Except that the OGB subplot, while a MacGuffin to allow our Warden to survive, nonetheless is an important plot thread that has been woven throughout the game. It's entire Morrigan's motivation after all for practically everything she does within the game.
If she wasn't joining the Warden to become pregnant with the OGB, do you really think she'd have joined up and stuck with you, even if she spends most of the game disapproving of your decisions? Course she wouldn't!
Given that we have various companions also noticing and commenting on her having an ulterior motive, as well as the father of the OGB being one of three prospective Wardens, I'd say you can't throw away the plot thread or dismiss it, regardless of whether the DR is refused or not.
I'm not saying that the OGB has to be canon, but I'd prefer it if they acknowledged that it's just as important as a canon where it doesn't happen. Even if they do nothing with it (and that'd be fine), it'd be nice to know that they've taken into account this plot thread they've set up.
I didn't say it was unimportant, or they shouldn't address it in fact I said the opposite in the other thread about pretty much the samething and said they should address all of this in DAI through Morrigan though it probably won't be easy to get answers from her.
My point is that our decisions are to important to recton or disregard them, and that a group of people think that bioware needs to cater just to them, that they think bioware should make the ogb canon, ignore that we can refuse the ritual and the fact we can have another child due to this, ignore the fact we can have no children, should play as him and have the main plot around just him regardless of what anyone else did.
That would be a bad idea and make a lot of people angry, I agree with you that both children should get content but the ogb is is likely to have more content and be slightly more important due to it being an extremely important choice, though the content may not be as important as some people want it to due to very high expectation it can be somewhat important if they had the time to do it in, which is likely.
Here's something from Gaider a few year's ago.
DG: When you're talking about decisions that the fans expect to be treated as sacred, the big decisions are the ones that....the small ones, whether a character lives or dies, or smaller side plots and stuff, that seems less important overall, but for the big ones like the Dark Ritual I don't think we can not respect the Dark Ritual. It's going to be tricky, and I think the problem we encounter with some of the big decisions is the level of expectation.
There are some people saying on the forums that they expect the Dark Ritual to be the focus of an entire game, like "Oh, I think I should be playing the Old God baby and everything should revolve around that." Again, with that we have to make a completely different game for the person who did the Dark Ritual or didn't do the Dark Ritual, and we can't do that. So it's a little bit of a Catch-22 in that sense, but I think what we can at least promise is that the big decisions should have a big impact on your game. And I think that ideally, at least in my view, if you made a decision, you should get content that is specific to that decision.
So if you did the Dark Ritual, if and when we brought Morrigan back, you should get something extra for having done the Dark Ritual, for having imported it, and it affects your game in some important facet. It may not be as important as some people like, but it can be important, and provided we have the time to create the content...ideally there would be unique content, as much of it as possible for these variations. I'd like for somebody who's played a future game to come back and tell their friend "Oh yeah, this happened with Old God Baby and it was really cool," and they were like, "Wow, that didn't happen in my game!" I think that's the kind of talk we'd like to have. It's a challenge for the writing team, there was a point recently when we were sitting down and discussing plot, and I threw out "Okay, there's this big decision from Dragon Age Origins that we're going to have to deal with. Here's our current plot, here's what the decision was, so what do we do to respect that decision in this without making it balloon out of control" and there was silence.
I think Cheryl eventually piped up, she said "Monkeys!" It's not as easy and there's a little bit of potential in the end that nobody's pleased. If you try to deal with it as best you can you end up not pleasing the people who want it to be huge, and not pleasing the people who begrudge the fact that this thing that they didn't do has any importance at all. So it's a bit of a challenge
http://swooping-is-b...om/1286233.html
People will be upset no matter what they do, but they shouldn't cater or bend exclusively to one group and ignore everyone else for plenty of reasons, they had and still have time to craft content for both groups instead of what some people want, the content they have built may not please everyone but I guess we'll see.