Gotta be separate. It's like a CEO's money and the company's money.
All of these comments demand the follow-up question:
Can we embezzle?
Guest_EntropicAngel_*
Gotta be separate. It's like a CEO's money and the company's money.
All of these comments demand the follow-up question:
Can we embezzle?
I probably just leave such business to Varric.
Maybe how much extra money they can give you after paying for the upkeep depends on which way it's focused. Army/military doesn't have much money to give because hey, it takes cash outfitting all them folks with armor. And research? Forgettabout it you're lucky if there's any leftovers after Dagna blew up a whole wing for an experiment. Spying/ stealth? Now, that's a chance for some lucrative opportunities in the stealing crap from other people market.
All of these comments demand the follow-up question:
Can we embezzle?
you can but if they catch you, game over, save deleted.
You just have to basically rent out every property in Albion and not advance to the end until you have the right amount. It's difficult the first time because of the time skips and it's not obvious how much money is actually needed but it's easy enough once you get the hang of it. You can make all the "good" decisions and still save everyone.
Tbh though I didn't like that part of the game much even after you worked out how to do it.
True ^
Only difference being that I loved that part of the game
I hope Inquisition has a deep economy system....
I mean, to manage a start-up organization, to grow the organization's power...In a torn land...You NEED to have a good economy system to support it all...
Banks in Inquisition ? Or something like Federal Reserve or in this case's Inquisition's Reserve ?
That would indeed be fun. If that was the case though I'd hope that by investing heavily early on we get a larger pay off later. I know if there is no cross over then it's going to feel very strange walking around with hundreds of gold on me yet listening to them talk about how they're short on funds. In Awakening it felt strange when my Warden was told the keep was short on funds while she has over 5000 gold in her pocket. I sold a lot of top ends mana potions in Origins. It'd nice to be able to say, "Okay here is 1000 gold. I want this place fixed up and higher some mercenaries for goodness sakes. We need a proper army if we're going to do this." Well I suppose that's the limit of computer programming. It would have been a bit strange if the keep had been so well fortified that it had not only stood but a detachment of soldiers had slaughtered their way through the dark spawn lines and were on their way to help with the mother.
Soldier: "Inquisitor we are starving because there's no money to buy food"
Inquisitor: "But look at my shiny new sword. Totally worth it!"
That's why you raid those villages who aren't paying for our protection. Of course, i can see that method making you enemies in the long run. Then again perhaps you sold the food to get the gold to pay for that sword.
Gotta be separate. It's like a CEO's money and the company's money.
If that is the case hopefully we at least receive a salary. Perhaps it would be a matter of agents. You can expend so many agents to obtain gold for the Inquisitor. That said if you expend agents on gold you can't use them for other things.
i think sandal should be in charge of finances
Embezzlement? Embezzlement !
Since you can have an advisor for political matters and or commerce (aka "Scribe Girl") - would she be the person to speak to in regards to Inquisition accounts?
I agree, both systems would ideally have to be separate, or in the case of your progress in the metagame, in growing the Inquisition's property and territory space your economy grows along with that. So, your organisation/company gains more income and turnover from assets you've gained, and you make your own personal money for yourself as the PC.
What do people imagine a bank is going to add to the game?
And a Federal Reserve...? The basic duty of the Federal Reserve is to enact monetary policy to control inflation and unemployment. This is not Spreadsheet Simulator 6000.
If the budgets were the same it seems like you'd effectively be ludicrously rich from the start. Equipping a few adventurers should be a drop in the ocean to running a major organisation.
If the budgets were the same it seems like you'd effectively be ludicrously rich from the start. Equipping a few adventurers should be a drop in the ocean to running a major organisation.
That depends on how costly high end gear really is. Think of some of the top end items that cost eighty to one hundred and twenty gold for a single item. How many individual soldiers could you outfit for that? In Dragon age 2 50 gold seems to be a rather considerable sum after all. The price on certain items might need tweaking to match up the storyline. Could you really afford to have every soldier in your army packing an enchanted shield and sword?
We're basically the elite unit of the Inquisition, as well as the leadership. Chances are none of our troops will be as well equipped as us, but we will still have to commit money to feed/outfit/house/pay our soldiers. That will take up the relatively small organizational budget we'll start with. As the game goes on we'll probably amass more funds and use them to upgrade and grow our army, but I don't either we or our organization will start out "rich."
I get the impression that the 'surplus' will be the Inquisitor's to use personally.
I think you all are just overthinking it. The "Inquisition's" Finances are probably going to be something we can't even acknowledge except on a macro level. The Inquisitor's finances will probably retain the same scale as cash rewards in previous games.
Also:
I think we will see something akin to Fable 3's system. You have your money and the money in your treasury, but the two are not mutually exclusive. Your Inquisition as a whole will likely need that money, but it will be rather tempting to use it all on your Inquisitor.
The only thing any game should ever have in common with Fable 3 is Michael Fassbender.
The only thing any game should ever have in common with Fable 3 is Michael Fassbender.