Hi! I am very excited about this but cant' seem to load the module in NWN2. When I click on "Baldur's Gate Reloaded" i get the following message.
"Could not load the module: Missing custom talk table"
I couldn't find anything by googling the error. Anybody have this issue and know of a fix?
Baldur's Gate: Reloaded - "Could not load the module: Missing custom talk table"
#1
Posté 05 mai 2014 - 02:03
#2
Posté 05 mai 2014 - 06:21
Is custom talk table the custom tlk? However I don't know if a missing tlk would cause a not opening the module but only errors in game... Did you place the files on folders on your own or used the extract method they recommend?
#3
Posté 05 mai 2014 - 09:24
With that message, perhaps it's the "dialog.tlk" file, but I'm not sure. Just check the install instructions again.
#4
Posté 07 mai 2014 - 02:02
Yeah it's weird. I followed the instructions to the letter but perhaps something got corrupted during. I'll delete the folders and attempt to run it again.
#5
Posté 07 mai 2014 - 05:34
Lacking the talk table does have this effect on the game. When you downloaded the module there should have been a file ending in .tlk. Maybe it was custom.tlk but it could be anything. This file must go in your My Documents/Neverwinter Nights 2/tlk folder before you can load the module.
#6
Posté 07 mai 2014 - 09:31
bgr_custom.tlk
That's the file you are missing if the error message is correct.
it should be located in : \Neverwinter Nights 2\tlk folder, either in the my doc, or main install, both works.
#7
Posté 08 mai 2014 - 02:54
Thanks all! I did a complete reinstall of the game and Reloaded files and it's now up and running perfectly. Must've just been a glitch during the first installation.
Can't wait to play this. Kudos to the team who created this and a giant "Thank you!!". Baldur's Gate series is my favorite game of all time. 2nd was Planescape Torment and 3rd was Ultima Underworld. ![]()
#8
Posté 08 mai 2014 - 03:11
better to wait the patch 3 i think ![]()





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