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If we are only getting one specialization Knight enchanter for mages should be obvious.


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#26
KainD

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Yes, if you are learning how to create a firestorm, you probably want to channel from a safe distance. But if you are learning how to deflect projectiles, then you want to do it where it matters, in the front lines. Knight Enchanter makes perfect sense.

 

Being safe is clearly the more strategic move, but if you find yourself up close there is nothing stopping you from blasting someone in the face with a spell at point blank. Nothing wrong with learning to deflect projectiles, I'm just don't like all the equipment crap. 



#27
SerCambria358

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Armies don't consist out of mages because mages are a small minority of people that live in Thedas.. And they are not Gods, they can still get exhausted and outnumbered, overwhelmed. But objectively magic is a lot stronger of a weapon than any mundane can match. 

How fast mages exhaust themselves depends on their training and circumstances. Mages can very easily take a hit and block it with magic, they can also move fast, very fast. It all just takes strain, like any other activity. Thing also is - mages get tired from use of magic physically as well, so any extra weight always impairs spell casting. 

I thought they had spells that destroyed armies? Most mages dont have that form of intense training and even when they do such as Tevinter soldiers, Qunari had no problem with them their first time around, yes they have cannons and saarbas but thats a fraction of their forces. Why take up massive amounts of my energy casting a spell when i can thrust a sword into the opponent and save that energy for later? Id sacrifice energy to wear heavy armor if it meant that i could go toe to toe with warriors without dying instantly and to add to that ability, you can summon spells too.

 

I dont see how you're not seeing the benefit out of this



#28
sunnydxmen

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Yeah, people usually do that when they run out of bullets, yet mages use the same ''bullets'' for fighting with a sword as well. You don't have to use any tools to increase survival rate as a mage, or if you want to be defensive. 

you dont need run out of bullets just sneak up on them hit them in the head in bam ko. mages are naturally squishy so they look for ways to survive like rock armor or knight enchanter.



#29
AresKeith

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Using inferior methods when you have access to superior ones to achieve your goal. 

 

You don't even know how the spec fully works, yet your calling it inferior


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#30
KainD

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I thought they had spells that destroyed armies? Most mages dont have intense training and even when they do such as Tevinter soldiers, Qunari had no problem with them their first time around, yes they have cannons and saarbas but thats a fraction of their forces. Why take up massive amounts of my energy casting a spell when i can thrust a sword into the opponent and save that energy for later? Id sacrifice energy to wear heavy armor if it meant that i could go toe to toe with warriors without dying instantly and to add to that ability, you can summon spells too.

 

I dont see how you're not seeing the benefit out of this

 

Yes mages can do that, and they do. The fact that most mages suck and don't have the proper training or don't want to train for warfare in the first place ( after all not everybody wants to be a fighter, mage or not ), doesn't mean that the ones that train in such things are not superior to mundanes. Cannons and Saarebas are a fraction of Qunari forces and mages are a fraction of Tevinter forces. You can just as easily cast a small spell that is going to kill your opponent and save your energy, you don't have to blow up everything around you every time you want to kill someone. Mages don't go toe to toe with warriors, they are better, and wearing armor and carrying weapons makes them waste more energy when casting spells. 



#31
General TSAR

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You don't even know how the spec fully works, yet your calling it inferior

This is someone who calls mages a separate race and wanted an option to merge with an abomination/demon.

 

One flew over the Cuckoo's nest indeed.



#32
KainD

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you dont need run out of bullets just sneak up on them hit them in the head in bam ko. mages are naturally squishy so they look for ways to survive like rock armor or knight enchanter.

 

Yeah, just imagine that hitting someone on the head would consume a bullet every time as well. People are naturally squishy, not mages. Knight enchanter unlike rock armor is not a spell, rock armor is wise. 



#33
KainD

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You don't even know how the spec fully works, yet your calling it inferior

 

If it is at all similar to AW, I know what I am talking about. I'm not calling it inferior from a gameplay perspective, but from a roleplaying one. 



