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Khelgar, Flurry of Blows, Kamas and Duel Wielding


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#1
timoteob

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I recenly picked up NWN2 at GOG and I am way late to the party, but I am having a good time with my first playthrough.  I recently helped Khelgar complete his quest to convert to a monk.  He was actually doing better than I thought he would as a monk untill we started battling some demons with their damage reduction.  I thought about crafing a couple of kamas that would by pass the damage reduction.  An I have af few questions that I was hoping someone would be kind enough to answer

 

1.  Does the Holy Weapon enchantment make a weapon good aligned for bypassing damage reduction?

 

2.  With fury of blows activated Khelgar had +19/+19/+19/+14 attack bonus with his fist.  When I equip him with one kama it drops to +17/+17/+17/+12.  What causes this?  When I equip a second kama in his off hand the drop to +13/+13/+13/+8.  Is this because he does not have the two weapon fighting feat?  And if so, shouldn't his attack bonus be +15/+15/+15/+8 since kamas are light weapons?  Or do the dual wielding rules not apply at all since Flurry of Blow is activated?

 

Thanks in advance for any information.



#2
Dann-J

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If he has weapon focus and greater weapon focus (unarmed strike), then that would explain why the kama is coming up short. And he'll definitely take a hit to attack bonus with an off-hand weapon if he doesn't have TWF.

 

If you want to use weapons with flurry of blows then consider using a staff. It won't be able to overcome DR verses material type, but the 1.5x strength bonus and a decent enhancement bonus will help to power through it. Add the holy weapon property (2d6 magical damage against evil), and you should be good to go.



#3
Arkalezth

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Does the Holy Weapon enchantment make a weapon good aligned for bypassing damage reduction?

 

Not sure about Holy Weapon. Bless Weapon does, as well as Holy Aura (cleric spell), I think. Keep in mind that demons tend to have other resistances, so you may need cold iron weapons against them (and silver against devils).
 

Is this because he does not have the two weapon fighting feat?

 

Yes. This sounds obvious, but don't dual wield if you don't have the dual wield feats. The light weapon modifier is being applied there (-4/-8, -6/-10 otherwise), but this hardly matters because you're taking a heavy penalty either way.

As for the AB drop when equipping a kama, it could be several things. You don't mention if you have weapon focus, magical gloves, etc.
 

If you want to use weapons with flurry of blows then consider using a staff.

 

If you enchant it, I suppose it can be better. Otherwise, I'd use fists, as the damage increases quite a bit as you gain levels (plus, adamantine fists).



#4
timoteob

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If he has weapon focus and greater weapon focus (unarmed strike), then that would explain why the kama is coming up short. And he'll definitely take a hit to attack bonus with an off-hand weapon if he doesn't have TWF.

Ah yes, he does have weapon focus. I forgot about that!  Thanks for pointing that out! 

 

 

If you want to use weapons with flurry of blows then consider using a staff. It won't be able to overcome DR verses material type, but the 1.5x strength bonus and a decent enhancement bonus will help to power through it. Add the holy weapon property (2d6 magical damage against evil), and you should be good to go.

 

Just to clarify do you mean the Holy Weapon enchantment does not bypass damage reduction by making the weapon good aligned, rather it just adds 2d6 damage making it easier to power through it?

 

Not sure about Holy Weapon. Bless Weapon does, as well as Holy Aura (cleric spell), I think. Keep in mind that demons tend to have other resistances, so you may need cold iron weapons against them (and silver against devils).

Thanks for the info, do you know if Bless Weapon works on fists?

 

 

If you enchant it, I suppose it can be better. Otherwise, I'd use fists, as the damage increases quite a bit as you gain levels (plus, adamantine fists).

 

I plan on sticking mostly with the fists, but I would like to have some specialy crafted weapons on hand for foes with damage reduction.



#5
Arkalezth

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do you know if Bless Weapon works on fists?

 

I haven't tested that specifically, but I don't think so. Generally, you need an actual weapon equipped in order to use weapon buffs.



#6
Dann-J

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If you enchant it [a staff], I suppose it can be better. Otherwise, I'd use fists, as the damage increases quite a bit as you gain levels (plus, adamantine fists).

 

Indeed. If you could enchant gloves in the OC, and they could take any of the properties you can usually apply to weapons, then that would be the best option. Otherwise you're stuck having to buy +1 to +5 gloves as they become available.

 

MotB has a much better selection of monk gloves available, as well as the option of enchanting them yourself, but by then your 'natural' monk damage is high enough that you don't really need them!



#7
Dann-J

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Just to clarify do you mean the Holy Weapon enchantment does not bypass damage reduction by making the weapon good aligned, rather it just adds 2d6 damage making it easier to power through it?

 

I was refering to the silver or cold iron DR that demons/devils have. You can only craft staves out of wood, whereas you could make a kama out of those metals.

