Nice.
I want.
You shall have! It's nearly ready.
Nice.
I want.
You shall have! It's nearly ready.
Nice.
I want.
Ditto, lol.
All right, I've got the mesh .mods working, but now the texture .mods I put together don't install at all. I tried making new tpfs for them, but they hang on hash generation. I'm not wanting to put up pcc files, so the mesh .mods stay, but the texture mods might have to go unless I can figure out what happened.
If all else fails, the textures'll go up as individual files and the downloader will have to install them manually.
What error are you getting off the texture .mods?
None, that's the weird part. It says they install correctly, but the textures never overwrite. And it's only when I use the mod file to install the meshes. If I put in my premade pcc files, they install fine.
Edit: All right, this time they threw an error. I get Error: Unknown 4CC.
Modifié par Shanlii, 01 juin 2014 - 02:58 .
I've seen that error reported on the ME3Explorer forums. Might wanna read up on the Texplorer bugs thread. KFreon's rebuilding the texture tools so it'll likely be sorted when he releases the overhaul but not before.
If you want send me a PM here with all the details on your mod aka, the textures, their hashes/texplorer tree names, the PCC's you want them to apply to and I'll see if I can cook you up one that works. I'm out today so I won't be able to do it until much later tonight, but yeah if you want just throw it all up and i'll see if I can work some magic.
Thank you so much, Ottemis
Message sent.
Looking forward to this mod!
Looking forward to this mod!
Thanks! That's good to hear! ![]()
Nice mod. I haven't looked around for a while but this is certainly one I'll want to use...
Does this work on Mars at the beginning? I was thinking of the scene of Liara crawling through the ductwork to get away from the Cerberus guys: a cut scene or an animation file? A cut scene is unchangeable but an animation will change uniforms to match whatever you put in.
Does this work on Mars at the beginning? I was thinking of the scene of Liara crawling through the ductwork to get away from the Cerberus guys: a cut scene or an animation file? A cut scene is unchangeable but an animation will change uniforms to match whatever you put in.
EDIT: Reread your question, now I'm not sure of the answer lol. ![]()
@Shanlii
The texture .mod is functional and applies fine with the latest SVN, just had to create it with an earlier REV but that's not that big a deal.
Here's current state, I'll be creating a new spec for both outfits so this is not yet final.


Functional spec for the science outfit:
That's the standard Normandy medical officer textures, correct? (slightly hard to tell in the lighting of her office)
Only asking cause I was poking through Texplorer once and saw that BW did include in ME3 Liara's original "green medical officer' textures like she had on the first ME (they even named the textures after her, lol)
