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The Original Trilogy port, and why it needs to happen.


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#26
shingara

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What about putting everyone into hibernation and just aimlessly drifting into space for 100 years?

What I'm saying is: if they decide to go that route, the "how" is the least of their problems.

 

 

 There is a very simple solution, we dont have tobe shepard, we can be there child, liara does the mating ritual at the end of 3 and asaru live for over a thousand years.



#27
ozthegweat

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 There is a very simple solution, we dont have tobe shepard, we can be there child, liara does the mating ritual at the end of 3 and asaru live for over a thousand years.

Uh what? The Ark idea has nothing to do with Shepard at all.



#28
shingara

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Uh what? The Ark idea has nothing to do with Shepard at all.

 

 Might not, but for a continuation of saves into the next trilogy and a way to appease both sides, the ones who want a direct link to shepard and the ones that want a fresh char then the son/daughter of shepard is perfect. Think about it for a second.

 

   You can have not only the next trilogy be on something not based within militery or earth forces, still have links to companion chars who have extended life like grunt and ari, but they could have a much mightier impact upon moral choices as if you are a freelance so to speak or a criminal wouldnt just effect your scars and power colours but also factions within the next games.

 

 Added to this an asari born via shepards altered dna which in theory could create a male or female asari, it could also allow us alternative looks on the new asari branch simply from shepards fangled dna that is contained within the new char.

 

 Another thing to think along, being shepards child with liara also unlocks the fact that your mother is the shadow broker. Giving you access to technology that might not be obtainable by the average joe and also alternative ships we could possibly use.

 

 And the Cout de gras of course that is the simple fact as asari you can jump not 1 or 2 years within the next trilogy, but centurys meaning that between trilogy games that the story can be allowed to expand to a level which encourages what you have done in the previous game to have had real effects within the next one.

 

 This could be twisted into you in the next trilogy looking for something hidden within your dna memorys for something either liara or shepard has hidden. Because who knows how many prothean libarys are out there.



#29
EatChildren

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It would appear the biggest hurdle Montreal face is drilling into fans the Mass Effect franchise enitre does not revolve around Commander "Space Jesus" Shepard and that their next game, as has been stated a hundred times over, is a totally new story and direction for the franchise, and that anything and everything Shepard/Trilogy has come to its complete, final conclusion.


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#30
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The PC version of ME1 came out in 2008, which is 6 years old, not 10. 



#31
iPatrikolby

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It would appear the biggest hurdle Montreal face is drilling into fans the Mass Effect franchise enitre does not revolve around Commander "Space Jesus" Shepard and that their next game, as has been stated a hundred times over, is a totally new story and direction for the franchise, and that anything and everything Shepard/Trilogy has come to its complete, final conclusion.

 

 

Is there anything stronger than "Like This" ?



#32
ozthegweat

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It would appear the biggest hurdle Montreal face is drilling into fans the Mass Effect franchise enitre does not revolve around Commander "Space Jesus" Shepard and that their next game, as has been stated a hundred times over, is a totally new story and direction for the franchise, and that anything and everything Shepard/Trilogy has come to its complete, final conclusion.

I don't believe this to be a problem. It has been said by BioWare from the start that it's not about Shepard, and I haven't read much negative reaction to that or people clamoring for a continuation of Shepard's story.

The real problem, if it's a sequel, is that people expect the decisions of Shepard to be there. I'm not talking about the minutiae, I'm talking about the big things that affect everyone in the galaxy, like curing the Genophage. Either they declare one version of the events as canon, they set it so far in the future that handwaving different pasts becomes possible or they do a pre-/side-quel. Or it's Mass Effect: Space Ark.

#33
shingara

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The PC version of ME1 came out in 2008, which is 6 years old, not 10. 

 

They walked in the office one day and it was all written out in the most upto date code of 2008 did they, i think not. Takes around 4-5 years to create a game.



