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The N7 Crusader...


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#251
BridgeBurner

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What??? Anno uses TSent?  :blink:  I thought you were a human racist. And, ofc, great shooting.

 

I've seen the video, and I should tell that I was wrong about Crusader. Stock gun in a very good hands can be used to a good extent without staggercrutch.

So ThatOddGuy and Reefa, I'm sorry for thinking you were lying scrubs, indeed.

 

I gonna stick with my scrubgraded crusader for a while though. Crisis management is much more comfortable without delay.

 

@Heldarion: do you feel like giving it to the GI to show us some great rippa/collector speedruns?

 

@Mega: yeah, WA-4 (which is coincidentaly is the best choice for the gun) can OHSK primed collectors. And it's great.

 

I haven't tried the no delay crusader, which is ironic, seen as how I'm usually the one who's "been there and done that" when it comes to modding.

 

Will try a few more solos this weekend. Also, doubt it's that great a gun on the GI, the RoF you can shoot at tends to be higher when the amount of compensation required for the recoil is lower, as there's less correction after each shot.

 

Don't know how much of a difference that would make versus rippas, as most of the stuff from wave 4 onwards is gigantic and takes +0-40% damage on headshots anyway.



#252
BridgeBurner

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wait, so is it Actually like a projectile then? albeit one with a constant delay for all ranges?

 

No, it's hit scan, but you only hit 0.1 seconds after pressing the trigger, ergo if your target is moving you have to account for an extra 0.1 seconds of movement.

 

At close range, if the enemy is strafing it will require an impressive amount of leading (at 1:33 in the video, I shoot TWICE with my crosshair directly over the assault troopers head and miss both times when he is moving).

 

At longer ranges, as the enemy movement tends to be less lateral,only a very small amount of leading is required.



#253
d_nought

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Yeah, I suppose I meant "pseudoprojectile". Still, it's good to know it shouldn't depend on how fast you aim.



#254
N7 Tigger

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Great gun. Never really noticed a delay either. Just got a 20 headshot medal on wave 7 with no stun power. I guess if you use it enough you end up subconsciously correcting like you would with a Graal or Kishock. It probably helped that it was the commendation weapon I got most weeks.



#255
Deerber

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So... The crusader's projectile, right? :whistle:

#256
capn233

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Turian was specced for weapon damage, warp specced for damage, weakness, weakness, overload for double hit, cooldown and shield / barrier damage. 3 in fitness and 5 in tech armour for the boosted power damage, a bad choice in retrospect as you can't remove the shields with a single overload of anything on gold...

 

You can drop Phantom Barriers with one Overload on TSent, but you need to take Damage, Neural Shock, Shield.  Or if you go Chain, NS, Shield, you can do it if you take TA Power Synergy and get 30% power damage from a weapon mod or armor consumable.



#257
BridgeBurner

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Yeah, I suppose I meant "pseudoprojectile". Still, it's good to know it shouldn't depend on how fast you aim.

 

Aiming fast won't really impact the accuracy of the gun, but it's how fast you can gauge where the enemy is moving and how much you need to compensate, as most people are in the "point at enemy, click" mentality, which you really shouldn't be doing outside of PBR, and even then as demonstrated in the video, aiming shots as you would with the kishock won't yield the same results. If I had shot the kishock at the head at that range, his head would have splatted. The crusader on the other hand missed.

 

Much like projectile weapons, you need to aim "in the future" if you want to hit something that's moving.



#258
BridgeBurner

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You can drop Phantom Barriers with one Overload on TSent, but you need to take Damage, Neural Shock, Shield.  Or if you go Chain, NS, Shield, you can do it if you take TA Power Synergy and get 30% power damage from a weapon mod or armor consumable.

 

I never take neural shock because of the ragdoll.



#259
capn233

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I never take neural shock because of the ragdoll.

 

That's too bad, since it is the only way to get respectable multipliers against Organics. :)



#260
Heldarion

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I haven't tried the no delay crusader, which is ironic, seen as how I'm usually the one who's "been there and done that" when it comes to modding.

 

Will try a few more solos this weekend. Also, doubt it's that great a gun on the GI, the RoF you can shoot at tends to be higher when the amount of compensation required for the recoil is lower, as there's less correction after each shot.

 

Don't know how much of a difference that would make versus rippas, as most of the stuff from wave 4 onwards is gigantic and takes +0-40% damage on headshots anyway.

 

It's better suited for Rippaz than for Cerberus, that's for sure (I ain't testing it vs Geth). On Gold, it headshot-OHK's nothing except a basic trooper (and Nemesis if you're using Phasics), and that was with cloaked shots only (from GI and HI).

 

Against the Reapers you can equip AP ammo and when you get Banshee's anti-power shield up, you can 1-clip her (Atlas, for example, will take 7-8 shots on average with Phasics/AP). Bonus points if you manage to hit several enemies with one shot, which shouldn't be too hard against the Rippers.

 

Recoil is a bit big, obviously, but that's easier to compensate for when on PC than on consoles.


