Perhaps, but it may depend on how it is implemented. VO is just one part, structure of missions, dynamics, and choices and consequences and how it carries over will be part of that too.
But lets not kid ourselves, it will always be some sort of numeral equation that is the reward. An increase in supplies, gold, troops, what have you. Thematically it works, mechanically it will always be a bit separate. at wi
Don't get me wrong, I'd be more likely to play it this way. They could just have silent players and some NPC leading the charge for flashpoints. GW2 basically does that with post level 30 content.





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