So why can't the enemies headshot players?
#26
Posté 04 mai 2014 - 12:10
- Kel Riever aime ceci
#27
Guest_Chino_*
Posté 04 mai 2014 - 03:46
Guest_Chino_*
We put up with enough bs from Cerberus as is....having Nemeses become even more potent than the already deadly nuisance they are....f*ck no...just give me a gun. I'll blow out my own brains before giving the bots the ability to do so.
#28
Posté 04 mai 2014 - 11:41
Nemesis can't get through our shield gate and reloads so slowly that she might not even be able to kill a player alone.
So as long as she does not get Phasic ammo, more shots per clip or a 3-round-burst Incisor like the CAT6 Snipers, she can headshot me all day.
#29
Guest_HurryHarriet_*
Posté 04 mai 2014 - 11:46
Guest_HurryHarriet_*
#30
Posté 04 mai 2014 - 04:04
Headshot= DEATH. No one can revive you after that.
They can already hose you down with bullets, laser you, butt-laser you, shoot guided puple missiles at you, burn you, shoot you through walls, will you to drop dead from magnet hands through walls, magically explode you with a magically thrown grenade with a variable timer grenade, impale you, stomp you, penetrate you, munch on your face, grenade you with multi frags, stunlock you, web you, epically elbow you, whip you, use magic missiles on you, use warp balls of doom on you, nova you, crunch your torso, slam dunk you, cannabalize your body, spill bodily fluids on you, rocket spam you, send their freshly spawned swarmers to spill their fuilds on you, seeker swarm you, and beat you over the head with an oversized limb.
Why not headshots?
#31
Posté 04 mai 2014 - 05:13
They can already hose you down with bullets, laser you, butt-laser you, shoot guided puple missiles at you, burn you, shoot you through walls, will you to drop dead from magnet hands through walls, magically explode you with a magically thrown grenade with a variable timer grenade, impale you, stomp you, penetrate you, munch on your face, grenade you with multi frags, stunlock you, web you, epically elbow you, whip you, use magic missiles on you, use warp balls of doom on you, nova you, crunch your torso, slam dunk you, cannabalize your body, spill bodily fluids on you, rocket spam you, send their freshly spawned swarmers to spill their fuilds on you, seeker swarm you, and beat you over the head with an oversized limb.
Why not headshots?
The real question is why not?
#32
Posté 05 mai 2014 - 01:33
It would be more like ME1. ME2 and ME3 enemies feel nerft after playing ME1, I liked the biotic and tech firefights you could get involved in. In ME2/3 a majority of the enemies would just shoot or melee you as they had no powers at their disposal, unlike ME1 where all enemies had powers they could use against you. I'd support anything to make the enemies act more like us. Kinda like the Specte challenge in the combat simulator in the ME3 Citadel DLC.
#33
Posté 05 mai 2014 - 01:36
Enemies can headshot me only if I'm allowed to shoot lasers out of my butt.
Word.
#34
Posté 05 mai 2014 - 01:52
Word.
Wow, Kany... It's been a while since I last saw you here. How's it going?
- DHKany aime ceci
#35
Posté 05 mai 2014 - 02:51
Wow, Kany... It's been a while since I last saw you here. How's it going?
It's been fine. Still trying to figure out the point of the change but meh.
trying to get back into ME3 too, how u been?
- Deerber aime ceci
#36
Posté 05 mai 2014 - 03:04
#37
Posté 05 mai 2014 - 03:08
It's been fine. Still trying to figure out the point of the change but meh.
trying to get back into ME3 too, how u been?
Pretty good, thanks. Nice to know you're back. I doubt there is any "point" to the change, but we got a better search function at least...
Hit me up on Origin if you ever feel like playing together
#38
Posté 05 mai 2014 - 01:15
Because they're scrubs. ![]()
Who did Red Panda used to be on BSN?
#39
Posté 05 mai 2014 - 01:35
Because they're scrubs.
Who did Red Panda used to be on BSN?
Operating wookie
- David Diablo aime ceci
#40
Posté 05 mai 2014 - 01:40
Operating wookie
Ah, of course! Carry on Wookie...
#41
Posté 05 mai 2014 - 02:06
Maybe pushing the limits of medigel if your head gets blown off.
#42
Posté 05 mai 2014 - 03:15
I propose that every enemy should be able to use cobra missiles on players.
Only then would players call missiles OP.
Therefore, I like this idea a lot!
Wonder if BioWare would also accidentally leave a cheat open for enemies to missile glitch. I would so report them.
#43
Posté 05 mai 2014 - 03:27
Logically, if we can't headshot enemies because they have shields, then they can't headshot us because we have shields/barriers.
At least, that's what I read in a thread here on BSN so it must be true.
#44
Posté 05 mai 2014 - 05:19
It would be more like ME1. ME2 and ME3 enemies feel nerft after playing ME1, I liked the biotic and tech firefights you could get involved in. In ME2/3 a majority of the enemies would just shoot or melee you as they had no powers at their disposal, unlike ME1 where all enemies had powers they could use against you. I'd support anything to make the enemies act more like us. Kinda like the Specte challenge in the combat simulator in the ME3 Citadel DLC.
Getting ragdolled by biotics ![]()
Damping was such a necessity for higher difficulties...
#45
Posté 05 mai 2014 - 05:29
Getting ragdolled by biotics
Damping was such a necessity for higher difficulties...
I've "lost" the Benezia fight a few times simply because I was ragdolled out of the map.
#46
Posté 05 mai 2014 - 05:41
I've "lost" the Benezia fight a few times simply because I was ragdolled out of the map.
much design such wow
#47
Posté 05 mai 2014 - 07:18
Enemies can headshot me only if I'm allowed to shoot lasers out of my butt.
Agreed!
- Dunvi, Deerber et Pearl (rip bioware) aiment ceci
#48
Posté 05 mai 2014 - 07:26
Agreed!
Lol ![]()
#49
Posté 06 mai 2014 - 01:19
Getting ragdolled by biotics
Damping was such a necessity for higher difficulties...
Damping was such an OP power, but then again all biotics pretty much were. I always wished we could get the good old Geth Destroyer back in ME3, instead we got the Geth Bomber.
#50
Posté 06 mai 2014 - 02:44
Damping was such an OP power, but then again all biotics pretty much were. I always wished we could get the good old Geth Destroyer back in ME3, instead we got the Geth Bomber.
I'm not sure I consider it OP when parts of the game are literally impossible (on Nightmare anyway <.<) without it.





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