Saying that someone has the skill to pause the game is what sounds bizarre to me, but not matter, it's a semantic problem. Let me rephrase it, the game requires 0 zero reflexes or any kind of physical skills.
And if I might add, while the game requires certain "skills", the game's skill cap is low enough that when someone fails it is not because he is not able to, but because either he doesn't read the tooltips or he simply doesn't want to pause. Mostly the second. My 1st playthrough of DAII took me around 100 hours, with tactics deactivated and mad pausing skillz, I barely had to reload. If my friends didn't complete the game on nightmare playing like that is not because they don't have the capacity of doing so, but because they believe that playstyle is boring. SImple as that.
You're making it sound as if the game's mechanics were that complex thing, concepts that average person is not able to grasp. Carefully reading tooltips, choosing a party where it's possible to beat the game with every combination. Does finishing primary school require skill? Isn't every person able to do it however? It all comes down to putting a bit of effort, something that most players don't want to do. They need an incentive to do so.
If we're talking about DA:O, for example, the tooltips were complete garbage. You had no idea what effect your statistics had on your abilities. For example, pumping spellpower in a BM/SM build in DA:O is actually very useful, and let's you avoid what are generally mana wasting talents like spell wisp and spell might because you're casting out of your HP pool but the % hit goes to your MP, which in BM you're not casting out of anyway. But in this build, without the detailed tooltips mods, you're basically playing blind.
I wouldn't blame people for complaining about the difficulty with builds given that DA hasn't done a good job conveying the information (but DAII did a better job than DA:O, except that there the power curve was so b0rked that knowing something did 300 damage or %300 damage in a CCC was not as helpful because of the 1000s of HP enemies had).





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