One that anyone with a brain can figure out.
Your order of preference (squad-mates)
#76
Posté 05 mai 2014 - 03:50
#77
Posté 05 mai 2014 - 03:51
You shouldn't have any trouble then, should you? What reason is that?
#78
Posté 05 mai 2014 - 04:47
Co-sign. Wrex was a lot higher on my list 'til ME3. I miss his ME1 (and 2) persona.
Just not a fan of his squeaky-clean character in ME3, and it's obvious why they made him that way.
I find it a little disconcerting when talking about characters in Mass Effect you often have to clarify which game version of them you're talking about.
#79
Posté 05 mai 2014 - 06:38
Javik > Ashley > Garrus > James > EDI > Tali > Liara > Kaidan
#80
Posté 05 mai 2014 - 11:52
EDI
Liara
Kaidan
James
Tali
Garrus
Javik
If we are including all of the characters who ever were squad members at any point in the trilogy/dlc, and appear at some point in ME3, then basing it solely on this game it would be:
Jack
EDI
Liara
Kaidan
Mordin
Aria
Miranda
Samara
Thane
Legion
Kasumi
Tali
Garrus
Nyreen
Wrex
Morinth
Zaeed
Grunt
Jacob
Maya
Ashley
Javik
#81
Posté 06 mai 2014 - 02:03
Too tired to list them all.
Javik is my favourite. I like EDI too.
And Jack of course. Jack is the best.
#82
Posté 06 mai 2014 - 05:24
I find it a little disconcerting when talking about characters in Mass Effect you often have to clarify which game version of them you're talking about.
It shouldn't be. It just shows that the characters are dynamic, not static. They undergo meaningful and visible changes as time goes on and events happen. It only makes sense that Wrex wouldn't be a bitter mercenary his entire life. Similarly, Garrus goes from a passionate C-Sec officer to a solemn vigilante, and Tali from just a youth on a pilgrimage to a military squad leader and eventually admiral.
As for my list, it's as follows:
- Tali
- Garrus
- Wrex
- Javik
- Legion
- Liara
- Kasumi
- Mordin
- Grunt
- Zaeed
- Thane
- Jacob
- Samara
- EDI
- Kaiden/Ashley
- Miranda
- James Vega
- Honorable Mention: Marauder Shields
- SwobyJ aime ceci
#83
Posté 06 mai 2014 - 05:39
It shouldn't be. It just shows that the characters are dynamic, not static. They undergo meaningful and visible changes as time goes on and events happen. It only makes sense that Wrex wouldn't be a bitter mercenary his entire life. Similarly, Garrus goes from a passionate C-Sec officer to a solemn vigilante, and Tali from just a youth on a pilgrimage to a military squad leader and eventually admiral.
To some extent, I'm not actually sure Wrex changes all that much. What changes is the way he gets lionized in ME3. In the previous games, Wrex was basically a bitter, disillusioned soldier for hire out mostly for himself. In ME3, he's holding the war effort hostage to a cure for the genophage, which all things considered, seems like a pretty Wrex thing to do. It's just that the game treats him as if he's secreting enormous quantities of leadership pheromones much of the time, and that tonal change is an abrupt shift from ME1 especially.
#84
Posté 06 mai 2014 - 06:36
To some extent, I'm not actually sure Wrex changes all that much. What changes is the way he gets lionized in ME3. In the previous games, Wrex was basically a bitter, disillusioned soldier for hire out mostly for himself. In ME3, he's holding the war effort hostage to a cure for the genophage, which all things considered, seems like a pretty Wrex thing to do. It's just that the game treats him as if he's secreting enormous quantities of leadership pheromones much of the time, and that tonal change is an abrupt shift from ME1 especially.
Agreed.
I'm totally fine with character development. It's the part you described that ...can kinda annoy me.
