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Retiring without 'mysteriously disappearing'


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#1
ladyoflate

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Obviously, every Dragon Age game has a new protagonist, so the previous protagonist has to be taken off the market somehow to semi-justify this new untried idiot coming in and taking over everything. The mysterious disappearance worked with pro-mage Hawke (since they're on the lam), romancing-Morrigan-to-the-end Wardens (eluvians), and maaaaybe Tabris Wardens (possibly going to Tevinter undercover to get those stolen from the alienage back, but this is all conjecture unlike the other two). There's no reason for a dwarf Warden or a Mahariel to not go back to their people, and a mage Warden is likely to want to rebuild their home. So the disappearing act for the majority of possible previous protagonists is shaky at best.

 

I'm hoping they don't repeat the act for Inquisition, although I am perfectly aware it's already set in stone and is very likely. What I want to know/discuss is, what are the options for incapacitating the Inquisitor so they aren't dead, but do have to give up the adventuring life. We already know there won;t be kids in the game, so that option is sadly out.

 

Probably the Inquisitor is going to lose their fade-magic once the veil-tears are closed, so that's one aspect. With the restricted specializations, I'd like to see something related to your class in the game-- maybe if you have the archer weapon tree, you lose an eye or something and can't aim as well anymore. stuff like that.



#2
SerCambria358

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We have no idea if these disappearances are going to be relevant to some master plan someone has in the later games, i say be patient, you never know 



#3
Just My Moniker

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One of my theories is that the Veil tears are world wide and that in DA4 our Inquisitor has to go North and close the Veil tears in the Tevinter/Par Vollen area.



#4
BlueMagitek

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Well, if they make an epilogue similar to Dragon Age: Origins, but without any of the ones that contained a path to power (King/Queen, Queen Consort, etc) and said nothing, you could safely assume they were continuing their path. 

 

Like, it doesn't matter if Dalish Inquisitor just goes back to some Dalish clan; there are a lot of clans, the odds of running into the same one are minor.  But if Human Inquisitor became King of Orlais, well, there might be a problem if you try and include Orlais again. 



#5
KC_Prototype

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Nobody retires that early! Especially bad ass, dragon slaying, monster killing, demon hunting protagonists!



#6
thats1evildude

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You'll disappear mysteriously and you'll like it, mister. If you don't want to get carried off by the Plot Fairy, then you can just aim yourself at the nearest Archdemon or some other protagonist-killing equivalent. :P
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#7
Squeeze the Fish

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I get what you're saying, but I can sort of see why they might have gone that way also. Let's say your Warden ended up on the throne in Ferelden, it would be hard to implement that in future work without stepping on the toes of what many people view as 'their' character. A few alternatives being that we never mention the throne or it's happenings again or that our characters are never able to ascend to a position that might be visited in other games or media. IE no throne option, and instead your character just goes on doing Warden-y things until his/her calling.

 

I have to admit that I am curious about what could have happened to Hawke/Warden and I hope- since they mentioned they're MIA- that it's at least addressed and it's not just, they're gone forever for convenience sake. (I would assume this is the case, otherwise why mention the disappearance at all.)



#8
EmperorSahlertz

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The usual reason for the "mysteriously vanished without trace" ending for an RPG hero, is for the purpose of allowing the player to head-canon whatever additional ending he wants. However, in DA it seems they've chosen to incorporate it into the main plot (or some other important plot at least).



#9
Gervaise

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Wardens invariably "disappear" at some point since it may well be that non-Wardens do not know about the Calling.   What makes it a bit strange in this case is that it happens only 9 years after the end of the Blight.   However, we know the Grey Wardens were investigating something big around the time we beat the Arishok, enough that they couldn't stay around to help in the battle, so it follows that all important Wardens may have been recalled to assist with this and it could have lasted for several years, particularly if it meant investigations underground.  Lelianna (even if in a relationship with the Warden) would not know of this because of the Grey Warden's oft vaunted secrecy.   Even if someone asked the Grey Wardens about the whereabouts of the Hero of Ferelden, there is no guarantee they would be given a straight answer.   So what seems odd to an outsider would make perfect sense to Grey Warden.    Even if you did not play DA2, at the end of Awakening, in at least some of the scenarios, we are told that the Warden leaves Vigil's Keep and no one knows exactly where they have gone.   This happened with my Cousland Noble married to Anora, who was welcomed back enthusiastically to Denerim by both people and Queen after defeating the Mother, yet several years latter mysteriously departs.   It seemed at the time it involved something more than just the Calling, so I'm looking forward to finding out what did happen to him.

 

As for Hawke, if they are a mage or helped the mages, then it is understandable they would want to "disappear" and may well have kept Varric in the dark precisely because they anticipated the sort of move that the Seekers made to try and discover their whereabouts.

