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Please add Save File Importing


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#1
waitwhat

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Let me start off by saying that Dragon Age Keep is a great idea and I totally understand all the ways it benefits players. It makes perfect sense, especially given how many different platforms Dragon Age Inquisition is launching on. However, I am incredibly disappointed to learn that this will not simply by an additional choice, but the only way we can carry over choices from previous games.

 

I hate the idea that I won't be able to actually import all of the save files I have made. I've played both Dragon Age Origins and Dragon Age II so many times, making various different combinations of choices, that I have about 10 different save files ready to be imported. I pre-ordered the PS3 version of Inquisiton under the assumption that I will be able to import those save files. I am excited for Dragon Age Keep and greatly look forward to trying it out, but I would rather directly import the worlds I have physically gone through. I feel like I'm being told all those various playthroughs I did were a waste of time and being forced to use an editor to recreate the choices I made simply won't feel the same.

 

I, of course, only speak for myself, and I realize I'm asking more work of the dev team. However, if others here agree with me than maybe they could consider adding the option to directly import save files too? Inquisition just won't be the same unless I'm actually carrying over the worlds I created and the choices I made.


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#2
dutch_gamer

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They are trying to do this but there is no guarantee it will work. It is not about petitioning how many but the feasibility of it. If tge cost is too high to even make it work I am certain they will abandon it.

#3
Urazz

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Weren't they going to do an import system where you pretty much checked off decisions of what you made in the previous games?



#4
Ivory.

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They are trying to do this but there is no guarantee it will work. It is not about petitioning how many but the feasibility of it. If tge cost is too high to even make it work I am certain they will abandon it.

^Pretty much this



#5
Andraste_Reborn

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We might be able to import save files into the Keep if they get that working, but one of the reasons they're taking our world states to the cloud instead of using direct imports is that the save files are filled with bugs. Direct importing from DAO through DA2 through DAI would make it hard to deal with those.



#6
Icinix

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I'd be happier if they just made the Keep part of the game rather than a cloud based solution.

 

Have it so you can tweak and create new save games THEN upload them to the cloud for output to the different platforms if you so wish.

 

Having it as a cloud based application just seems like a really long winded and restrictive way of doing it.



#7
Urazz

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Yeah, Andraste_Reborn is right.  It would probably be buggy as hell to import from DA:O to DA2 to DA:I.  I remember ME2 having several issues of having things imported from ME1 (Conrad Verner is the big one) but it looked like they fixed most of the issues in ME3.  I imagine it would simply be cheaper and easier to just do what they are planning on doing right now I think.



#8
waitwhat

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I never had any problems with importing before, even with all the times I've imported from Origins to Awakening to Golems to Witch Hunt to II. I also never had problems with the three Mass Effect games. I'm not saying others didn't have problems, just that it always worked for me and it seems that it worked more often than it didn't. I don't think the risk of problems is enough of a reason not to do it.

 

Of course, as I said, I understand it's asking more work of them. However, after recently reading an article of them saying they probably won't be doing it but might get around to adding it closer to release (source), I felt it proper to make a thread showing that at least some of us really want this. It might convince them it's worth putting the effort into. Being forced to only use Dragon Age Keep just won't be the same to me, and I'm sure at least some people feel the same as me.

 

There's also another element to consider, as well. Some people don't have computers or internet access, yet they might be playing on PS3s or Xbox 360s. It feels wrong for them to be left out of being able to carry over their worlds when every other Bioware game has allowed them to do so.


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#9
LoudAngryJerk

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supposedly the keep isnt the only way, on pc (at least) and also on consoles we'll supposedly be able to import save games from the cloud.



#10
LoudAngryJerk

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Yeah, Andraste_Reborn is right.  It would probably be buggy as hell to import from DA:O to DA2 to DA:I.  I remember ME2 having several issues of having things imported from ME1 (Conrad Verner is the big one) but it looked like they fixed most of the issues in ME3.  I imagine it would simply be cheaper and easier to just do what they are planning on doing right now I think.

not really, its just an impact sheet, the same way you make decisions in the keep. the only thing that might be difficult is the actual look of the character.



#11
AppealToReason

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They had enough trouble importing save flags within the Eclipse engine between games. I don't want to know the nightmare it would be for that to work across into Frostbite.