#85
Posté 06 mai 2014 - 07:17
I dunno, when we meet Wrex in ME3, it's not like killing Sovereign happened just the other day. Wrex spent, what, close to three years, trying to unite the clans and prepare for the reaper invasion he knew was coming, even if no one else believed it. Becoming a leader of the krogan is bound to make a guy secrete some pheromones... err, if you know what I mean.
- RanetheViking aime ceci
#86
Posté 06 mai 2014 - 08:16
My god, I just realized something.
BW just copied the Mandalorians and made them into the Krogan.
#87
Posté 06 mai 2014 - 08:31
If only Grunt became the ME equivalent of Boba Fett.
#88
Posté 06 mai 2014 - 11:19
Love:
- Kasumi
- Wrex
- Ashley
- Tali
- Samara
- Miranda
- Jack
- EDI
- Samantha
Like:
- Grunt
- Garrus
- Legion
- Kaidan
- Steve
- Mordin
- Thane
- Liara
- Zaeed
- James
Eh:
- Jacob
- Morinth
- Javik
I never really disliked a squadmate, not even Liara or Jacob. A lot of them had sloppy writing but I like them all, I love Kasumis character because she really contrasts my Shep and I can imagine the cute banters, Tali grew on me in the second game, and Miranda has the best loyalty mission imo, it was very touching.
#89
Posté 06 mai 2014 - 11:26
To some extent, I'm not actually sure Wrex changes all that much. What changes is the way he gets lionized in ME3. In the previous games, Wrex was basically a bitter, disillusioned soldier for hire out mostly for himself. In ME3, he's holding the war effort hostage to a cure for the genophage, which all things considered, seems like a pretty Wrex thing to do. It's just that the game treats him as if he's secreting enormous quantities of leadership pheromones much of the time, and that tonal change is an abrupt shift from ME1 especially.
This. Immensely. Wrex makes some absolutely idiotic leadership moves, like having Eve moved in the middle of a warzone, landing on a salarian homeworld and trying to shoot his way out. And it's assumed he's doing a good job, and you get to chat with him and let him do whatever he wants, and consider him some amazin hero. He's not. He's a glorified thug (as Linron mentions) with a vague sense of pragmatism. Not a great leader. And it's annoying how it's assumed he is one, even by Eve, who's supposedly rational.
#90
Posté 06 mai 2014 - 12:41
To some extent, I'm not actually sure Wrex changes all that much. What changes is the way he gets lionized in ME3. In the previous games, Wrex was basically a bitter, disillusioned soldier for hire out mostly for himself. In ME3, he's holding the war effort hostage to a cure for the genophage, which all things considered, seems like a pretty Wrex thing to do. It's just that the game treats him as if he's secreting enormous quantities of leadership pheromones much of the time, and that tonal change is an abrupt shift from ME1 especially.
It goes along with the whitewashing of the Krogan and the genophage, especially in comparison to the Salarians. Even if there was no choice on the genophage, they're pitting the Salarians against the Krogan, the cold, methodical, impersonal, and calculating science-tech society that makes experiments on life or the loud, boisterous, passionate, hot-blooded race of warriors who want to be proud again. And they're kind of obvious who they want you to support. I disagree with the Dalatrass' insulting temperament and her utter refusal to acknowledge the Reapers as a greater threat than the Krogan, but I do agree with her overall message: The Krogan are a barbaric race of blood mongers who I have no faith in to actually change for the better. And ME3 portrays the Krogan in a more sympathetic measure. IMO, the Krogan got what they deserved with the Genophage. Hell, I'd argue that the Turians should've just annihilated them. Javik's right. If anyone gets in your way, destroy them.
#91
Posté 06 mai 2014 - 01:09
I do always laugh when Wrex eventually confronts Shepard on the Citadel about sabotaging the genophage and I'm like:
"What? You thought that you could hold the entire war effort hostage whilst millions died every day and get actually away with it? LOL!".
