I mean in DA:O I would have to just sit there because there wasn't much to do but wait.Auto attack basically played itself.I found it very boring.In DA2 actually gave me the ability to do the attacking.Look at DCUO gameplay wise uses the same concept but allows player block.In DA:O you need to boost up stats a certain way.I just want the game to feel like it needs to be played instead 1 button is needed to play.I could sit the controller down & go to the bathroom then come back to all enemies are dead.Defense skill could always tell how much DMG is deflected.What do you mean by active and alive? Are you saying that your player reflex skills should be able to augment the character's lack of blocking skill? So the character can still block even though the character does not have the defensive ability to do so. If that is the case then I would say not what I want. DAO does not force you to play a particular way. I run basically an almost all rogue party in in DAO, I have used all warrior party and almost all mage party
Example:Defense-40 = I block guards attack for 100/210.





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