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Bioware, if you do not do this, Maker will cry.


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#51
Realmzmaster

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I do not remember this so-called slayer of dragons (in DA series)  doing it all by himself/herself. I do believe it took a party of 4 to accomplish that dragon slaying bit.

Yes, a great many posters on this forum post about believable combat even if it is a fantasy game. Check the threads on realistic swords and armor, bowstrings, scabbards  not to mention the ones about over the top animations for rogue and mage. 

 

On the other end you have posts asking for unlimited inventories, instant health and mana regeneration, more player input control etc.

 

All threads and topics for a fantasy game.



#52
tmp7704

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You are talking about real life two handers, the Dragon Age two handers look impossible to lift, not only for elves, but also for humans and dwarves...

Since everyone in game with high enough stat attribute can swing them effortlessly, it'd appear the looks are simply deceiving.

For what's worth the article I linked also mentions modern 50'' 'exercise bars' which contain more than enough metal to make one of these DA monstrosities, if you actually shaped it like a sword. These poles weight 9-14 pounds, which is hardly impossible to lift even in our own universe. I suspect lot of people who talk about "heavier than a school bus" never held anything resembling a sword and did little to no research, leaving them with very exaggerated expectations of what these things are like weight-wise.
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#53
Shadow Fox

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No, it is meant in a sense that everyone wants fight with two swords like a killing machine. Sure some  people enjoy fighting with 10ft long anime swords. But then again, those people should not be the target of any sane developer. The most skilled gladiators fought with dual-wielding weapons.....i doubt they cared how people called them before they had to kill them.

Bull almost certainly two hander.
Cassandra tank.
Grey Warden tank.

Warrior Inquisitor should be high damage dual wielder. If not, it will be quite boring not having an option to be unique.

At-least fighting with a two hander being viable on the battlefield actually has some historical basis unlike your so called dual wielding "killing machines".

 

So I say we SHOULD be targeted by "sane" developers.



#54
tmp7704

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Or you want fantasy game with variety of ways to play it and defying realism - you can wield two swords at the same time.....It is far less ridicilous than having taller weapon the tallest character in DAII.


You mean having swords as tall as this?

2hndlandsk.JPG

yup, it's ridiculous and absolutely defying realism. No wait, it isn't.
 

OR you should start talking BS and look videos of people who devoted their life to the fighting techniques

Have you watched that video you linked? Because that guy who supposedly devoted his life to the fighting techniques makes it very clear in it from the start that "dual wielding" was something not really done on the battlefield and at best it may have some use in 1 on 1 duel, but little outside of it.

#55
KaiserShep

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But does the Maker even exist?

 

Bro, do you even chant??



#56
fdgvdddvdfdfbdfb

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Since everyone in game with high enough stat attribute can swing them effortlessly, it'd appear the looks are simply deceiving.

For what's worth the article I linked also mentions modern 50'' 'exercise bars' which contain more than enough metal to make one of these DA monstrosities, if you actually shaped it like a sword. These poles weight 9-14 pounds, which is hardly impossible to lift even in our own universe. I suspect lot of people who talk about "heavier than a school bus" never held anything resembling a sword and did little to no research, leaving them with very exaggerated expectations of what these things are like weight-wise.

 

Mind you, even if it isn't difficult to hold up, I don't imagine anyone but the fittest of people wanting to use a heavy sword, since even swinging 16 ounce gloves becomes extremely tiring after a while.



#57
tmp7704

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That's fair point, it's definitely not something one would be using for hours without a break.

#58
Mirrman70

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were talking about guys that would usually have a shield and broadsword on the battlefield as well as chainmail, heavy boots and a helmet. these guys were probably a fair bit stronger then the average joe of modern times.



#59
Realmzmaster

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You mean like modern day firefighters or soldiers who actually carry even more weight than the average warrior of old or wield an axe to break down a door?



#60
Realmzmaster

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There are many misconceptions about arms and armor. This site list some of those misconceptions and gives the reasons why.

 

http://www.metmuseum...ams/hd_aams.htm


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#61
Bond

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I do not remember this so-called slayer of dragons (in DA series)  doing it all by himself/herself. I do believe it took a party of 4 to accomplish that dragon slaying bit.

Yes, a great many posters on this forum post about believable combat even if it is a fantasy game. Check the threads on realistic swords and armor, bowstrings, scabbards  not to mention the ones about over the top animations for rogue and mage. 

 

On the other end you have posts asking for unlimited inventories, instant health and mana regeneration, more player input control etc.

 

All threads and topics for a fantasy game.

Enough is enough....Clearly people forgot how to read and just right BS for the sake of it.

Please lock this topic, no point in more brain dead posts, especially when there wont be dual wield Swords in Inquisition i waste my time over this. Back to DS2 i go.



#62
Mirrman70

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You mean like modern day firefighters or soldiers who actually carry even more weight than the average warrior of old or wield an axe to break down a door?

