There's an option.
There simply isn't any need to force Hawke to participate in that.
Except their sibling's and personal safety being threatened you mean? Also there wasn't any need for the Warden to save Ferelden either but they had to.
There's an option.
There simply isn't any need to force Hawke to participate in that.
Except their sibling's and personal safety being threatened you mean? Also there wasn't any need for the Warden to save Ferelden either but they had to.
Except their sibling's and personal safety being threatened you mean?
By that reasoning, taking any surviving sibling should have been mandatory.
But it wasn't.
By that reasoning, taking any surviving sibling should have been mandatory.
But it wasn't.
Because Hawke might think they're safer now that s/he's going to have the carta's full attention?
Basically you're advocating Bioware make Hawke an irresponsible moron to protect your headcanon.
Daddy Hawke couldn't have had an illegitimate child?
If they're going to default the events as having happened anyway, the least they could do is make the option for the events to have taken place via a third party.
Which they might be doing anyway. They haven't said. Not that I'm holding my breath or anything.
Daddy Hawke couldn't have had an illegitimate child?
Malcolm Hawke? That dude was strictly a Leandra-sexual.
Malcolm Hawke? That dude was strictly a Leandra-sexual.
Since when? How do you know?
And even before he met her?
I think people are focusing on the wrong things- the reflections in DAI won't be about why Hawke started, but how the events turned out. The outcomes, not the initiations. And in terms of that, the DLC are pretty simple.
In Mark of the Assassin, for example, what choices are there that affect the end state? Doing the the DLC, primarily- striking a connection between Talis and Hawke. As a secondary, whether Hawke chose to help Talis or not if you did do the DLC. That's three story-relevant choices. Pretty easy to reflect: vaguely talk about Talis's heist attempt as a default didn't do response, or a bit more if Hawke did personally. Take out the mentions of Hawke's involvement directly, and there wouldn't be much else you'd need to do.
Legacy is easy enough as well. Since the point is that Corpheus's seal is fading already, and the Wardens are investigating regardless, Corpheus can escape regardless. Hawke's involvement was a catalyst for something that was broadly going to happen regardless. They can very well just claim that Corpheus escaped via the default Warden Host of choice once the seal finally broke without Hawke's involvement.
The narrative unfolds regardless of whether you choose to take part. It's ridiculous and silly for some of you to try and arrogantly claim otherwise. Some of you didn't even buy the DLC and want to use your non-participation that as your justification for Hawke not freeing Corypheus.
However, luckily, this is not a question in the Dragon Age Keep, so it won't be mentioned until/unless it comes up in the storyline, and even then Hawke will likely be only mentioned in passing... so HEADCANON away.
I think people are focusing on the wrong things- the reflections in DAI won't be about why Hawke started, but how the events turned out.
It's possible, but unless one works for Bioware one can't claim any sort of knowledge as to how DLC resolutions will be presented (if at all). You could be right. You could be wrong.
It's possible, but unless one works for Bioware one can't claim any sort of knowledge as to how DLC resolutions will be presented (if at all). You could be right. You could be wrong.
Sure. But it's hard to imagine Bio really wanting to use a lot of DAI zots to get into DLC details, since most DAI players won't have played them.
Other than missing out on the only good da2 content?
With all due respect, some people in this thread really need to read the OP, and not just the thread title. I know it's a lot of stuff, but it's not exactly Moby Dick.
It's possible, but unless one works for Bioware one can't claim any sort of knowledge as to how DLC resolutions will be presented (if at all). You could be right. You could be wrong.
Given Bioware's record of how they've presented consequences in the past?
There's always the potential they could go into great detail about the previous protagonists motivations and context leading into big choices that resulted in carry-over content. But considering they didn't do that when they had a reoccuring protagonist in Shepard or the Warden in DAA, and did it even less in DA2, I think we have a reliable enough 4-game patter to identify a standard Bioware SOP.
I see the previous game content to be exactly like any other past events you hear about while playing: they are lore entries.
Doesn't matter if you got the chance to play them in a previous game or not, they are part of the story of Thedas anyway.