 

The Keep is fine. I really struggle to find the negatives people keep bringing up. Seems its more "I don't like change". I don't think a lot of people are aware of how big a pain in the ass coding is.



#12
Icinix

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They had enough trouble importing save flags within the Eclipse engine between games. I don't want to know the nightmare it would be for that to work across into Frostbite.

 

The Keep is fine. I really struggle to find the negatives people keep bringing up. Seems its more "I don't like change". I don't think a lot of people are aware of how big a pain in the ass coding is.

Most of the negatives are because of its online requirement restriction and its use in the cloud.

 

For a lot of people that does pose a barrier and is quite a large negative. Not just because people don't like change, but because it means for people they won't get to play DAI with their choices.



#13
AppealToReason

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Most of the negatives are because of its online requirement restriction and its use in the cloud.

 

For a lot of people that does pose a barrier and is quite a large negative. Not just because people don't like change, but because it means for people they won't get to play DAI with their choices.

 

I doubt you need an absurd internet connection to help download a big ass file. I don't remember any of the save import files from ME2 that I DL'd for ME3 being very large at all.



#14
__c

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Some people have made a lot of effort to get the world state they want in previous DA games. If at all possible they should be allowed to import their save files rather than spend time with the keep.


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#15
Icinix

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I doubt you need an absurd internet connection to help download a big ass file. I don't remember any of the save import files from ME2 that I DL'd for ME3 being very large at all.

You'll need a constant one for the duration of setting up the choices and decisions of your games, then you'll need it from whatever platform you're accessing it from again.

 

While the keep is a nice addition - there is no reason why it needs to be an exclusive online thing at all. If it was in the game and then you had the option of uploading it to BioWare servers for distribution to other platforms - sweet. In it's current form of being a cloud requirement is a backwards way of doing it.

It doesn't matter if it needs dial up or fibre - it's an internet requirement that becomes a barrier.


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#16
waitwhat

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They had enough trouble importing save flags within the Eclipse engine between games. I don't want to know the nightmare it would be for that to work across into Frostbite.

 

The Keep is fine. I really struggle to find the negatives people keep bringing up. Seems its more "I don't like change". I don't think a lot of people are aware of how big a pain in the ass coding is.

 

I like the idea of the Keep. I said in my original post that I understand the benefits and think it's a good system, especially for those moving onto the new consoles where save importing would be impossible. The only negative to the Keep in it's current concept is, as has been said, it requiring an internet connection. While clearly all of us have internet connections, not everyone does. Be they just not able to afford one, they not need one, or the internet in their area being unstable or unavaliable, it'd be unfair for these people to have no way of carrying over their world. There's also the aspect of needing a computer as well, as that may be a problem for whatever reason. I, for one, was recently out of a computer for several months until I was able to afford a new laptop. It would be unfair if they couldn't use their old worlds at all when direct save importing was a thing in all previous Bioware games. All of those problems could be fixed by including a non-cloud version of the Keep in the game itself.

 

I would support the idea of doing that. What I personally want, though, is the option to directly import the save files I've already made. Be it importing the save into the Keep or importing it the same way we always have in Bioware games, I want to be able to use that save file and not have to recreate it. I've played the previous games many times and have spent years creating various combinations of worlds and I have four in particular that I was really looking forward to importing into Inqusition. I don't want to be forced to try and recreate them in the Keep when I could just use them directly since I already have them.

 

I'm not just complaining for the sake of complaining or being resistant to change because I dislike change. I spent a very long time getting these save files where I want them to be and it just wouldn't be the same if I had to use an editor to recreate them. For so many reasons. It just wouldn't feel the same, I'd always know it wouldn't be the same file I had made, I know I would get some of the details wrong and when I realize that it would break the immersion, I feel like all the time I spent (about 40 hours per Origin playthrough, 20 hours per Awakening, 4 hours for DLC, 35 hours per II playthrough... even just counting the four files I planned to import and not all of my playthroughs, that's close to 400 hours) was a complete waste of time since I can't even use these files.

 

If using the Keep doesn't bother you, that's fine. You have a computer and an internet connection and can use it just perfectly and it doesn't make you feel the same way it makes me feel, that's great. Like I said, I think the Keep is a good idea. Not everyone feels as great about it as you do, though. I don't think the Keep should be the only option. I think we should be able to use direct save imports as well. I know it's asking more work of them, but I hope they try as it would then make everyone happy. Those who want to only use the Keep could do so, those who want to only use direct save imports could do so, and those who would want to use both (like me) would be able to do so.