 

The 2d6 magic damage that Holy Weapon does to evil creatures will likely do more damage than the base weapon does anyway, and it's not subject to any DR. In that respect it doesn't really matter what sort of weapon you placed it on (although only kamas and staves can be used with Flurry of Blows). The (slight) advantage of the staff is that if you've got a decent strength score then you might also get a couple of points of physical damage through as well, without having to craft several weapons out of different metals (and know what circumstances in which to use each one). The holy staff is a one-size-fits-all sledgehammer approach to overcoming material-specific DR.



#8
Arkalezth

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I had a brainfart regarding holy weapon... I was thinking of holy sword, the paladin spell. I'm not 100% sure, but I'd be VERY surprised if a weapon enchantment (as in, applied through the craft magical arms feat) made a weapon good aligned.

 

Anyway, if you're into crafting, that's likely the best weapon enchantment, regardless. I suggest stacking elemental damage enchantments, and then have a wizard or cleric type companion cast greater magic weapon on Khelgar.



#9
Dann-J

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Indeed. Holy Weapon can be applied to weapons as early as level 7, and doesn't require any particularly rare items (just a diamond and a couple of faint essences). Since a lot of enemies in the OC will have evil alignments, that makes it quite effective relatively early on for most classes. A 2d6 damage bonus at level 7 is nothing to sneeze at. Especially considering that you can't enchant elemental damage until level 10 - although you could add Holy Weapon to an existing weapon like the Bone Phoenix (which you can get fairly early in the game).

 

Not that any of that helps a monk very much. :)



#10
metatheurgist

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Holy Enchantment is the way weapons are made good aligned in D&D. I have no idea if the same holds for NWN.



#11
Dann-J

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If this script is the same as that used in the game, then the Bless Weapon spell appears to be adding the same item property that the Holy Weapon enchantment adds, via ItemPropertyEnhancementBonusVsAlign(ALIGNMENT_EVIL, 1). I can't see anything else in that script that relates to making the weapon alignment good.

 

It seems you can cast the spell on crossbow bolts as well.



#12
timoteob

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Thanks all for the information.  After thinking about it I am going to take Dannj's advice and go with the quarterstaff.  Cold Iron only works against some demons (asumming NWN2 follows pnp monster desriptions).  Also accoriding to the NWN2 wiki bless weapon does make a weapon good aligned. 



#13
Arkalezth

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Cold iron against demons, alchemical silver against devils.

 

As aforementioned, bless weapon and holy aura (at least the "good" version) DO make weapons good aligned.



#14
Dann-J

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Cold iron against demons, alchemical silver against devils.

 

As aforementioned, bless weapon and holy aura (at least the "good" version) DO make weapons good aligned.

 

What about Holy Sword? It seems to be adding the same damage property vs evil.



#15
kevL

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10 cents:

The Holy Sword script actually uses, ItemPropertyHolyAvenger() -- an H'd ip that'd require testing.


I always wondered what/ how to make a weapon Good-aligned, etc.

But like yourself DJ, can't find a specific function for that and assume it to be EnhancementBonusVsAlign ... but note some others: DamageBonusVsAlign, AttackBonusVsAlign, AttackBonusVsSAlign (vs. Specific Alignment), and finally:

effect VersusAlignmentEffect(effect eEffect, int nLawChaos=ALIGNMENT_ALL, int nGoodEvil=ALIGNMENT_ALL);

which 'converts' any of 20 effects (AttackIncrease etc, listed in nwscript.nss).


/something to check on a lazy Sunday afternoon i guess

Bless Weapon is so far the primary candidate for a functional Vs.Alignment that bypasses DR ... imo ..



#16
kevL

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Ark,

are you saying/confirming that, IG, Holy Aura gives a Vs. Alignment that bypasses DR?


because it uses an effect on the Character ( not an itemproperty on the weapon ), EffectDamageIncrease(), that gets converted w/ VersusAlignmentEffect() ... doAura() in 'x0_i0_spells'

hm, *spidey senses tingle



#17
kevL

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tested:

vs. Ogre with DR 50/good

Bless Weapon,
uses
ItemPropertyEnhancementBonusVsAlign(ALIGNMENT_EVIL, 1)
as an itemproperty on the weapon itself.

Aura vs. Alignment, Holy Aura
uses
EffectDamageIncrease(DAMAGE_BONUS_1d6, iDamageType)
VersusAlignmentEffect(eDamage, ALIGNMENT_ALL, iVsAlign)
as an effect on the Character.


both cut through doing physical damage



#18
Arkalezth

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What about Holy Sword? It seems to be adding the same damage property vs evil.

I don't know, but in any case, if you can cast holy sword, you can cast bless weapon too, so it doesn't make a great difference.



#19
kevL

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Holy Sword cuts physical too.



#20
timoteob

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kevL,

 

Wow! thanks for the indepth analysis.  So basically Bless Weapon, Holy Aura, and Holy Sword all bypass x\Good damage reduction?



#21
kevL

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yep looks like ( Bless Weapon, paladin spell, not Bless, cleric )



#22
Luminus

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I second the people above me. Make a Holy Quarterstaff for Khelgar. Get rid of the useless Kamas. Focus on his fists and Quarterstaff and don't forget Improved Knockdown. Kick ass.