#34
Moodath

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I don't care really if the saves get imported into the new trilogy or not, but I would definately pay 60-80 bucks for the trilogy WITH the dlc on the PS4.

 

Without the DLC, I don't really find the value, personally.



#35
Sanunes

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I don't care really if the saves get imported into the new trilogy or not, but I would definately pay 60-80 bucks for the trilogy WITH the dlc on the PS4.

 

Without the DLC, I don't really find the value, personally.

 

The thing is most of these "re-releases" are at full price for a single game with the DLC, so really you would be looking at $180 for all three games with the DLC.



#36
EatChildren

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The real problem, if it's a sequel, is that people expect the decisions of Shepard to be there. I'm not talking about the minutiae, I'm talking about the big things that affect everyone in the galaxy, like curing the Genophage. Either they declare one version of the events as canon, they set it so far in the future that handwaving different pasts becomes possible or they do a pre-/side-quel. Or it's Mass Effect: Space Ark.

 

Right, which is why I'm saying anybody expecting/desiring both a) a sequel and b ) said sequel to take into account your trilogy decisions in a serious/satisfying way are setting an impossible standard and doomed to disappointment. Hence why some people eager for a direct sequel (like myself) are quite open to the idea of picking/constructing an ending state and moving forward instead of dancing around ambiguity or trying to accommodate saves. It's also, as a personal belief, why I get a little bit frustrated (even if I am empathetic) with those who want their choices to be taken into consideration, as if being a sequel automatically constitutes as "sequel to your Shepard's trilogy". Fans have a tendency to obsess over the canon when the series as a whole has a pretty malleable and subjective canon. Hell, there isn't even a canon to the entire trilogy's story. Fans have attached themselves to their canon, but their canon is no more justified, truthful, legitimate, or important than any other fan. There literally isn't a canon for the Mass Effect trilogy.

 

Personally I believe the concept of a sequel (ideally) constructing a new ending, one that takes bits and pieces of all three while introducing new ideas, and moving forward with that isn't forcing a canon or disrupting a canon because to do that is to imply it's a sequel to your trilogy or my trilogy which, as established, has no canon. It's a bit of a paradox to accept the future of Mass Effect is in no way related to the Shepard trilogy in narrative/content then in the same breath expect it to be a direct sequel to your universe. A constructed ending, bits and pieces, isn't a sequel to anyones universe. An impossible universe state from the trilogy. But why not? I can appreciate people disliking this, but again I don't feel it's entirely warranted if a sequel isn't specifically marketed as a sequel to your universe. It doesn't conflict with the canon because it doesn't attempt to change what I did in my Shepard trilogy and how my Shepard trilogy ends. And since it's an impossible ending, no one group of fans has their ending pandered to at the expense of others, nor does they attempt a universal retcon of the ending that is applicable to all universes. My experience in my Shepard universe still exists, hasn't been retconned. It just isn't relevant to this (hypothetical) sequel. And that's okay, because it's also not trying to be about my Shepard at all, nor is it about anybody else's Shepard.

 

Honestly I think the "set far into the future where all endings converge" idea is worse, as it attempts to take my content, recognise it, acknowledge it, then deliberately skewer it to whatever the writers feel is appropriate, negating all my decision making along with the decision making of every other fan. It bottlenecks all the variations. Alternatively, constructing a new ending and making that a template for a new series does the opposite; it does not bottleneck the ending variations, but accepts a singular variation and just uses it as a template. If that variation happens to be a literal ending state from the trilogy, that's bad as a specific group of fans are appeased while others are not. If it's a new ending, bits and pieces, then nobody has their personal Shepard universe disrupted.