#17
AlanC9

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I spent a very long time getting these save files where I want them to be and it just wouldn't be the same if I had to use an editor to recreate them. For so many reasons. It just wouldn't feel the same, I'd always know it wouldn't be the same file I had made, I know I would get some of the details wrong and when I realize that it would break the immersion, I feel like all the time I spent (about 40 hours per Origin playthrough, 20 hours per Awakening, 4 hours for DLC, 35 hours per II playthrough... even just counting the four files I planned to import and not all of my playthroughs, that's close to 400 hours) was a complete waste of time since I can't even use these files.


Wait.... so you did playthroughs just so you could have saves with the choices you wanted to import? And that's the only reason you were replaying the game? If you were playing for fun those plays wouldn't have been a "complete waste of time." (Just idle curiosity about your playstyle)

 

Why do you figure you'd be more likely to remember details better while playing DAI than while using the Keep?



#18
Ieolus

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My biggest problem is I don't remember all the choices I made between my various characters.  How can I possibly recreate each world state?



#19
Thumb Fu

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-snip-

 

I feel like I'm being told all those various playthroughs I did were a waste of time and being forced to use an editor to recreate the choices I made simply won't feel the same.

 

-snip-

 

I gotta say i just don't agree, and i don't actually see where your coming from. Now please don't misunderstand me, i'm not by any means saying you are wrong. But i don't feel that selecting from a list of options is in any way different from importing your save game if you select the same option as you did when you played the game. You have already played the game, you have already made those choices. Why is the keep any different.

 

Put it this way. If you have to back up your save files and put them on a new computer to play them, would that not feel the same, would you feel playing the previous games was a waste of time because you just have a simple copy of the original save file? Selecting the same decisions in the keep for me would be just the same as importing the actual save game itself as long as i select the same options i did in game, which is what i am going to be doing.



#20
Avaflame

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As somebody else mentioned, if they found a way to import into Inquisition, it still won't import CORRECTLY from the other two games. If in Origins/Awakening you decided to kill Zevran, or leave Nathaniel to defend the keep and survive it, the fate of those two characters will be different (wrong) than if you use the Keep because the games where you made those decisions flagged those outcomes incorrectly. DA2 would likely have similar problems we don't know about because we haven't tried importing it yet. Maybe Bethany would die in the Deep Roads even though you made her a warden. Maybe Varric is still looking after his sick brother even if you put him out of his misery.

I can understand people having an issue with needing an internet connection to utilising the Keep as opposed to having it built into the game, but why spend additional resources and time trying to implement something that the Keep would likely already do better? It's like expecting to have to use a doggy door to enter a building, finding out they're building a regular door instead and asking for them to build a doggy door as well just because you've already gone through the effort of making sure you can fit through one, when they could be installing air-conditioning on the inside instead.

Not my greatest analogy, I know, and different things mean different things to different people (because different), but that's how it comes across to me.



#21
waitwhat

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Wait.... so you did playthroughs just so you could have saves with the choices you wanted to import? And that's the only reason you were replaying the game? If you were playing for fun those plays wouldn't have been a "complete waste of time." (Just idle curiosity about your playstyle)

 

My last few playthroughs were to make combinations of choices that I wanted to have for importing, yeah. I've played Origins like 10 or 11 times all the way through and II like 5 or 6 times. I love those games and I do get enjoyment out of playing them even now, but I wouldn't have bothered with half of those playthroughs if I knew I couldn't use those save files. I'm not saying that because I did those playthroughs that they're obligated to give me what I want, but I'd rather be able to use them.

 

I gotta say i just don't agree, and i don't actually see where your coming from. Now please don't misunderstand me, i'm not by any means saying you are wrong. But i don't feel that selecting from a list of options is in any way different from importing your save game if you select the same option as you did when you played the game. You have already played the game, you have already made those choices. Why is the keep any different.

 

Put it this way. If you have to back up your save files and put them on a new computer to play them, would that not feel the same, would you feel playing the previous games was a waste of time because you just have a simple copy of the original save file? Selecting the same decisions in the keep for me would be just the same as importing the actual save game itself as long as i select the same options i did in game, which is what i am going to be doing.

 

Yeah, I just think we're going to have to agree to disagree since you don't feel the same as me. Which is fine, I'm glad you have no problems using only the Keep. But for me I'd much rather be able to directly import.

