Also turrets.
Liked.
Also turrets.
Liked.
Cerberus to me is easy until they are not easy.
Exactly. As opposed to Reapers, who are just plain easy. Or Geth, who are just mother $#@%ing cheaters. Or Collectors, who are the bane of my ps3.
Also...I see everyone recommending the heavy barrel attachments...does the weight increase not kill the power classes?
There is a bug on heavy barrel attachments.
They add no extra weight on non-DLC weapons as long as you dont use any ultra light material on your weapons (both primary and 2ndary weapon)
So weapons like claymore/wraith/talon/crusader/black widow etc, you usually put heavy barrel on them.
http://forum.bioware...ght-are-bugged/
EDIT: the thread is kinda old, so the following newer DLC weapons are not being listed: venom (you don't need to put a heavy barrel on venom anyway since its a projectile weapon), spitfire, adas(projectile weapon), executioner and suppressor.
Exactly. As opposed to Reapers, who are just plain easy. Or Geth, who are just mother $#@%ing cheaters. Or Collectors, who are the bane of my ps3.
Derperus is just funny to me. I cut my teeth at this game farming them on Dagger with friends. They're so predictable at this point it's not really a challenge BUT they still are fun to me because their dialogue and animations are hilarious (particularly when on fire). I hope the next game has a few humanoid factions with interesting dialogue like them.
But even with them being predictable, invisible turrets still happen.
I also unlocked the destroyer and trooper last night, been waiting on those. Have to figure out a good build based on what I have, though, haha.
You can give the following builds a try, they are based on your current manifest.
Destroyer
http://kalence.drupa...13Z43313!G8F45G
(use harrier as a backup weapon, and the reason of using warfighter gear instead of shocktrooper or grenade capacity is that your warfighter gives 2 grenades while others only give 1 atm)
Geth Trooper: Flamer
http://kalence.drupa...33N3..33!DA.EG9
You can give the following builds a try, they are based on your current manifest. So, there are better builds, you can try them later after you have access to better gear/weapons/mods.
Destroyer
http://kalence.drupa...13Z43313!G8F45G
(use harrier as a backup weapon, and the reason of using warfighter gear instead of shocktrooper or grenade capacity is that your warfighter gives 2 grenades while others only give 1 atm)
Geth Trooper: Flamer
Wow, if there was a way to build them wrong, you made a maximal effort to find it.
No HM GTS - lol
No smart choke Pirranha..... double lol.
Wow, if there was a way to build them wrong, you made a maximal effort to find it.
No HM GTS - lol
No smart choke Pirranha..... double lol.
Well, that I did put smart shoke on pirranha, dunno why the link was altered after copy and paste.
And OP has only played 283 hr, I would say 500 more shield is more important for him compare to 20%speed boost + greater range wallhax
And OP has only played 283 hr, I would say 500 more shield is more important for him compare to 20%speed boost + greater range wallhax
And RoF and Accuracy bonuses... oh, it doesn't need it, cuz you turned a weapon platform into a lolcolyte wielding scrub.
And for Destroyer... I wouldn't split passives and fitness like that, it's better to spec out of HML (my choice) or Frags (other people choice). Also, OP has a Revenant, quite a good gun for him, "Secondary harrier" - lols.
And RoF and Accuracy bonuses... oh, it doesn't need it, cuz you turned a weapon platform into a lolcolyte wielding scrub.
And for Destroyer... I wouldn't split passives and fitness like that, it's better to spec out of HML (my choice) or Frags (other people choice). Also, OP has a Revenant, quite a good gun for him, "Secondary harrier" - lols.
First, I have considered to give him a weapon platform GTS build, but OP said he likes power classes.
Second, frags is a panic button to deal with phantom, it is pretty important for people who has lesser experience at situation awareness, even equipped with geth scanner.
Third, harrier II is still a better weapon than revenant X.
Any more scrubier comments to spit?
Neonn - That's exactly how I normally run my GT. No HM Trooper is one of the most powerful set-ups in the game.
Neonn - That's exactly how I normally run my GT. No HM Trooper is one of the most powerful set-ups in the game.
It is an easier-to-use version I agree. And more universal to different maps.
OP, lemme suggest you Destroyer "how I would run him".
I hadn had a thorough look at your manifest, so the guns are at X just because, and I'm not sure wether you have a geth scaner.
CSR buid. Your "primary" is a pirranha, use it for tough bosses and in CQC. CSR headshots deal enormous damage even hipfired and without amp, use it for mooks at any distance.
Revenant build. While you don't have a typhoon, revenant will do it's job in sustaining dps, believe me, for him it's a better choice than harrier (unless you live near the ammo box). Kishock is for situations when you either have to fase on-host phantoms after host migration, or just want to have some on-host kishock fun. It doesn't benefit from AP ammo (it doesn't benefit much from any ammo), but it's quite powerfull per se and without amp.
4 nades - just enough, no need in grenade cap gear. But you can add warfighter if you want.
Third, harrier II is still a better weapon than revenant X.
Are you sure you know how to Destroyer? Revenant X works wonders on him and is totally plat - viable, while doesn't suffer ammo problem.
Any more scrubier comments to spit?
Just one, don't give such a stupid advice anymore please.
Are you sure you know how to Destroyer? Revenant X works wonders on him and is totally plat - viable, while doesn't suffer ammo problem.