 

So the only character where it does not exactly ring true is the pro-Templar Hawke, who had no reason not to remain in Kirkwall as de facto Vicount.   After all, if they hadn't felt compelled to leave Kirkwall after their Mother's death, when it was becoming an increasingly less savoury place to live, why go when they had removed all the bad elements that were making it such a dreadful place to live (blood mages, Meredith, etc)  They could have been helping Sebastian recover Starkhaven but that would have been hard to conceal for the world generally.   So I'm hoping that the reason given for Hawke's disappearance is credible enough to account for their departure without trace.

 

I don't have a problem with the previous hero disappearing if a valid reason is given for it.   Since it is clearly implied it is part of the plot, I'm fine with it and just hope I will get the chance to find out what did happen, or even aid them.



#10
renfrees

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So the only character where it does not exactly ring true is the pro-Templar Hawke, who had no reason not to remain in Kirkwall as de facto Vicount.   After all, if they hadn't felt compelled to leave Kirkwall after their Mother's death, when it was becoming an increasingly less savoury place to live, why go when they had removed all the bad elements that were making it such a dreadful place to live (blood mages, Meredith, etc)  They could have been helping Sebastian recover Starkhaven but that would have been hard to conceal for the world generally.   So I'm hoping that the reason given for Hawke's disappearance is credible enough to account for their departure without trace.

I have HC, that pro-Templar Hawke disappears because Kirkwall's nobility weren't accepting of his/her LI's choices. At least it makes sense, that nobles wouldn't want an outcast as their Viscount's consort, so Hawke could be forced to step down to save the relationship.

 

And it's romaaantic  :rolleyes:



#11
Jazinto

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I am my Warden. I am my Hawke. I don't want to see them as NPCs, doing their own thing. I want to control whatever thing they do. They are my characters. So no, I don't wonder what they do and I don't want to see them again.


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#12
TheKomandorShepard

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Simple what warden wanted to do and what he didn't want to do was up to player same for personality... dalish warden could say that he don't want have anything common with his clan or could return to them or could do 1 of many things we could chose at the end of the game including leaving wardens... Pretty much the warden had a lot endings and i hope they will leave him alone so the won't destroy that endings and his customizable by player personality... so pretty much i prefer disappear ending than revan ending it is best for pc in rpg... 



#13
EmperorSahlertz

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I am my Warden. I am my Hawke. I don't want to see them as NPCs, doing their own thing. I want to control whatever thing they do. They are my characters. So no, I don't wonder what they do and I don't want to see them again.

No, they are not "your characters", they are BioWare's characters and we only borrowed them for the games. Afterwards BioWare can do with them EXACTLY as they see fit.


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#14
TheKomandorShepard

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No, they are not "your characters", they are BioWare's characters and we only borrowed them for the games. Afterwards BioWare can do with them EXACTLY as they see fit.

Well as far i renember it was player who shaped their personality so they are rather player characters as normally the warden is just blank character and there is no way that bio could know what type of character player created warden.



#15
Jazinto

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No, they are not "your characters", they are BioWare's characters and we only borrowed them for the games. Afterwards BioWare can do with them EXACTLY as they see fit.

 

Bioware hands the choice to players. The player decides if their Warden lives or dies, not Bioware. The player decides how these characters behave and react and how they look. Bioware gives the players choice so they can make their own characters. You can make a female character, a black character, a gay character. You can make your character support the mages or kill them if you don't like them. It's your choice. It's one of the reasons why Bioware games are so successful. The Mass Effect 3 ending debacle shows what happens when they take that choice away.



#16
EmperorSahlertz

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All of which are ultimately choices BioWare presented for you, making sure that the character, no matter which choices you made, developed along the path THEY desired.

Also, Mass Effect 3 is the best selling BioWare title to date.


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#17
Guest_StreetMagic_*

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Also, Mass Effect 3 is the best selling BioWare title to date.

 

Of course, it is. Because Mass Effect 2 was the best game. :D

 

edit: OTOH, I heard that DAO was their best selling title. Not sure now.


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#18
EmperorSahlertz

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Of course, it is. Because Mass Effect 2 was the best game. :D

 

edit: OTOH, I heard that DAO was their best selling title. Not sure now.

I prefer ME3, thoguh ME2 is a close second of my favorite BioWare games. I'd also say that ME2 had the better story, but ME3's gameplay was simply more entertaining. But I guess that is enough derailing for now.



#19
TheKomandorShepard

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To develop character need have personality (that was up to player) and and event that will cause that (where and what warden wanted do something was as well up to player)... so any CD is impossible as they don't know what player done with his character.All it would do is pretty much destroy player character after all as i said there was good reason why devs of many rpg keep such protagonist far from new games...



