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Flexible Fighting animations


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4 réponses à ce sujet

#1
Lord Raijin

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I'm too tired to go into deep details but it would be nice to see some flexible fighting animations in DA: I :)

 

For an example:

WTF-Flexible-Girls-1.jpg



#2
superdeathdealer14

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Dat ass tho.



#3
Isabelle

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I'm too tired to go into deep details but it would be nice to see some flexible fighting animations in DA: I :)

 

For an example:

WTF-Flexible-Girls-1.jpg

 

Hahahahahahaha, not tooooo flexible ... but serious, the game using a beutiful engine I believe, I believe this will be not a problem.

A game I really liked the movement was new Tomb Raider and The Last of Us.  :P



#4
Hanako Ikezawa

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Whoever she's fighting have to be the most polite enemies in history to just stand there and wait until she does all that.



#5
JCFR

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I'm too tired to go into deep details but it would be nice to see some flexible fighting animations in DA: I :)

 

For an example:

WTF-Flexible-Girls-1.jpg

That would get one hell of a love-scene, if carried over. "is that your foot or your hand, honey?"

What if she weren't an archer, but a dual-weapons-wielder?

 

But serously, i have no idea how that should work out...  not with game-mechanics and not with animation-programming. Hell, even motion-capturing would hit it's limit with this... and i don't even know, if i wanna see my inqisitor do this.