 

Wall-o-text coming to an end in a topic that I've severely derailed (my apologies), but I guess I'd summarise it as this: there are many Mass Effect universes, all equal, non greater. In my universe the Genophage was cured, Wrex at the helm of what will hopefully be an age of enlightenment for the Krogan, and the Quarians and Geth found peace. That is my Shepard, my adventure, my universe. Yet in other universes the Genophage remained intact, Wrex died years earler, and the Krogan are decimated. The Quarians were obliterated by the Geth. It's not my universe. But it is universe, one I must recognise as just as valid and important as my own. If I am told I am getting a sequel to my universe, I would naturally be upset if my decisions are made irrelevant. As would anybody in the latter scenario getting a sequel to their equally valid universe. But with a palette of so many possible universes, is it no okay for a "sequel" to take place in one of these universes even if not your own? If explicitly stated as not a sequel to your universe, or my universe, or the poster above me's universe, or even anybody at BioWare's universe? A new universe, one of many, that does not invalidate your own, that has its own criteria, its own adventures, and even its own Shepard owned by nobody.

 

In a universe of many possibilities, here is one.

 

That is what I hope.



#37
HydroFlame20

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Op your cute lol if this port has all the dlc and updated graphics and above Anything else Updated Mp.I can see myself getting it there be nothing more fun then a bigger mp lobby like eight man squad of a volus meatball heads lol.

#38
Drone223

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I hope that now this has been found tobe coming to the next gens that they finally do an enhancment of the trilogy as one game, interweave all the systems through the games as it looks likes its going tobe one giant game. And that they change the silly ending to 3. Ontop of this I want this for pc and the stupid amd bug finnaly fixed from mass effect one.

 

 If they do this i will re purchase the entire trilogy in one pack on a collectors edition level on pc aslong as my multiplayer score and equipment stays in tact. Thats right, im willing to pay over £100 for a trilogy collectors edition if they do this.

 

 But if they simply port what the trilogy is with over 10 year old graphics and coding then its simply a money grab and a spit in the eye to the true fans.

 

  Give us something to launch and have saves ready for ME4

A port won't change anything it'll just be slightly improved visuals and all the DLC no new endings. The whole point of porting it to X1 and PS4 is that people if they want to can play on the new generation of consoles. tbh I think your expecting a bit too much from a simple port I wouldn't call it a "spit in the eye fans" since ports are starting to become common these days.

 

P.S please don't bring up the "true fan" rubbish, most fans won't completely agree with you.



#39
shingara

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A port won't change anything it'll just be slightly improved visuals and all the DLC no new endings. The whole point of porting it to X1 and PS4 is that people if they want to can play on the new generation of consoles. tbh I think your expecting a bit too much from a simple port I wouldn't call it a "spit in the eye fans" since ports are starting to become common these days.

 

P.S please don't bring up the "true fan" rubbish, most fans won't completely agree with you.

 

 If they simply put me1-3 with original graphics etc onto next gen then that is a spit in the face to the true fans. Show me a true fan who wants this on next gen on the old graphics.



#40
Sanunes

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 If they simply put me1-3 with original graphics etc onto next gen then that is a spit in the face to the true fans. Show me a true fan who wants this on next gen on the old graphics.

 

Comments like this are why I hope BioWare doesn't release the games again because no matter what they do people are going to take what they offer as an "insult" because they aren't getting what they want.  BioWare would have zero control of what is released because they would have next to zero input into the design and development of the game because they don't work on ports, for every port of Mass Effect has been released by a different studio that I never heard of.



#41
Drone223

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If they simply put me1-3 with original graphics etc onto next gen then that is a spit in the face to the true fans. Show me a true fan who wants this on next gen on the old graphics.

I think people are more interested in buying a port because it has all the DLC (which will be the main selling point of the port), rather than the slightly improved graphics. Having a port with no significant improvemt on the graphics is not an insult to fans and it's ridiculous to think that it is an insult.

#42
shingara

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I think people are more interested in buying a port because it has all the DLC (which will be the main selling point of the port), rather than the slightly improved graphics. Having a port with no significant improvemt on the graphics is not an insult to fans and it's ridiculous to think that it is an insult.

