So I kinda liked it that in DAO you actually had to do something to learn certain specializations. Maybe other players preferred buying Blood Magic for Dummies from the market in DOA or just knowing how to be a Templar when their Hawke reached a certain level in DAII, but personally I liked it more when there was a story behind most specialization.
Now I don't know what the developers are gonna do in DAI but I think if they could add some side quests for getting the specializations it'd be great.
The only problem I had in DAO was that to get a certain specializations you had to be a total dick, and it limited your experience in the first playthrough if you were playing a good guy.
I suggest they give us the option to unlock every specialization regardless of our morality.
For example if you assassinate a few target for the crows you'd unlock the Assassin specialization but if doing that makes you uncomfortable, you should be able to achieve the same result by assassinating some crows' agents.
So what do you guys think?





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