Here she is. This would easily be the most complex model ever stuffed into NWN. It's a non-optimized import of Silverblade's render-quality Spelljammer Tradesman in .OBJ format here. While it was originally untextured, I have textured it (see instructions under the picture) in order to make sure that tverts on something this complex could be compiled.

You can download the test module here. Unpack the module to your modules directory and the model file and TGA to your override directory. You can delete or rename the TGA in order to reveal the texture that I mapped onto the model. I included this red texture so you can get an idea how insanely detailed this model really is.
This is my "high water mark" test model and while I built up to it with progressively-larger models, it's not just meant to be pretty. It represents something fundamental about what's possible within this game.
I've tested it on a couple of different video cards (very high and very low end) and it's always been smooth, but I'm going to toss it out and ask you to simply report back with how well it plays for you, in-game. This model should always be set to static and if it's not, it'll hang the game as soon as you mouseover it. Kick it around however you like but include what you did in the feedback.
If you can also include what kind of CPU and video card you have, that would be really appreciated.





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