I knew Wrex would find out about the sabotage, this is a Bioware game afterall lol, but I sabotaged it anyway with the suspicion that I would only lose Wrex and his clan and the rest of the Krogan would stay in the war, and that's exactly how it turned out. I never understood why some people think Wrex is a good leader, the genophage was the reason why Wrex was able to come to power in the first place and force the other clans to listen to his non-Krogan views, since Clan Urdnot controlled all the fertile females, but curing it, he undermines his entire power base.
- wright1978 et teh DRUMPf!! aiment ceci
#92
Posté 06 mai 2014 - 01:30
In ME3?
1. Tali- Primary LI, fun to have as squadmate, and so darn adorable
2. James- He actually really grew on me my most recent playthrough. A fun new addition to the crew.
3. Liara- Issues of author favoritism aside, she is a well developed character and has meaningful conversations.
4. EDI- I dislike the addition of the body, but I love EDI the character
5. Wrex- Does it still count if he's only in one DLC? I don't care, he's like the crazy headbutting uncle Shep never had.
6. Garrus- I like him, but I don't love him like so many other people
7. Ashley- She really got the short end of the character stick, very little to say on the normandy, and I felt really glossed over.
8. Kaiden- Given how I always choose on Virmire, it's Kaiden whose nickname should be "Ash"
9. Javik/Aria/Nyreen- Never got the DLC.
#93
Posté 06 mai 2014 - 05:04
It goes along with the whitewashing of the Krogan and the genophage, especially in comparison to the Salarians. Even if there was no choice on the genophage, they're pitting the Salarians against the Krogan, the cold, methodical, impersonal, and calculating science-tech society that makes experiments on life or the loud, boisterous, passionate, hot-blooded race of warriors who want to be proud again. And they're kind of obvious who they want you to support. I disagree with the Dalatrass' insulting temperament and her utter refusal to acknowledge the Reapers as a greater threat than the Krogan, but I do agree with her overall message: The Krogan are a barbaric race of blood mongers who I have no faith in to actually change for the better. And ME3 portrays the Krogan in a more sympathetic measure. IMO, the Krogan got what they deserved with the Genophage. Hell, I'd argue that the Turians should've just annihilated them. Javik's right. If anyone gets in your way, destroy them.
I always kind of hoped for a third, neutral option. Something along the lines where Shepard can be open about not curing the Genophage and convince Wrex that the Krogan have to survive, or parish, based on their own merits. So, basically if they wanted the Genophage cured, they should do it themselves. As the Krogan said in an earlier game, it wasn't the genophage that was killing the Krogan, it was themselves.
If only Grunt became the ME equivalent of Boba Fett.
Can you image Grunt flying around on a little jet pack strapped to his back?
#94
Posté 06 mai 2014 - 05:26
#95
Posté 06 mai 2014 - 05:53
Everyone is in a rush to do as much as they can before they may die. Wrex won't take no for an answer.
This is the Green game of the Red trilogy.
#96
Posté 06 mai 2014 - 05:56
Can you image Grunt flying around on a little jet pack strapped to his back?
Grunt with a jet pack is a level of awesomeness video games can only aspire to reach.
- DeathScepter aime ceci
#97
Posté 06 mai 2014 - 06:09
My god, I just realized something.
BW just copied the Mandalorians and made them into the Krogan.
To an extent, I suppose. But some of the most annoying things about Traviss's Mandalorians didn't make it in.
For one thing, krogan are, y'know, biologically different from everybody else. When a krogan goes on a rampage, it makes sense, because he's several hundred pounds of armored killing machine. When a Mandalorian goes on a rampage, it's just some human with training: the only thing that made the Mandalorians fundamentally different than any other soldier in Star Wars was their stupid, hypocritical warrior's code.
Which is another thing that the krogan and Mandos differ in. Traviss's Mandos are obnoxiously self-righteous: their warrior code makes them supposedly morally superior to everybody else, including Jedi, even though it results in tactical lunacy and such morally indefensible things as genocide. They are blood-drunk thugs who portray themselves as honorable warriors. By comparison, krogan are mostly just blood-drunk thugs, they know it, and they embrace it.
