaller level. A trilogy sequel would crumble trying to do the same things.

 

But this is a highly subjective debate for another time. For me it simply boils down to "what is my universe", and abandonment of the trilogy is very much a way of saying my universe has come to and end. Similarly yours has too, as has everyone reading this post, extending to everyone who has played the trilogy. Whatever ME4 is it wont be "my universe" or "your universe". A universe, based on Mass Effect. And I think if they're going in that direct, even as a sequel, the merit of a save import is rendered almost obsolete. It just doesn't matter what decisions you or I made as the game isn't necessarily part of our universe, or is deliberately constructed in a way (like a side story) that it could be part of yours/mine/whoever universe thanks to careful writing that doesn't need to consider any decision making from the trilogy.


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#17
ozthegweat

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I agree. If ME:Next is a sequel, let's say 100 years in the future, and all three endings come down to exactly the same starting point (maybe with a few minor differences), I imagine there to be a huge backlash. They can't just handwave away everything. Destroy? Quarians rebuilt nice Geth. Control? ReapShep vanished to Dark Space with all the other Reapers. Synthesis? The green glow subsided after a few days. Now there's no Reapers and friendly Geth.

 

That's why I'm still not convinced that it's gonna be a sequel. More like pre- or side-quel. Or, what I read somewhere on this forum and I like more and more, a kind of "ark" with all the spacefaring species was sent out during the Reaper invasion to dark space and built a new societey there.



#18
NM_Che56

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I agree. If ME:Next is a sequel, let's say 100 years in the future, and all three endings come down to exactly the same starting point (maybe with a few minor differences), I imagine there to be a huge backlash. They can't just handwave away everything. Destroy? Quarians rebuilt nice Geth. Control? ReapShep vanished to Dark Space with all the other Reapers. Synthesis? The green glow subsided after a few days. Now there's no Reapers and friendly Geth.

 
That's my point precisely.  If I cured the genophage, then I should see thriving Krogan as opposed to if I didn't.



#19
EatChildren

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Then no good, choice considering, satisfyingly concluded trilogy sequel will ever exist. Simple as that.



#20
SwobyJ

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I don't care about Shepard being connected to things. At least, not hugely.

 

I care about Shepard's actions being remembered.



#21
Sion1138

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I agree. If ME:Next is a sequel, let's say 100 years in the future, and all three endings come down to exactly the same starting point (maybe with a few minor differences), I imagine there to be a huge backlash. They can't just handwave away everything. Destroy? Quarians rebuilt nice Geth. Control? ReapShep vanished to Dark Space with all the other Reapers. Synthesis? The green glow subsided after a few days. Now there's no Reapers and friendly Geth.

 

That's why I'm still not convinced that it's gonna be a sequel. More like pre- or side-quel. Or, what I read somewhere on this forum and I like more and more, a kind of "ark" with all the spacefaring species was sent out during the Reaper invasion to dark space and built a new societey there.

 

There is nowhere they could have gone, unless they found a relay to another galaxy or something.



#22
KevinT18

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Theres no reason not to do a PC alongside a next gen all inclusive trilogy rerelease tbh. x86 architecture. Heck we all know it will look better on PC. Although I'll be on a console



#23
Sanunes

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Well, ports like Tomb Raider or TLOU beg to differ. Simply upping the resolution and framerate to 1080p60 and using higher-quality textures would make the game look a lot better on PS4/XB1 compared to their last-gen counterparts.

 

That might work for Mass Effect 2 and Mass Effect 3, but I think it would only hurt Mass Effect 1.  Tomb Raider and The Last of Us have the benefit of being released near the end of the previous console's life, but Mass Effect 1 was the first game for those consoles and wasn't taking full use of the hardware provided just like most of the games that have been released so far for the current consoles haven't taken full advantage of all the hardware for the developers are still learning.



#24
ozthegweat

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There is nowhere they could have gone, unless they found a relay to another galaxy or something.

What about putting everyone into hibernation and just aimlessly drifting into space for 100 years?

What I'm saying is: if they decide to go that route, the "how" is the least of their problems.



#25
shingara

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I hope that now this has been found tobe coming to the next gens that they finally do an enhancment of the trilogy as one game, interweave all the systems through the games as it looks likes its going tobe one giant game. And that they change the silly ending to 3. Ontop of this I want this for pc and the stupid amd bug finnaly fixed from mass effect one.

 

 If they do this i will re purchase the entire trilogy in one pack on a collectors edition level on pc aslong as my multiplayer score and equipment stays in tact. Thats right, im willing to pay over £100 for a trilogy collectors edition if they do this.

 

 But if they simply port what the trilogy is with over 10 year old graphics and coding then its simply a money grab and a spit in the eye to the true fans.

 

  Give us something to launch and have saves ready for ME4