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Can we expect to see aliens like the Rachni, Elcor, Hanar, etc. taking a bigger, more serious role in future titles?


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#151
Vortex13

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The hanar themselves don't have to do anything. They rely on automation, drell workers and assassins to do their dirty work.

 

 

Don't forget that a Hanar very nearly strangled Zaeed. Granted, it may have been a unique circumstance, but it does show that the Hanar are perfectly capable of killing a humanoid species with their bare tentacles.

 

 

Kinda like how Japanese culture is very big on being polite in public, we know that Japan is perfectly capable of being ruthless if it wants, but by and large it's culturally unacceptable to be rude in font of strangers. Likewise, I think that the Hanar are purposely keeping up the illusion that they are helpless, "big stupid jellyfish" in order to have other species underestimate them.  

 

After all, they are the ones that train the Drell as assassins; we don't think that all Drell are just born Agent 47s do we?


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#152
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The rachni could but the elcor and hanar just can't take them seriously when shep calls a hanar a big stupid jellyfish. Thats when i just can't take them seriously ever since then.

 

Volus,hanar,elcor are just comic relief races and that's there role in mass effect. 

 

 

That's only because the series typecast these species as "worthless, comedic relief" as it went on. In Mass Effect 1 we could see that each of these races had way more depth and character than they do in ME 2-3.

 

 

The Volus (for example) pretty much control the galactic economy. If they were so inclined, they could very easily make life a living hell for any humans trying to find work in non-Alliance related fields. They also hold tremendous power over galactic policies and decision making; they might not have a seat on the council but they do hold the purse strings to a great many politicians.  A Volus has the perfect potential for being a great mob boss type character; and not just because he's fat and speaks funny.

 

[rant]

That's one of the things I really disliked about the subsequent ME games concerning them; rather than looking the Volus' interesting qualities, and their position of power in society it devolved into: "Ah ha! Look at the fat midget with asthma!" and "I am a biotic god!" memes. 

[/rant]

 

 

Anyway, even on a combat basis a Volus can have some surprising advantages. Sure a Krogan might be more superior in terms of raw physical strength, but he won't be so superior when a Volus blows his leg off with the new experimental kinetic barrier & armor piercing, explosive tipped ammo that he has propriety rights to because he owns the weapons research and development firms that make said ammo. 


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#153
Drone223

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Don't forget that a Hanar very nearly strangled Zaeed. Granted, it may have been a unique circumstance, but it does show that the Hanar are perfectly capable of killing a humanoid species with their bare tentacles.

 

This is the most important part, these sort of things are going to be rare and most of the time a hanar won't put up much of a fight, so the point KaiserShep made still stands.



#154
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This is the most important part, these sort of things are going to be rare and most of the time a hanar won't put up much of a fight, so the point KaiserShep made still stands.

 

 

True.

 

Most of the time a Hanar won't do anything involving physical altercation, but that doesn't mean they can't; which I was using as a way of debunking the "Big Stupid Jellyfish" moniker the Hanar have been saddled with. 



#155
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True.

 

Most of the time a Hanar won't do anything involving physical altercation, but that doesn't mean they can't; which I was using as a way of debunking the "Big Stupid Jellyfish" moniker the Hanar have been saddled with. 

Just because they can do it doesn't mean they should do it, hanar soldiers (if there are any which I doubt) would end up being liabilities in a battle due to their anatomy especially in places of extreme high temperatures.



#156
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Just because they can do it doesn't mean they should do it, hanar soldiers (if there are any which I doubt) would end up being liabilities in a battle due to their anatomy especially in places of extreme high temperatures.

 

 

That is something that would pose a problem its true; but then again, we have characters like Jack running around (almost) completely naked in areas without atmosphere or heat wearing nothing but a breath mask and suffering no ill effects. 

 

If we are going to hark on the Hanar for being too vulnerable to heated environments, than situations like Jack running around without any protection should result in her blood boiling and spilling out of her eyes/mouth/ears.



#157
Drone223

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That is something that would pose a problem its true; but then again, we have characters like Jack running around (almost) completely naked in areas without atmosphere or heat wearing nothing but a breath mask and suffering no ill effects. 

 

If we are going to hark on the Hanar for being too vulnerable to heated environments, than situations like Jack running around without any protection should result in her blood boiling and spilling out of her eyes/mouth/ears.

To be frank the breath mask are a terrible design choice by Bioware, they are impractical in places where toxins can enter through the skin or any other opening to the body etc and the vacuum of space. All the characters should've worn fully sealed suits like in ME1 since it protects the entire body from toxins that are present on hazardous planets.


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#158
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To be frank the breath mask are a terrible design choice by Bioware, they are impractical in places where toxins can enter through the skin or any other opening to the body etc and the vacuum of space. All the characters should've worn fully sealed suits like in ME1 since it protects the entire body from toxins that are present on hazardous planets.

 

 

Exactly.