#20
Little Princess Peach

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you know I  double dare Bioware to kill off all the main characters including the pc with out any explanation there then people wont moan about the disappearances because they then will know what truly happened.....but I think people will just complaine about anything these days oh boo



#21
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Disappearing protagonists is not a good pattern to rely on, I'll just say that much. Once is cool, but twice? I don't know..

 

Elders Scrolls does this a lot too. It's one thing that I think other (non RPG) games have an advantage on.. they tend to have recurring protagonists and more drawn out storylines. Tomb Raider, Resident Evil, God of War, etc.. A lot of people (like myself) prefer these more drawn out stories, and not have things end so abruptly or mysteriously.

 

You rarely witness this in books or shows too. And the one show I know that does rely on this (Dr. Who) is really just a switch in actors. Doctor Who is still the same Time Lord.

 

Anyways, I didn't necessarily want my Warden to come back. I was fine with all of the DAO/DAA epilogues. It all changed with one line in DA2 from Leliana. "Gone just like the Warden.."



#22
Mistic

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All of which are ultimately choices BioWare presented for you, making sure that the character, no matter which choices you made, developed along the path THEY desired.

 

 

This makes Bioware sound like the Reapers:

 

Bioware: "Your playthroughs are based on the choices you make in the games, our games. By playing them, your characters develop along the paths we desire. We impose order on the chaos of organic fandom. Your characters exist because we allow it. And they will end because we demand it."

 

(Now comes the part where Shepard asks: "What do you want from us? Slaves? Resources?" :P )

 

But it would be nice if, for a change, the Inquisitor doesn't die or disappear mysteriously. We're talking about the head of an international organization, for Maker's sake. You'd think all those new soldiers, agents and allies would move earth and sky if their boss suddenly disappears. Pulling it out with the Warden and Hawke works once. Twice? Not so much. So that leaves the Ultimate Sacrifice. Again.

 

I just hope for the Inquisitor to be brought down to normal, without the glowing hand, and make him or her continue as the boss of the Inquisition. I mean, the ruler of Orlais, the Divine, the Archon, the head of the Crows, the Grand Enchanter and many other characters already exist and are supposed to do things without us witnessing their every move in the games or asking why the hell they don't come to our place to solve our petty little problems.


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#23
Han Shot First

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I preferred the DA:O epilogue for my Warden where he became the Chancellor of Ferelden. Post DA:I I hope he goes back to simulataneously being the Chancellor and running the Grey Warden arling of Amaranthine. No more of this disappearing business.


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#24
Brass_Buckles

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I always got the impression that, until DA2, we were intended to keep playing the Warden over the course of several games, much like we kept playing Shepard over the course of three games.  The ending of DA:O foreshadowed further games involving the Warden, presuming your Warden survived.  Then DA2 happened.  I remember the disappointment on the forums that we had to be Hawke the Human, and we no longer had the choice between different races and origins.  Lots of people missed having an origin even if they didn't miss having a choice of races.

 

If things had gone as planned, we most likely would have been playing the Warden for 3-4 games, then the Warden would have either answered the Calling or gone some other path (i.e. helping the Architect).

 

As to characters disappearing now... Well, some Hawkes could follow Merril through the eluvian system.  But when you think about it, it would be hard for someone as well-known as the Warden or Hawke to vanish.  That makes me think maybe it goes along with the old trope of the character who's seen too much war and destruction, so goes deep into hiding and tries to live as normal a life as possible.  Usually this sort of character turns into a mentor type.

 

More likely it's just as others said, the disappearing protagonist is "disappearing" so that the players can imagine what they want about what happened to their characters.  And yet I agree, the disappearing protagonist is becoming a bit of a trope with Dragon Age, one I hope they will break unless they plan on it being their "thing" like the Elder Scrolls' prisoner start for every single game--except in this case, it's Protagonist Disappearance at the end of every game.

 

For all we know, our characters keep disappearing because Flemeth is possessing them.  Or something.  Again, they're well-known and it would be difficult for them to truly disappear.  People would talk.  The only way that they could ever truly get away would be if they were to leave Thedas behind entirely, or go to its remotest reaches.  So my opinion is that they are still around somewhere.  Didn't the developers talk about possible Warden and Hawke cameos?  I think they did.


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#25
Guest_StreetMagic_*

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I preferred the DA:O epilogue for my Warden where he became the Chancellor of Ferelden. Post DA:I I hope he goes back to simulataneously being the Chancellor and running the Grey Warden arling of Amaranthine. No more of this disappearing business.

 

All of the epilogues were pretty cool. DAO is a pretty complete experience for many characters.

 

They had a good thing going there. I hope they have a good reason for changing it.


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