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Actual Taunts


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#1
In Exile

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I was just replaying DA2, and it occurred to me that it could be cool if our aggro drawing ability is  a "taunt" ability again, that characters should actually taunt the enemy when we use it. In DA2 it was a whistle, which was kind of bizarre. This is obviously a minor feature, but it seems like a cool touch to me. Presumably the word budget was already allocated so this would not be possible for DA:I, but it would be nice for future DA games. 


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#2
Guest_EntropicAngel_*

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A lot of the standard battle cries are taunts. Moreso in DA: O I think, but still some in DA ][.



#3
Mes

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Hehe like taunt them with insults??

 

"Your father was a hamster, your mother smelt of elderberries!!!" *enemies rush you*


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#4
AppealToReason

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Now I want taunts like Yakuza 4 so I can do sick heat moves.


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#5
In Exile

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A lot of the standard battle cries are taunts. Moreso in DA: O I think, but still some in DA ][.

 

That's actually what got me thinking about this - I heard a battle line by Hawke which fit the bill. 

 

Hehe like taunt them with insults??

 

"Your father was a hamster, your mother smelt of elderberries!!!" *enemies rush you*

 

Basically, except... maybe telling them to go find themselves in the apls? 



#6
Hanako Ikezawa

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I immediately think Fable when it comes to your request.



#7
ladyoflate

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'HEY YOU! WITH THE FACE! YEAH I HATE YOU!'

 

It strikes me that'd it be really fun to be able to choose set of actual taunts for the taunt ability, and each set has a theme. My chosen set of taunts, of course, would be shouty and slightly incompetent.



#8
AppealToReason

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"Hey Chevalier, I HATE ALL THE BANDS YOU LIKE! THEY ALL SUCK!"

 

B)


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#9
Guest_EntropicAngel_*

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I certainly wouldn't mind a "YOU FIGHT LIKE A PREGNANT COW!!!"


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#10
Vallasch

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Anders used to say something that might incense chantry folk when you deselected him in awakening. "ANDRASTE'S KNICKER-WEASALS!"



#11
Boisterous Bob

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I was just replaying DA2, and it occurred to me that it could be cool if our aggro drawing ability is  a "taunt" ability again, that characters should actually taunt the enemy when we use it. In DA2 it was a whistle, which was kind of bizarre. This is obviously a minor feature, but it seems like a cool touch to me. Presumably the word budget was already allocated so this would not be possible for DA:I, but it would be nice for future DA games. 

I seriously doubt this will count as a spoiler to most people, but just in case,

Spoiler

I would love more numerous and more varied battle cries, including taunts! DA:O had some good ones, but I feel like something was screwy in how often they were used. Like, I heard Leliana shout, "I'll try to be merciful!" every f*cking time I entered combat, but I almost never heard the stuff like Alistair's "Beasties a-comin'..." or other situation-specific comments  :huh:


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#12
JCFR

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I was just replaying DA2, and it occurred to me that it could be cool if our aggro drawing ability is  a "taunt" ability again, that characters should actually taunt the enemy when we use it. In DA2 it was a whistle, which was kind of bizarre. This is obviously a minor feature, but it seems like a cool touch to me. Presumably the word budget was already allocated so this would not be possible for DA:I, but it would be nice for future DA games. 

Really? I was quite happy that it wasn't some kind of animation which takes 5 secs and takes all the control about your char away from you... and makes him literally an immovable target.



#13
TurretSyndrome

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The taunt skill having a a bunch of lines tied to it would be great I think. It would be taking advantage of having a voiced protagonist. However, with the word budget and all, I think it would be one of very last things on the list-of-things-we'd-like-in-the-game.



#14
Adaar the Unbound

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This would be really cool.



#15
SerCambria358

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Really? I was quite happy that it wasn't some kind of animation which takes 5 secs and takes all the control about your char away from you... and makes him literally an immovable target.

Exaggeration much?



#16
In Exile

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Really? I was quite happy that it wasn't some kind of animation which takes 5 secs and takes all the control about your char away from you... and makes him literally an immovable target.

 

I don't see how that would have to happen. It's not as if talking somehow makes it impossible for someone to move, so there'd be no justification to freeze a character in place. 



#17
luckycooky

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I realy think its geth Boring realy quick.

 

Like anders taunt. Never taunt a mage.Did the never warn you over the dangours of magic.

Or if w kill them you geth there stuff 



#18
In Exile

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I realy think its geth Boring realy quick.

 

Like anders taunt. Never taunt a mage.Did the never warn you over the dangours of magic.

Or if w kill them you geth there stuff 

 

How boring is geth boring? 



#19
JCFR

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Exaggeration much?

Maybe a bit, but i don't see the point why my inquisitor should have to flip the middlefinger.



#20
SerCambria358

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Maybe a bit, but i don't see the point why my inquisitor should have to flip the middlefinger.

Same reason the game has swing animations instead of just depleting enemy health. If you're going to have a buff called "Taunt" why not spend spend a second having your character actually taunt the enemy



#21
thats1evildude

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Your mother was a hamster and your father smelt of elderberries!



#22
AppealToReason

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"Hey chevalier, YOUR MOM PLAYS THE GAME... ON MAH JUNK!"

 

 



#23
Flurdt Vash

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I could really get into Actual Taunts  :lol:  ... could be funny, but used to often could get annoying ....... like the notorious "Can I get you a Ladder?" ......... guh <_< Though not a taunt, still after hearing it so often it really started to ware thin.



#24
NoForgiveness

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well, im probably gonna have to say no... mainly because the taunts I would want are more along the lines of "**** you" and "eat **** and die," you know things that belong more in south park and less in Da...


Modifié par Ratonhnhaketon01, 09 mai 2014 - 03:08 .