Just one, don't give such a stupid advice anymore please.
I do agree revenant is "alright" in platinum when it is in the hand of weapon masters such as GI or destroyer.
But comparing Revenant vs Piranha? lol? Do you even know their DPS in stats?
There are certain better builds compare to mine, but I have put OP's manifest and experience into consideration.
For example, you don't just toss a HM GTS flamer to someone who has only played 283 hrs.
For example, you don't just toss a HM GTS flamer to someone who has only played 283 hrs.
o.O why the hell not
'twas my first plat build, long before i maxed out my rares. flamer acolyte/hurricane build, no weapon amp unless i was feeling generous, whatever cryo i felt like, and while i started with cyclonics i pretty quickly moved to power amps, with occasionally adrenaline or shield power cells for extra survivability... definitely a beginner build.
o.O why the hell not
'twas my first plat build, long before i maxed out my rares. flamer acolyte/hurricane build, no weapon amp unless i was feeling generous, whatever cryo i felt like, and while i started with cyclonics i pretty quickly moved to power amps, with occasionally adrenaline or shield power cells for extra survivability... definitely a beginner build.
That's your case. Its good that you are a fast learner. But most of the Me3 players are still playing in silver, and need to be carried in gold.
I guess no-HM GTS is technically one of the most powerful characters in the game. Turns out Hybrid Flamer / Weapon GTS w/ HM is more powerful though.
I don't really care if someone wants to spec it that way though. I have no idea what the OP will prefer.
I do agree revenant is "alright" in platinum when it is in the hand of weapon masters such as GI or destroyer.
But comparing Revenant vs Piranha? lol?
In terms of DPS few things can compare with pirranha, but even 75% accurate it's still lacks range sometime.
Revenant on Destroyer shines, seriously, ofc it can't outdamage pirranha, but it's a great mook killer and a good boss killer. And, BTW, I didn't compare revenant and pirranha. Comparison was done between Revenant and Harrier, and there are only two kits in the game, that benefit more from Revenant - Destroyer and TSol (GI is ofc better with Harrier).
That's your case. Its good that you are a fast learner. But most of the Me3 players are still playing in silver, and need to be carried in gold.
OP says he plays gold, and does at least decently against the factions he is familiar with.
In terms of DPS few things can compare with pirranha, but even 75% accurate it's still lacks range sometime.
Revenant on Destroyer shines, seriously, ofc it can't outdamage pirranha, but it's a great mook killer and a good boss killer. And, BTW, I didn't compare revenant and pirranha. Comparison was made between Revenant and Harrier, and there are only two kits in the game, that benefit more from Revenant - Destroyer and TSol (GI is ofc better with Harrier).
Harrier merely serves as 2ndary weapon in my build. I wouldn't mind if OP wants to change it to revenant. Its merely a minor adjustment. *shrug*
OP says he plays gold, and does at least decently against the factions he is familiar with.
Okay. Then I would say he can give both HM flamer or Non-HM flamer a try.
That's your case. Its good that you are a fast learner. But most of the Me3 players are still playing in silver, and need to be carried in gold.
OP also says he plays power classes primarily. This implies to me that he may have some understanding/awareness of the tactics required to keep a less-tanky character alive already, and thus it might be perfectly reasonable to suggest an HM GTS flamer build for him. And the addition of hunter mode might be good for learning how not to get surrounded while being aggressive.
In fact, I think an HM GTS build sounds quite reasonable for the OP. Good vs. collectors, primarily a power kit, doesn't require good guns or good shooting really, aggressive but mobile, relatively tanky compared to other power kits especially with HM speed, and offering a good lesson in enemy spawning and movement via HM wallhax.
I hate Collectors...worst of all is that it seems I'm fighting them 90% of the time when I'm in for a Random Enemy-type of match.
I even haven't fought Reapers for a long time now...
In fact, I think an HM GTS build sounds quite reasonable for the OP. Good vs. collectors, primarily a power kit, doesn't require good guns or good shooting really, aggressive but mobile, relatively tanky compared to other power kits especially with HM speed, and offering a good lesson in enemy spawning and movement via HM wallhax.
And he has a pirranha. Pirranha flamer is a cheezy sweety. As well as claymoar flamer. As well as wraith flamer.
Need those 25% from HM though.
OP, as far as flamer goes, I would suggest you something like that. While claymoar is a bit suboptimal (pirranha and AT12 are better choices), it suits him well and it's easy to RC/Hide reload with flamer. I prefer phasics, but you can use whatever ammo you like, it's not a make or break here.
I chose damage over speed and vision, while speed and vision might be optimal, 15 meters is a flamethrower range as well (you will be aware, whether you are able or not to reach the enemy).
Tip: bust the fire rather than constantnly spam it, that allows to stack DoT and to maintain low CD.
I didn't think it was that bad, my plat solo for the scimitar was about 35 minutes
Oh and this thread is full of so much crap, with small sprinkles of good advice.
I meant that BSN probably won't stand for suggesting that there's a place for a weapon that isn't approved by the orthodoxy.
As for the scimitar, it seems to work just fine, with a small trade off in damage for lighter weight.
I bring hawt Virgins to my ME3MP matches..this seems to help-a little
Are you angling for someone to start another sexism thread??
krogan warlord
collectors don't like that big boy