 

 

I can understand (if not agree with) BioWare's decision to remove the Mako exploration segments from ME 2&3 but why did they get rid of fully enclosed space suits? Out of all the companions you had with you only Tali and Legion could have come through those 'hazard' missions without suffering long term injuries or even death. Jack would have dropped her attitude real quick if her eyes were literally bulging out of their sockets, or that corrosive atmosphere was eating away at all of her exposed skin. 

 

 

Back to the topic at hand; namely the fragile nature of the Hanar; if we are in agreement that our human companions need to wear protective suits when operating in hazardous environments, I don't see why the Hanar, wouldn't have developed protective gear of their own. We know that a Hanar character would most likely use robotics or Drell employees to do a particular task, but that doesn't mean that they couldn't be in a situation that warranted them to be present in a hostile environment. Nor would their vulnerabilities come into play seeing as how a Hanar 'space suit' would serve to protect them from extreme temperatures, just like the human characters. 



#159
Vazgen

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Exactly.

 

 

I can understand (if not agree with) BioWare's decision to remove the Mako exploration segments from ME 2&3 but why did they get rid of fully enclosed space suits? Out of all the companions you had with you only Tali and Legion could have come through those 'hazard' missions without suffering long term injuries or even death. Jack would have dropped her attitude real quick if her eyes were literally bulging out of their sockets, or that corrosive atmosphere was eating away at all of her exposed skin. 

 

 

Back to the topic at hand; namely the fragile nature of the Hanar; if we are in agreement that our human companions need to wear protective suits when operating in hazardous environments, I don't see why the Hanar, wouldn't have developed protective gear of their own. We know that a Hanar character would most likely use robotics or Drell employees to do a particular task, but that doesn't mean that they couldn't be in a situation that warranted them to be present in a hostile environment. Nor would their vulnerabilities come into play seeing as how a Hanar 'space suit' would serve to protect them from extreme temperatures, just like the human characters. 

Also Garrus and Grunt. And Javik doesn't even care about a breather mask :P



#160
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Back to the topic at hand; namely the fragile nature of the Hanar; if we are in agreement that our human companions need to wear protective suits when operating in hazardous environments, I don't see why the Hanar, wouldn't have developed protective gear of their own. We know that a Hanar character would most likely use robotics or Drell employees to do a particular task, but that doesn't mean that they couldn't be in a situation that warranted them to be present in a hostile environment. Nor would their vulnerabilities come into play seeing as how a Hanar 'space suit' would serve to protect them from extreme temperatures, just like the human characters.

I seriously doubt any hanar will have a reason to go onto any hazardous planet and there are planets where full body suits won't be enough to protect from very extreme temperatures like some of the uncharted ones in ME1.

#161
Vortex13

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I seriously doubt any hanar will have a reason to go onto any hazardous planet and there are planets where full body suits won't be enough to protect from very extreme temperatures like some of the uncharted ones in ME1.

 

 

Semantics. 

 

 

As a Krogan, Wrex should have been able to withstand greater extremes than Shepard could, but ME 1 still had him taking the same amount of damage as your human companions when exploring uncharted and hazardous planets. A Hanar in a space suit would fall under that same concept.

 

 

Any planet that has extremes harsh enough to eat away the protection of the Hanar's space suit will be extreme enough to pose a threat to human members of your crew and any innate vulnerabilities or strengths of the various species that require space suits will be rendered moot by the game mechanics involving hazardous atmospheres (based off ME 1 mechanics) and the baseline protection offered by the space suits.

 

 

A Hanar would have a lower threshold for high temperature extremes than a human would, but the impacts of said threshold would never really come into play during the game. Unless BioWare is going to customize each individual species' tolerances and have them each reflect during gameplay while exploring various uncharted planets.



#162
Drone223

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Semantics. 

 

 

As a Krogan, Wrex should have been able to withstand greater extremes than Shepard could, but ME 1 still had him taking the same amount of damage as your human companions when exploring uncharted and hazardous planets. A Hanar in a space suit would fall under that same concept.

 

 

Any planet that has extremes harsh enough to eat away the protection of the Hanar's space suit will be extreme enough to pose a threat to human members of your crew and any innate vulnerabilities or strengths of the various species that require space suits will be rendered moot by the game mechanics involving hazardous atmospheres (based off ME 1 mechanics) and the baseline protection offered by the space suits.

 

 

A Hanar would have a lower threshold for high temperature extremes than a human would, but the impacts of said threshold would never really come into play during the game. Unless BioWare is going to customize each individual species' tolerances and have them each reflect during gameplay while exploring various uncharted planets.

If planets do have hazardous there will be story and gameplay segregation, lore wise though Hanar will only have seconds to live on very high temperature planets. Their anatomy prevents them from being solders in any form since it'll just hinder the others that it fights along side with which could spell their deaths.



#163
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If planets do have hazardous there will be story and gameplay segregation, lore wise though Hanar will only have seconds to live on very high temperature planets. Their anatomy prevents them from being solders in any form since it'll just hinder the others that it fights along side with which could spell their deaths.