 

 Well when fans can create HD mods for mass effect 1/2 im pretty sure bioware can do it, and the amd fx bug on one still hasnt been patched to this date even with a new trilogy box being released. And when bioware cannot do what fans do in there spare time its a bit funny when they are charging full box price for a compilation of games on the same code they originally came out with and the same bugs they have had for years on all the titles is a slap in the face to the consumers.

 

 And to the person above you, to state that bioware has zero control of ports created for them and sold by them is an insult to bioware by you suggesting that bioware do not care hoiw the quality of there products are, even though i would think they dont test them to the highest degree and that standards have slipped since the doctors left.



#43
Sanunes

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 And to the person above you, to state that bioware has zero control of ports created for them and sold by them is an insult to bioware by you suggesting that bioware do not care hoiw the quality of there products are, even though i would think they dont test them to the highest degree and that standards have slipped since the doctors left.

 

Talk about insulting them, I find their games need less patching and have less bugs then a lot of games I play.

 

Of course they care about the game and the quality that is there, but not making any changes means they don't have to worry about the quality because there aren't any changes, but then they just need to make sure the game works and anyone with authority can make sure the game functions properly.



#44
shingara

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There is a difference between needs less patching and not patching.



#45
Sanunes

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There is a difference between needs less patching and not patching.

 

They have released patches, and fixed issues as best as they could, but I have encountered multiple issues in a Bethesda or Ubisoft games that has existed between franchise games too.



#46
shingara

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They have released patches, and fixed issues as best as they could, but I have encountered multiple issues in a Bethesda or Ubisoft games that has existed between franchise games too.

 

 

 really, how many of there games have a bug so game breaking that you have to hack the files and console to get a work around ?



#47
Sanunes

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 really, how many of there games have a bug so game breaking that you have to hack the files and console to get a work around ?

 

Most of the Bethesda games, I frequently get stuck in something that I need to revert to an old save or start over if my saves were corrupted. I never had a major bug in any of the Mass Effect games aside from in Mass Effect 2 the clipping bug and the small spot in the cockpit in Mass Effect 3 you can get stuck in, which feels like it got smaller over time.



#48
shingara

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Most of the Bethesda games, I frequently get stuck in something that I need to revert to an old save or start over if my saves were corrupted. I never had a major bug in any of the Mass Effect games aside from in Mass Effect 2 the clipping bug and the small spot in the cockpit in Mass Effect 3 you can get stuck in, which feels like it got smaller over time.

 

 Im just going to assume you do not run an amd fx machine.



#49
Drone223

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Well when fans can create HD mods for mass effect 1/2 im pretty sure bioware can do it, and the amd fx bug on one still hasnt been patched to this date even with a new trilogy box being released. And when bioware cannot do what fans do in there spare time its a bit funny when they are charging full box price for a compilation of games on the same code they originally came out with and the same bugs they have had for years on all the titles is a slap in the face to the consumers.
 
 And to the person above you, to state that bioware has zero control of ports created for them and sold by them is an insult to bioware by you suggesting that bioware do not care hoiw the quality of there products are, even though i would think they dont test them to the highest degree and that standards have slipped since the doctors left.

No game can ever be bug free and it's unrealistic to expect bioware to get rid of all of them, they focus their efforts on the major bugs e.g. Face import bug, Normandy cockpit. But most of the bugs in the trilogy are minor (but some can be note worthy) aren't anything to fuss. PC players tend to mod games with features that a lot of devs don't do in their free time, it's rather silly to think bioware isn't the only one. Tbh I think your over exaggerating a lot of your points.

#50
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I would actually prefer a directors cut version of the original trilogy then a port with things being different such as Nihlus surviving but being in a coma for half of the game the rachni being more important in 3 and the final mission in 3 being different depending on whos support you get. I know this is unlikely but it would be neat and bioware could work on it after this new trilogy. This would be refreshing and if they start working on it after the new trilogy people will hardly remember the whole deal with citadel being shepards last adventure. But hey this is my opinion and it would be simpler for Bioware just to make a port