 

I don't think your analogy really works, either. What you are suggesting is moving the save file from one location to another. That's different from recreating it. The Keep is more like if you didn't back up your save files and you used a save editor to remake it. It's just not the same as having the actual save. Having to go through those choices again and just having all the options there in front of me... it feels more hollow and mechanical to me than importing the save file I actually played through.

 

To me there is a difference between simply having the choices ticked off on a box and importing the save file I used. Sure maybe when you get down to the technical levels it's the same thing, but there's a big difference in feeling. For the same reason I'm never going to use the digital choice-making comic on the PS3 version of ME2 now that ME1 is avaliable for the system. Having the choices made in a playthrough I actually did and importing that save is part of the unique appeal of both series to me.

 

As somebody else mentioned, if they found a way to import into Inquisition, it still won't import CORRECTLY from the other two games. If in Origins/Awakening you decided to kill Zevran, or leave Nathaniel to defend the keep and survive it, the fate of those two characters will be different (wrong) than if you use the Keep because the games where you made those decisions flagged those outcomes incorrectly. DA2 would likely have similar problems we don't know about because we haven't tried importing it yet. Maybe Bethany would die in the Deep Roads even though you made her a warden. Maybe Varric is still looking after his sick brother even if you put him out of his misery.

 

Do you have any concrete proof that the problems would be that bad and that they couldn't make it work? Yes, I'm aware some people had issues with importing save files in previous games, but in all of my playthroughs I never have any such problems and most people seem to have had easy times importing. Yes, potential save file importing errors is definitely one of the reasons why the Keep is a good idea. I'm not asking for them to not make the Keep. I don't think the potential that some people may have importing problems is enough of a reason to not bother with direct importing though, and I think you're overexaggerating how much of an issue it would be.

 

 

 

Well, regardless, whatever. I've said all I have to say on the subject. If most people here disagree with me, so be it. Some people did agree, so clearly I'm not the only one who would like to see direct save importing in addition to the Keep. It's in Bioware's hands now, though.



#22
Tommy6860

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While I think having your preference of your carry-overs from DA:O to DA2 then to DA:I is valid, I still think The Keep is going to be the best option if it works as advertized. In all reality, there are so many variables in DA:O that you'd could have 15 saves with different outcomes. I think trying to replay all of that info into DA:I runs is going to be a little fruitless, even you your marked those save folders with specific info to your actions and choices. In fact a few of my saves from DA:O into DA2 was jarring, considering the choices I made in DA:O

 

DA2, I really see it having little impact of DA:I since it ended the same way no matter what choices you made in DA2. Not only that, many of the choices made in DA2 were companion specific and they are not options in DA:I. Then to also add, your DA:I protagonist had nothing to do with the one in DA2. I cannot see what impact the end choice of DA2 will have with The Inquisitor other than who came out on top in Kirkwall between the factions and how much that carries over into the "tear in the veil" that is the issue in DA:I.

 

Having said all of this, I think The Keep is being put out there by Bioware as a means to deflect to gamers to have to use that, if they have issues with their save file transfers not panning out as they thought they would so they don't have to make a bunch of patches to fix them, like they did with WH and DA2.



#23
AlanC9

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Do you have any concrete proof that the problems would be that bad and that they couldn't make it work? Yes, I'm aware some people had issues with importing save files in previous games, but in all of my playthroughs I never have any such problems and most people seem to have had easy times importing.


It has been proven that some game states simply are bugged in the saves. Without knowing what you did in your games, I can't say if these problems exist in your saves or not.

#24
Icinix

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It has been proven that some game states simply are bugged in the saves. Without knowing what you did in your games, I can't say if these problems exist in your saves or not.

I'm still hoping they at least allow the choice.

 

From what I've heard it hasn't been shafted all together - and hopefully it gets a bit more traction closer to release. Of all the DAO - Awakenings - DA2 saves I moved - I think two had bugs that resulted in my nekkidness in Awakenings, with the vast majority fine.



#25
AlanC9

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Yeah, my understanding is that it's only particular combinations of decisions that aren't stored properly. For instance, apparently the romance flags are borked if you were below 90 approval with the NPC at the end of the game, which is unlikely.

 

OTOH, we have no real way to know how bad DA2 saves are, since we haven't been putting them to the test.