#34
KainD

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This is someone who calls mages a separate race and wanted an option to merge with an abomination/demon.

 

Abomination is a product of merging of a mage and a demon. You don't merge with abominations. 



#35
General TSAR

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Triple post much?



#36
SerCambria358

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Yes mages can do that, and they do. The fact that most mages suck and don't have the proper training or don't want to train for warfare in the first place ( after all not everybody wants to be a fighter, mage or not ), doesn't mean that the ones that train in such things are not superior to mundanes. Cannons and Saarebas are a fraction of Qunari forces and mages are a fraction of Tevinter forces. You can just as easily cast a small spell that is going to kill your opponent and save your energy, you don't have to blow up everything around you every time you want to kill someone. Mages don't go toe to toe with warriors, they are better, and wearing armor and carrying weapons makes them waste more energy when casting spells. 

No they cant, when has this been the case? You'd think that these all powerful elite trained mages wouldve stopped qunari from completely invading Tevinter, but facts show, it didnt. It all depends on who's casting the spell and who is swinging the sword. Spells the kill people instantly usually take a significant amount of energy out of the mage, it isnt as simple as flicking your wrist and exploding your enemies.

 

Whats a mage going to do when he/she runs out of mana? Sure would be nice to have a sword wouldnt it?



#37
Grieving Natashina

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:huh: 

 

I think it's a little too early to judge, isn't it?  We know the name of the specs, and the barest bit of details.  I'm not going to say one is better than the other until I have more recent gameplay footage to see for myself.  


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#38
KainD

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Triple post much?

 

Not too much. 



#39
Gtdef

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Being safe is clearly the more strategic move, but if you find yourself up close there is nothing stopping you from blasting someone in the face with a spell at point blank. Nothing wrong with learning to deflect projectiles, I'm just don't like all the equipment crap. 

 

It's always relevant to the scenario. My response is for that KE it doesn't make sense lorewise. Mages used to be scholars. In recent times only a few of them ever saw battle and it was a global threat that the ends justify the means. They never had to go to war against an order that can become immune to their weapons. So Knight Enchanter makes perfect sense as the evolution of the war mage. If someone is immune to your spells, then use the magic to strengthen your arm and cut him in half, or deflect his attack. 

 

And that's clearly the more strategic move.



#40
KainD

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No they cant, when has this been the case? You'd think that these all powerful elite trained mages wouldve stopped qunari from completely invading Tevinter, but facts show, it didnt. It all depends on who's casting the spell and who is swinging the sword. Spells the kill people instantly usually take a significant amount of energy out of the mage, it isnt as simple as flicking your wrist and exploding your enemies.

 

Tevinter stands. What's your point? Simply killing someone with magic doesn't take too much energy, killing someone in general isn't a big effort. 



#41
KainD

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:huh:

 

I think it's a little too early to judge, isn't it?  We know the name of the specs, and the barest bit of details.  I'm not going to say one is better than the other until I have more recent gameplay footage to see for myself.  

 

I'm not talking gameplay. This is a story/character forum. 



#42
KainD

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If someone is immune to your spells, then use the magic to strengthen your arm and cut him in half, or deflect his attack. 

 

If someone is immune to your spells, you are bad, and you should practice your spellcasting more to improve, instead of wasting time to learn how to swing a sword. 



#43
SerCambria358

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Tevinter stands. What's your point? Simply killing someone with magic doesn't take too much energy, killing someone in general isn't a big effort. 

My point is, not even the best mages could stop regular warriors. You say a single mage can take an army, why didnt that mage stop the qunari? You'd think a country who has almost zero restrictions on magic would have something for average warriors yet look at them, still struggling trying to take Seheron. 

 

Your argument isnt a good one. Warriors are just as effective as mages, just in different ways.



#44
Gtdef

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If someone is immune to your spells, you are bad, and you should practice your spellcasting more to improve, instead of wasting time to learn how to swing a sword. 

I wonder, are you trying to have an arguement or get people angry.

