Thank you for your help. I statrted over and tried to follow this tutorial over here. And I'm afraid I need some more help. Things won't show up as it is described in this tutorial.
- I created an area, i.e. I picked a layout from the resource selection.
- Since this area is my starting area, I set up a waypoint. I gave the waypoint a name and a tag.
- Next thing I want to do is to tell the module that the player spawns at this waypoint when the game starts.
The tutorial says:
Now that we have an area and a waypoint to start at, we can now tell the module that this is where the player is to appear. Reopen the "Manage Modules" window (available via a command under the File menu), select your module, and click the "Properties" button. This opens the module's properties. For the "Starting Area" property, click on the ellipsis button (
) and select the starting area from the areas available in the module; since we've only put one area in so far "hut_exterior" will be the only available option.
But there is no area available. How can that be? I mean, I loaded the area from the resource selection. I can see the area in the main window. Why is it not there if I go to Manage Modules --> Properties --> Starting Area --> 
If I click on that button, the resource open/save window pops up but it is completly empty.
EDIT: I just realized that there might be another problem regarding the placeable objects. I click on File --> New --> Placeables. A new window opens and I type a name for my object in, let's say "statue". A new tab opens in the toolset and under "Appearances" I choose my object. That works all fine. However, my statue won't show up afterwards. I should be able to find it if I go back to my area tab and hit the "Placeables" button, but ... nothing. Why isn't there anything?