 

or modern soldiers, but I was actually referring to the average middle class individual who usually does not do much hard labor on a regular basis.



#63
AlanC9

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Enough is enough....Clearly people forgot how to read and just right BS for the sake of it.
Please lock this topic, no point in more brain dead posts, especially when there wont be dual wield Swords in Inquisition i waste my time over this. Back to DS2 i go.


Didn't expect people to dislike your idea, huh?

#64
Realmzmaster

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Enough is enough....Clearly people forgot how to read and just right BS for the sake of it.

Please lock this topic, no point in more brain dead posts, especially when there wont be dual wield Swords in Inquisition i waste my time over this. Back to DS2 i go.

I see the post is brain dead when it does not agree with your position. There are posters in this thread that do not agree with your position and they explained why. If you cannot accept other posters disagreeing with you then refrain from posting.

Also saying someone's post is brain dead does not enhance your position and is not very civil.



#65
xnode

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I don't agree with the OP on this concept, next thread.



#66
fdgvdddvdfdfbdfb

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we should have lightsabers



#67
Dyf91

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I actually really, really want dual wield warriors in this game. Them not being included in DA2 was one of the major issues I had with the game, y'know, minus the whole dungeon re-hashing and all that stuff (I did actually enjoy DA2, I just preferred Origins). I'm not too bothered about realism so using two longswords on a warrior would be really fun, but I'm also completely fine with it being a longsword + shortsword or two shortswords. However, saying that, it is very unlikely it is happening and so I'm going to be forced to choose between dual wielding as a rogue (which all depends on what the Tempest specialisation is like, as I hate the stealthy combat system), going a warrior anyway and using a two-hander, or trying out the Knight Enchanter Mage specialisation which actually sounds pretty cool.



#68
Vilegrim

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But does the Maker even exist?

 

 

according to Mr Gaider everyone in Thedas thinks so.



#69
Silcron

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So you basically want the dual wielding option for warriors in DA:O back? Fair enough. As for giving them entire new animations I think now it's too late to ask for that, and probably something that would be easily cut if considered. Cuts happen, and an entire different animation set is costly, and not that worth it if you can use one for both dual wielding warriors and rogues.



#70
Stelae

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we should have lightsabers

Well, yes.  We totally should.  I've been waiting for one since 1977.

 

Oh, you mean in game? 

 

Naaah, that'd be silly. 



#71
Johato

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Bioware will need to bring back Duel wielding eventually. They allowed the Warden to DW two Swords, If we ever see our warden again or even play him it be quite strange and silly that He can no longer DW as he once did. And for some people who think DW wasn't used in the battle field, Musashi Miyamoto was one of the greatest swordsman who used two blades. Yes one was long and the other was short, But he travelled around the world duelling people, he also entered wars.
I think Bioware should bring back duel wielding, or at least tell us there thoughts and opinions on the matter, of why they didn't add it, or at least confirm that they did. 



#72
AlanC9

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If you're going to argue in favor of characters dual-wielding longswords, you should probably not use someone who didn't fight that way as your example.

#73
Johato

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His Blades are longer then a average European short sword and arming blade. Bioware needs to add more options to the warrior class. it is dull to only able to use a Sword and board or a Two handed sword. While Rogues are able to use Bows, Cross bows, Daggers, Traps, poisons etc etc And mages can use much more, but given they are a mage. 



#74
Mirrman70

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His Blades are longer then a average European short sword and arming blade. Bioware needs to add more options to the warrior class. it is dull to only able to use a Sword and board or a Two handed sword. While Rogues are able to use Bows, Cross bows, Daggers, Traps, poisons etc etc And mages can use much more, but given they are a mage. 

 

Musashi Miyamoto did not "travel the world" and only fought in one war. most of his significant moments involving swordplay were duels. also you have to keep in mind that japan was never big on shields. the only rogue that can use a crossbow as of right now is Varric, If I remember correctly anyone could use poison in both games. Rogues are also singular in their intended role, they are always the damage role and are of more use focusing on one enemy than a bunch. I am not saying I wouldn't enjoy dual wielding but they probably wouldn't do it due to time and money, they would have to make unique animations as well as more talents.



#75
Bond

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His Blades are longer then a average European short sword and arming blade. Bioware needs to add more options to the warrior class. it is dull to only able to use a Sword and board or a Two handed sword. While Rogues are able to use Bows, Cross bows, Daggers, Traps, poisons etc etc And mages can use much more, but given they are a mage. 

I agree. Warriors without the ability to dual wield weapons are laughable and i would never consider playing even in my 100 playthrough. The only game i compromise is Witcher, but i play him mainly as alchemist and mage. Plus, CDProject Red listen to their fanbase and make everything else in the game perfect. They consider all kinds of feedback and add it in some form in their game, not only these suggestions which they find convenient.