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Do we all wish for a BGII remade to perfection


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#51
Abriael_CG

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Macadami wrote...

Considering that Atari is an almost financially dead company worth around 11million compared to Bioware which was purchased for 860 million by EA.....I'm pretty sure getting the license wouldn't be that big of a issue. Will they do it because of my post? Probably not, but they sure the hell should.


Being a little company doesn't mean they're going to give up a potentially money-making franchise just because a bigger one demands so. Quite the opposite. They're probably going to hold tight on it in the hope of making such money in the future.

#52
Kaoschizm

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I like the story of the BG games but I would only play them if they canned the D&D ruleset. Dragon Age (and pretty much every other non-D&D game) has far superior game mechanics. The D&D rules are unintuative, confusing, unbalanced and swamp the player in needless micromanagement.

#53
Tlonuqbar

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I'm just wondering what 'perfection' means in 'remade to perfection'? In ten more years, wouldn't the 'perfect' remake be more or less where the original BGII is now?



Honestly, I agree with the people who say "Even if it were financially feasible to develop and market a BGII remake, why bother? Isn't the original what you care about anyways?" The only remake of BGII I think would be a good idea would be to take the original artwork and touch it up to a significantly higher definition...but even that I suspect would be more costly and time-consuming than it sounds.

#54
Charly030

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BG 2 is already perfect.



PErhaps DA could be remade to perfection on the Infinity Engine.



Such a shame this amazing engine wasnt licenced to make more games. Its far better than DAs, which is just a chore just looking at... 3D sucks donkeyballs!

#55
Khumak

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falon-din wrote...

Imagine massive scale production and 2010 technology...
We get to relive it!! Only this time it's 20+GB of kickass D&D RPG.
It might lose its "cult" attraction then but what the hell.


I certainly wish for it.  I still consider BGII to be the best CRPG ever made bar none despite the dated graphics.  In fact I still play it regularly.

#56
Khumak

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Kaoschizm wrote...


I like the story of the BG games but I would only play them if they canned the D&D ruleset. Dragon Age (and pretty much every other non-D&D game) has far superior game mechanics. The D&D rules are unintuative, confusing, unbalanced and swamp the player in needless micromanagement.


The tactical aspect is what most of the hardcore players like the MOST about it.  I'd love to be able to toggle DA to some type of pure turnbased mode and micromanage every single turn in the harder fights (especially since I don't use potions at all).

#57
Graciemae

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Yes! And Planescape torment

#58
purplesunset

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Hmmm...the mere fact that they haven't deleted/moved this thread as yet should be a good sign. (hope I didn't speak too soon :pinched:)

#59
Wompoo

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No, I'm fine playing BG/2 still as it is on my computer. It would be a crying shame to see the BG series castrated for a console generation. It is still a brilliant game in its own right, if one allows for the period in which it was built. BG series also required a lot of community input to fix the multitude of bugs and broken story arcs. David Gaider (unofficial enhancements) for an improved Illasera and other Bhaal spawn boss fights made for a more satisfying game as well in the final expansion. Leave it as it is, it has a charm I still enjoy today. In my personal opinion it was BW's best game to date, not lumbered down by the tag along companions left at a base camp... which I think is camp.

#60
Drasill

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 Planescape: Torment remade would be even better. I know BioWare didn't make it but still.

#61
urielpie

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While were at it lets make a game about cadderly from cleric quintet. I see potential for amazing game right there

#62
Humanoid_Taifun

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I will personally strangle whoever attempts this.

#63
falon-din

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There is more to it than just sentiment.

I believe Jon Irenicus is widely known to be the single best villain in all of video game history.

I will personally strangle whoever claims that a remake wouldn't be worthwhile.

I would play it day and night and it's not just me.

Too bad it's not going to happen.

#64
Remmirath

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I love Baldur's Gate, but I would probably never touch a remake. Not despite of that, in fact - because of that. It's not as if the game doesn't still run fine.

Call me crazy if you will, but I've always liked the original graphics, and a remake would almost certainly have to change the rule set - and I think AD&D works perfectly for it. Plus you'd probably have to get different voice actors, which would certainly change things.

#65
TheMufflon

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falon-din wrote...
I believe Jon Irenicus is widely known to be the single best villain in all of video game history.