And then there's the proselytism aspect. Mandos combine cultural insularity with a bizarre insistence that anybody can do what they do. They're the Common Man of the battlefield, compared to the Jedi and Sith, albeit Common Men with lots of training, power armor, and a bewildering array of weapons. And they play up that moral superiority angle so much that they have other characters voluntarily trying to become Mandos. Jedi who feel like the Order tests their ethical compass in ways that being Mandalorians don't. Fangirls like Mako from The Old Republic. Well, look at the krogan. As far as they're concerned, aliens are aliens. Nobody who isn't a krogan wants to be a krogan, and nobody who is a krogan wants anybody else to be one, either. The only possible exception, apparently, is Shepard.
If only Grunt became the ME equivalent of Boba Fett.
Ewwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww
#98
Posté 06 mai 2014 - 06:34
To an extent, I suppose. But some of the most annoying things about Traviss's Mandalorians didn't make it in.
For one thing, krogan are, y'know, biologically different from everybody else. When a krogan goes on a rampage, it makes sense, because he's several hundred pounds of armored killing machine. When a Mandalorian goes on a rampage, it's just some human with training: the only thing that made the Mandalorians fundamentally different than any other soldier in Star Wars was their stupid, hypocritical warrior's code.
Which is another thing that the krogan and Mandos differ in. Traviss's Mandos are obnoxiously self-righteous: their warrior code makes them supposedly morally superior to everybody else, including Jedi, even though it results in tactical lunacy and such morally indefensible things as genocide. They are blood-drunk thugs who portray themselves as honorable warriors. By comparison, krogan are mostly just blood-drunk thugs, they know it, and they embrace it.
And then there's the proselytism aspect. Mandos combine cultural insularity with a bizarre insistence that anybody can do what they do. They're the Common Man of the battlefield, compared to the Jedi and Sith, albeit Common Men with lots of training, power armor, and a bewildering array of weapons. And they play up that moral superiority angle so much that they have other characters voluntarily trying to become Mandos. Jedi who feel like the Order tests their ethical compass in ways that being Mandalorians don't. Fangirls like Mako from The Old Republic. Well, look at the krogan. As far as they're concerned, aliens are aliens. Nobody who isn't a krogan wants to be a krogan, and nobody who is a krogan wants anybody else to be one, either. The only possible exception, apparently, is Shepard.
I was going off of their portrayal in BW games. Also, Karen Traviss killed off Mara Jade. So, I really don't like her.
Warrior race who raged war on the galaxy, until a newcomer onto the scene (Turians, Revanchists) turned back the tide.
After their complete defeat, broke up into many different, sometimes warring clans(Ordo, Fett/Gatatog, Urdnot)
Hero (Shepard/Revan) picks up a roaming mercenary(Canderous, Wrex.)
Due to their experience with the Hero, the former mercenaries go back to try and unite the clans, becoming the leaders of their race.
Yes, there is a difference in the in-universe perception of them, you're right, but their central story is the same.
#99
Posté 06 mai 2014 - 07:43
I never understood why some people think Wrex is a good leader, the genophage was the reason why Wrex was able to come to power in the first place and force the other clans to listen to his non-Krogan views, since Clan Urdnot controlled all the fertile females, but curing it, he undermines his entire power base.
Yeah I wasn't a fan of me3's simplification of the Genophage. I think it would have made much more sense for Wrex to want a cure for clan urdnot and it's allies to secure his power.
#100
Posté 06 mai 2014 - 07:45
Yeah I wasn't a fan of me3's simplification of the Genophage. I think it would have made much more sense for Wrex to want a cure for clan urdnot and it's allies to secure his power.
I kinda thought curing the genophage for all krogan did secure his power.





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