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#261
Kislitsin

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Against the Reapers you can equip AP ammo and when you get Banshee's anti-power shield up, you can 1-clip her (Atlas, for example, will take 7-8 shots on average with Phasics/AP). Bonus points if you manage to hit several enemies with one shot, which shouldn't be too hard against the Rippers.
 

Why u no use warp ammo vs banshee? HVB+shredder = over 2m of penetration without penalty. Warp ammo allows to stop her with 1-2 headshots.

#262
Heldarion

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Why u no use warp ammo vs banshee? HVB+shredder = over 2m of penetration without penalty. Warp ammo allows to stop her with 1-2 headshots.

 

Doesn't crusader already ignore armor?

 

I prefer extra mag size over the shredder if that's the case.

 

edit: I'm trying out Warp Ammo right now.



#263
Kislitsin

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Doesn't crusader already ignore armor?
 
I prefer extra mag size over the shredder if that's the case.
 
edit: I'm trying out Warp Ammo right now.

It's not about armor, it's all about penetration. Afaik, 2m are what you need to doublehit banshee. HVB gives you 1,55, HVB w shredder gives you 2,2.

#264
TheNightSlasher

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It's not about armor, it's all about penetration. Afaik, 2m are what you need to doublehit banshee. HVB gives you 1,55, HVB w shredder gives you 2,2.

I thought HVB gave you only 0.65 m penetration. Shredder gives you another 0.65 m.



#265
Heldarion

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I thought HVB gave you only 0.65 m penetration. Shredder gives you another 0.65 m.

 

That's what in-game descriptions say for me as well.



#266
capn233

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Crusader does not ignore armor DR.  It is a hitscan gun.

 

SG HVB and Shredder both give 0.65m penetration at V.  You get 1.8m total if you use both on the Crusader (innate 0.5m)



#267
TheNightSlasher

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That's what in-game descriptions say for me as well.

I am fairly certain it's 0.65 m. With a HVB wraith, I wasn't able to shoot though a lot of glacier walls which an AP IV was able to pierce.



#268
Kislitsin

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Crusader does not ignore armor DR.  It is a hitscan gun.
 
SG HVB and Shredder both give 0.65m penetration at V.  You get 1.8m total if you use both on the Crusader (innate 0.5m)

I was dead sure it's 0,9.

#269
Koenig888

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The Crusader fix:

 

 

 

 

I'm still suffering the problems with aim cause I'm used to the pre-patched Crusader. It does feel a lot like Black Widow, for some reason. The thing just wrecks Atlases and Banshees, it's amazing.

 

I'll try recording a couple of NR solos this week.

 

Thanks for the link.  The Crusader is much better now, although it still cannot hold a candle to the Claymore.



#270
Turian Master Race

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Thanks for the link.  The Crusader is much better now, although it still cannot hold a candle to the Claymore.

 

Did you watch Anno's video?



#271
Koenig888

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Did you watch Anno's video?

 

I did.  I can't shoot like Anno.  I need a nice big spread of pellets to hit anything smaller than a Brute. :)


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#272
ThatOddGuy

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What??? Anno uses TSent?  :blink:  I thought you were a human racist. And, ofc, great shooting.
 
I've seen the video, and I should tell that I was wrong about Crusader. Stock gun in a very good hands can be used to a good extent without staggercrutch.
So ThatOddGuy and Reefa, I'm sorry for thinking you were lying scrubs, indeed.
 
I gonna stick with my scrubgraded crusader for a while though. Crisis management is much more comfortable without delay.
 
@Heldarion: do you feel like giving it to the GI to show us some great rippa/collector speedruns?
 
@Mega: yeah, WA-4 (which is coincidentaly is the best choice for the gun) can OHSK primed collectors. And it's great.


Thanks :)

#273
Kislitsin

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So guys, Capn, Dunvi, Anno, does it really has only 0,5 penetration and no 0,9? Because I dead sure I was able to double-hit banshee with shredder+HVB.

 

BTW, neural shock do not ragdoll shielded targets.



#274
didacuscarr

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So guys, Capn, Dunvi, Anno, does it really has only 0,5 penetration and no 0,9? Because I dead sure I was able to double-hit banshee with shredder+HVB.

BTW, neural shock do not ragdoll shielded targets.

It's .5m of innate penetration, also the 2nd highest innate penetration of all guns, Javelin has 1.0m.
About double hitting, I'm pretty sure 1.5m is enough on a Banshee, since I've 1hs'd her full armour with Claymoar GI and you get 1.8m with double piercing.


#275
capn233

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So guys, Capn, Dunvi, Anno, does it really has only 0,5 penetration and no 0,9? Because I dead sure I was able to double-hit banshee with shredder+HVB.

 

BTW, neural shock do not ragdoll shielded targets.

 

Yeah as VENOM(Repeat) says, I don't think it takes 2m to double hit Banshees.  I was pretty sure I was doing it with various setups like Typhoon w/ HVB.  But I don't have a mem tool thing to verify.