 

 

Hanar have more resilience than a few seconds. They might be more susceptible high heat, but one is not going to instantly burst into flames, or deflate like a balloon the moment high temperatures hit it. If the atmosphere is hot enough that a Hanar is going to burst into flames than the planet in question will spell instant death for humans as well.

 

 

The galaxy's level of environmental protection seems to be pretty much the same across the board; a human's, an Asari's, a Turian's, a Krogan's, and a Hanar's space suit is going to offer roughly (to the point of it being negligible) the same level of protection from adverse conditions. If the suit is compromised/breached, then yes a Hanar would have a harder time of it compared to a human, but outside of narrative fiat our character's suits are never breached or damaged; even when pierced by high velocity rounds.

 

 

As far as combat prowess is concerned, I agree that the Hanar would be low on the 'likely to happen' list; truth be told I would much rather have a combat capable squad mate in the form of a Rachni or Elcor; but it wouldn't be because the Hanar is incapable of engaging in combat or operating in hazardous locations.

 

 

 

Even though it would be unlikely to see a Hanar in combat, I would argue that they still would make capable snipers and/or support operatives. We all like to laugh at Blasto trying to dual wield a pair of Carnifexes, but those are weapons designed around humanoid ergonomics. Commander Shepard would look equally ridiculous trying to operate Hanar designed weapons, so faulting them on the grounds of: "They can't hold a gun" holds no merit.

 

  • Their thin profile will make them hard to hit from range compared to a human or Krogan.

 

  • Their multiple limbs can operate independently of each other. We all like to envision an octo-wielding maniac, but a Hanar hacker? Combat Medic?

 

  • The fact that they hover makes traveling across rough terrain easy, and anyone attempting to track them will be hard pressed to follow something that leaves no tracks.

 

 

Granted, a Hanar would make for a horrible frontline soldier compared to your Turians or Krogan, but as a supportive operative; like the Volus in ME 3 MP; they could offer some surprising advantages. 



#164
Drone223

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Even as a support role they wouldn't be much help. The recole for some of the weapons may be too much for hanar to handle and the cost of modifying some of the weapons for which only a very small number hanar will use will be expensive in the long run.

#165
Vortex13

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Even as a support role they wouldn't be much help. The recole for some of the weapons may be too much for hanar to handle and the cost of modifying some of the weapons for which only a very small number hanar will use will be expensive in the long run.

 

 

We wouldn't need to modify Human/Turian/Asari/Ect weapons for Hanar use, just use Hanar specific weapons. 

 

 

Their unique anatomy and aquatic homeworld cold open interesting design opportunities in the form and function of their weapons and armor. What about a Hanar 'sniper rifle' in the form of a ultra high frequency micro wave emitter? What about a Hanar equivalent of an SMG in the form of a prism crystal? For genades, what about a bio-luminescence amplifier that can blind opponents; the Hanar version of a flash bang? For melee augmentations you could have an enhanced electric generator that energizes the Hanar's tentacles; playing to the whole "jellyfish" angle.



#166
Drone223

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We wouldn't need to modify Human/Turian/Asari/Ect weapons for Hanar use, just use Hanar specific weapons. 
 
 
Their unique anatomy and aquatic homeworld cold open interesting design opportunities in the form and function of their weapons and armor. What about a Hanar 'sniper rifle' in the form of a ultra high frequency micro wave emitter? What about a Hanar equivalent of an SMG in the form of a prism crystal? For genades, what about a bio-luminescence amplifier that can blind opponents; the Hanar version of a flash bang? For melee augmentations you could have an enhanced electric generator that energizes the Hanar's tentacles; playing to the whole "jellyfish" angle.

The problem with that it limits their deployments to aquatic environments and even then it be really expensive to keep a small group of hanar operating that won't see much deployment will be far greater than any small benefits gained. It would be much better and cost efficient to train people for aquatic combat situations instead.

#167
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The problem with that it limits their deployments to aquatic environments and even then it be really expensive to keep a small group of hanar operating that won't see much deployment will be far greater than any small benefits gained. It would be much better and cost efficient to train people for aquatic combat situations instead.

 

 

Sorry, I didn't mean that the Hanar would use aquatic based technology, I was just saying that BioWare's weapon designers could adapt the aquatic/crustacean/etc. ascetic for Hanar weapons; you know, go with the whole ocean theme. It would be a great starting point for designing truly alien looking weaponry (IMO).

 

 

A high frequency microwave emitter will cook a land based organisms brain from the inside out just as well as an aquatic based one's. 



#168
Drone223

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Sorry, I didn't mean that the Hanar would use aquatic based technology, I was just saying that BioWare's weapon designers could adapt the aquatic/crustacean/etc. ascetic for Hanar weapons; you know, go with the whole ocean theme. It would be a great starting point for designing truly alien looking weaponry (IMO).


A high frequency microwave emitter will cook a land based organisms brain from the inside out just as well as an aquatic based one's.

I think there was a cut hanar manufactured shotgun from ME3 that didn't make it to the final release. To be frank I wouldn't be surprised if an aquatic organism would die more faster than a terrestrial one if exposed to those sort of frequencies (though both would die quickly).