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Odd problem...with Gandalf.


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14 réponses à ce sujet

#1
Madwack -Arda-

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in the module I am working on it is over 10 years old and I have started editing/Building and hosting a server.

 

updated to 1.69 was a challenge but I got err done \o/

 

but.... I have bugs....well 1 so far :(

 

and it involes a model called Gandalf and gandalv,  one is grey the other is white.

 

now here is my bug

 

in the toolset he has a robe on...both models, but in game he  is missing the lower part of his robe. he is not on a horse

 

any ideas ?

 

Help

 

madwack



#2
boodah83

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Not sure without any further info, but maybe the npc in question is missing the according armor proficiency and unequips the robe when loading the module.



#3
Zwerkules

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in the toolset he has a robe on...both models, but in game he  is missing the lower part of his robe. he is not on a horse

 

any ideas ?

A robe hides some body parts and leaves others like for example heads and hands visible. What parts of the body are covered by a robe is controlled by a 2da file (I think it's called robes.2da). If your robe is missing parts it should have it is almost certain there's a wrong line in that 2da file.


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#4
Madwack -Arda-

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one sec maybe i can post the 2da info here

 

This NPC should be a complete model...not like a human or elf...etc

 

550    Gandalf                             ****         Gandalf                  c_gandalf          default       R           F           1             1                 1.05             0.85             NORM       1.6        2.7       0.3        0.5           1        0.3       1.7            H              1              11           1         1         po_hu_m_99       3              9                0              0              1           60           30           head_g            6          1            
 

 

NWN - The Lands of Arda

 

 

like I said the bottom of his robe is showing in the toolset but not in the game itself...which is odd :(



#5
Zwerkules

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like I said the bottom of his robe is showing in the toolset but not in the game itself...which is odd :(

 

Since it is a creature, not just a robe, maybe the animations are broken and the lower part of the "robe" ends up somewhere below the ground or something if it is made up of parts and isn't a skinmesh. The animations aren't played in the toolset so you'll see all of the robe there while in game an 'idle' animation is played which might move some parts of the robe to a wrong position. This problem can probably only be solved by taking a look at the model.



#6
boodah83

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Again just a stupid guess, but wouldn't this problem show up in the creature properties window then as well, Zwerkules?



#7
Madwack -Arda-

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this doesnt make sence to me.....

 

Im stuck.....I will upload the model when I can get around to finding it in the 2da...for now I just design a human with similiar clothing

 

 

maybe something changed in the 2da from 1.68 to 1.69 ?

 

maybe I missed something when I updated ?

 

derp :(

 

Madwack

 

The lands of Arda http://marachinocher...farda/index.php



#8
Pstemarie

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I'm looking over the original models from the Vault now. I'll get back to you shortly.

 

EDIT - No issue with the models - robe appears fine in game. Did you get them from here? This is where I got them from. There is a much better looking Elminster model - might be just a head - in the CEP that could easily be reskinned as Gandalf.



#9
Madwack -Arda-

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cheers :)



#10
Madwack -Arda-

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ok so i went in DM mode and spawned a gandalf and something for him to fight and well it got weirder

 

 

while gandalf fought his robe would apear ....then go away again....it looked like it apeared when he was doing casting or some such

 

hope that helps

 

and yes from here but many years ago



#11
boodah83

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Ok, model works without problems for me, too, maybe try to put everything but the 2da from the hak pstemarie linked to in your mod's tophak and see if the problem still persists.



#12
Pstemarie

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Redid the model. Get the remake HERE. When I have more time I'll add the cloak.


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#13
Madwack -Arda-

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wOOt!!

 

I shall let you know the out come shortly

 

 

* a short time later*

 

works now

 

just curious ...what was the problem?? 



#14
Pstemarie

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I ddin't delve too deeply. The originals worked fine on my computer. My son's computer, which is older, was a different story - same problem you described. Plus the textures looked blah - wrong ambient/diffuse settings, etc. I decided it was just as easy to redo the model using something I knew worked as a solid base to build on. With testing and redoing the textures, making the new models only took about 15 minutes. Sometimes its just easier to start from scratch than work with someone else's mistakes.



#15
Madwack -Arda-

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strange my PC is 5 months old and using a nvidia

 

one of my favorite models to have included in my mod and it goes wacko :(

 

and cheers