He's not.

I will personally strangle whoever claims that a remake wouldn't be worthwhile.


A remake wouldn't be worthwile.

#66
Andarthiel_Demigod

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Actually I think it's a great idea. If it was revamped with an updated version of the ruleset and the gameplay was revised a bit(graphics wouldn't hurt either) then it would make an awesome re-make. The original is just clunky and tedious if these problems are fixed then it would be a fine RPG experience.
By this I don't mean dumbed down for a console port or anything like that. It would remain a sophisticated RPG but without the annoyances of the original BG.

Modifié par Andarthiel_Demigod, 23 janvier 2010 - 01:19 .


#67
Dragoon001

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Bioware should hire Chris Avellone to make an Planescape: Torment remake

#68
Gandalf-the-Fabulous

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TheHawk wrote...

Ah no.
Because all this new tech limits your games. BG would suck that way.


I am sorry but how does new tech limit games? It is not that new technology limits games from reaching their potential, if somebody were to develop a game using the most advanced technology we currently have available then they could really make an advanced game, unfortunately it is the current console market that limits games.

Because of the fact that in todays gaming market consoles are where the money is it forces developers to develop their games based around the limitations of the current generation of consoles rather than being able to realise the full potential of the new technology available to them.

Even Kojima has stated in an interview that he was frustrated at the limitations of the PS3 (dispite it being the most advanced console on the market) saying that he had much bigger plans for MGS4 that he just couldnt do with the limitations of the current generation of consoles.

#69
falon-din

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"strangles TheMufflon"

WHY .... YOU ... !! AAAARGHHGHGH!!

#70
Yai-Kai

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Macadami wrote...

rework the combat system to appeal to the 'non-pause' crowd, change up a few items and overhaul the ruleset.


You asked me to kill you when you said rework the combat system
You asked me again when you asked to change the items
You are FORCING me to do so with 'overhaul the ruleset'
Are you out of your freaking MIND?! I'm not even going to bother explaining this, do some research, oh and look up the word 'respect'

#71
falon-din

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Buddy you realize you did bother replying to him.

#72
Humanoid_Taifun

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The simple matter of the fact is that Baldur's Gate's greatness is made up by a lot of things that would not work as well when translated to "modern".

People complain about the graphics without realizing how vital it is for the atmosphere.

How are you going to properly control 6 party members in a non 2D surrounding without constantly hitting the pause button, zooming out and back in?

Let's forget about the fact that the entire world (and lore) is integral part of the D&D universe, if you remove D&D and replace all abilities with new ones, while it still be Baldur's Gate?

IMO trying to squeeze the game into your idea of a good RPG is like forcing an elf girl to wear a halfling corset. It's not helping. The visuals won't improve but the pain will be obvious and omnipresent.

(I wanted to use the word 'graphics-junkie' somewhere in my post, but I couldn't find the right opportunity)

#73
Sylixe

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So much hate for the D&D ruleset and yet it is still the one thing that adds depth and difficulty to RPG style games. The "diablo" style combat setups people use these days takes away almost all the tactics you would need with a D&D ruleset. If you remake BG 2 and don't use that ruleset you don't have a BG game.



I personally don't think a remake would work either since the majority of the players buying these games now couldn't handle anything to difficult. I mean for pete sake we have people that think the normal setting of DAO is difficult. That's pretty scare since you can setup your groups tactics and watch it auto win almost every fight from the beginning of the game to the end.

#74
ArathWoeeye

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BG2 is perfect the way it is. It is perfect because it is what it is.



IPerfection isn't achieved through some features like "latest tech". Think of it like a puzzle. Tech, dialogues, content, every part of the game is a part of that puzzle. You can't take a few pieces of the puzzle, then put some pieces from a newer puzzle, and expect it to look better.

#75
Mordaedil

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People aren't afraid that new tech will somehow prevent the games from reaching their full potential.



The real fear is that the games will be revealed to be much less what they remembered and how much inferior they really are to newer, more invested games.



That's not to diss the work they did on BG2, but rather a facility of how limited they were back then and what an effort it would take to redo that wouldn't nearly match it.



And then there's the fact that it'd still be panned for not living up to it's own expectations. It's a project of clouds.