 

 

Right from the wiki

 

"Templars are the ideal foils for mages, having been trained specifically to counter magic. Templars have the abilities to dispel magic and inhibit spellcasting, and they develop a considerable immunity to magic, primarily through ingesting Lyrium. Ironically, these abilities could be considered a form of magic in themselves[3]. Though their abilities are mostly used as a foil for mages and fade creatures, some of their talents can have practical uses for the mundane. Holy Smite for example, is an attack that causes magical Spirit damage. Abilities such as Silence and Lasting Cleanse can prevent even normal opponents from using their talents for a short time."



#45
KainD

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My point is, not even the best mages could stop regular warriors. You say a single mage can take an army, why didnt that mage stop the qunari? You'd think a country who has almost zero restrictions on magic would have something for average warriors yet look at them, still struggling trying to take Seheron. 

 

Your argument isnt a good one. Warriors are just as effective as mages, just in different ways.

 

Bad point, mages can stop regular warriors. Army is a pretty broad term and I used it for a dramatic point ( of course still not completely untrue ), how much do you have in mind when talking about it? You seem to think that the whole Tevinter army is made out of mages, and you said yourself that Qunari also have mages and heavy firepower. 



#46
Maria Caliban

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...if you can cast spells, I don't see the point in swords.


Because there exist a class of enemy that is typically lightly armored and resistant to magic.

#47
sunnydxmen

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Yeah, just imagine that hitting someone on the head would consume a bullet every time as well. People are naturally squishy, not mages. Knight enchanter unlike rock armor is not a spell, rock armor is wise. 

 

Knight enchanter is a spell that keeps them protected. that in while wrapped in protective magics.  any specialization of mages is a series of magics in a specialized form of them,also not if the gun is on safety and they know how to used in there fingers dont pull trigger. also warriors are trained to be tougher in take more damage then normal alot people in real life take less damage then others cause of training. there not super man but still why should a mage limit itself when they have so many options at there disposal.



#48
KainD

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I wonder, are you trying to have an arguement or get people angry.

 

 

Right from the wiki

 

"Templars are the ideal foils for mages, having been trained specifically to counter magic. Templars have the abilities to dispel magic and inhibit spellcasting, and they develop a considerable immunity to magic, primarily through ingesting Lyrium. Ironically, these abilities could be considered a form of magic in themselves[3]. Though their abilities are mostly used as a foil for mages and fade creatures, some of their talents can have practical uses for the mundane. Holy Smite for example, is an attack that causes magical Spirit damage. Abilities such as Silence and Lasting Cleanse can prevent even normal opponents from using their talents for a short time."

 

People usually get angry when they can't handle an argument.

 

First take a closer look at what you just posted yourself. Apparently a templar can stop rogues from hiding in the shadows, because 1) It's an ability and 2) Templars have silence, which disrupts abilities. 

I'm having a lore argument here, not a gameplay one. k? 

 

Second, there are no obsoletes. Yes templars train to counter magic, yes they have protection. Any protection has a threshold and a counter. A well trained mage can potentially brake through all templars defenses. It all depends on how trained/powerful is the templar and how trained/powerful the mage.



#49
SerCambria358

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Bad point, mages can stop regular warriors. Army is a pretty broad term and I used it for a dramatic point ( of course still not completely untrue ), how much do you have in mind when talking about it? You seem to think that the whole Tevinter army is made out of mages, and you said yourself that Qunari also have mages and heavy firepower. 

When did i say mages couldnt stop regular warriors? Army implies a large number, a single mage cant take an army which you twice said they could. I dont think that, you're assuming i do, the point im getting at is that if mages are as effective as you're putting them out to be, they'd rule everything. Fact of the matter is, they're both great at different things and mixing the two skill sets of a mage and warrior are very useful which you seem to keep denying since in your opinion its pointless to have warrior aspects if you're already a mage



#50
KainD

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Because there exist a class of enemy that is typically lightly armored and resistant to magic.

 

Another gameplay argument? I'll just say that I've never had problems with any enemy type in both games as a mage.