They had enough trouble importing save flags within the Eclipse engine between games. I don't want to know the nightmare it would be for that to work across into Frostbite.
The Keep is fine. I really struggle to find the negatives people keep bringing up. Seems its more "I don't like change". I don't think a lot of people are aware of how big a pain in the ass coding is.
I like the idea of the Keep. I said in my original post that I understand the benefits and think it's a good system, especially for those moving onto the new consoles where save importing would be impossible. The only negative to the Keep in it's current concept is, as has been said, it requiring an internet connection. While clearly all of us have internet connections, not everyone does. Be they just not able to afford one, they not need one, or the internet in their area being unstable or unavaliable, it'd be unfair for these people to have no way of carrying over their world. There's also the aspect of needing a computer as well, as that may be a problem for whatever reason. I, for one, was recently out of a computer for several months until I was able to afford a new laptop. It would be unfair if they couldn't use their old worlds at all when direct save importing was a thing in all previous Bioware games. All of those problems could be fixed by including a non-cloud version of the Keep in the game itself.
I would support the idea of doing that. What I personally want, though, is the option to directly import the save files I've already made. Be it importing the save into the Keep or importing it the same way we always have in Bioware games, I want to be able to use that save file and not have to recreate it. I've played the previous games many times and have spent years creating various combinations of worlds and I have four in particular that I was really looking forward to importing into Inqusition. I don't want to be forced to try and recreate them in the Keep when I could just use them directly since I already have them.
I'm not just complaining for the sake of complaining or being resistant to change because I dislike change. I spent a very long time getting these save files where I want them to be and it just wouldn't be the same if I had to use an editor to recreate them. For so many reasons. It just wouldn't feel the same, I'd always know it wouldn't be the same file I had made, I know I would get some of the details wrong and when I realize that it would break the immersion, I feel like all the time I spent (about 40 hours per Origin playthrough, 20 hours per Awakening, 4 hours for DLC, 35 hours per II playthrough... even just counting the four files I planned to import and not all of my playthroughs, that's close to 400 hours) was a complete waste of time since I can't even use these files.
If using the Keep doesn't bother you, that's fine. You have a computer and an internet connection and can use it just perfectly and it doesn't make you feel the same way it makes me feel, that's great. Like I said, I think the Keep is a good idea. Not everyone feels as great about it as you do, though. I don't think the Keep should be the only option. I think we should be able to use direct save imports as well. I know it's asking more work of them, but I hope they try as it would then make everyone happy. Those who want to only use the Keep could do so, those who want to only use direct save imports could do so, and those who would want to use both (like me) would be able to do so.