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#276
kamal_

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Is that going to be an adobe shipwreck. I can see why it sank in that case :)

 

PJ

Old wreck with colors washed out by the sun? Local trees have blue tinged wood? Finally we will have a choice! :D

 

/I have to go back fix that model with gmax as it uses multiple textures, mdbcloner doesn't handle multiple textures for placeables.



#277
4760

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One the right is the result of what happens when I try to set up new ones, things don't attach. I used MDBcloner on the two chest parts. Someone else who knows more about modelling will need to solve this.

2014_08_04_18_27_46_Obsidian_Neverwinter

 

There's a picture in my development diary that looks just like that, from when I was doing it!  Mine are replacers, not new models, because of that issue.

 

Consider it done!  ;)

I even added an animation to the Estate Chest (now, you can open it). I'm now preparing the files for the upload, I'll update the post with the links when they're available.


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#278
4760

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4760 has graciously agreed to help with the animations for the placeables that require them.

Kamal, I sent you a PM with the link.  ;)



#279
Dann-J

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Another creature reskin to add to the pile - the Razor Boar.

 

Monster Manual image:

Boar_Razor.jpg

 

Reskinned dire boar (all colours are due to tinting):

920-1-1409266478.jpg


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#280
kamal_

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How about the Princess Mononoke boar god Nago. Nago would make a viable zombie boar. Okkoto the new boar god is a large white boar (unsure if the stock boar tints). There are also the dual tone boar costumes used.



#281
Eguintir Eligard

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FYI the desert junk that was requested will be #2 after I finish the fatty project.


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#282
rjshae

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It probably wouldn't be too difficult to craft a Water Weird by using a transparent skin and splashing water effect on a suitably reptilian shape.

 

There's also a few monsters in the CODI Content package that look pretty nice. :)



#283
4760

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I even added an animation to the Estate Chest (now, you can open it). I'm now preparing the files for the upload, I'll update the post with the links when they're available.

Upload complete!

 

New vault

 

Nexus


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#284
kamal_

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Do we have wingless dragons?



#285
4760

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I've got one in progress, no animations (except idle) yet.



#286
kamal_

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I've got one in progress, no animations (except idle) yet.

Oh, I thought it would just require cutting off the wings from the model and texturing that spot.



#287
4760

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Either the wings belong to the mesh (like the blue dragon) or they've got their own model (like the red dragon).

I just checked: in both cases, it should work. Of course, no reskinning there, so adding a few faces to cover the holes where the wings used to be (or should have been) is just what can be done.



#288
Happycrow

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I have a stable of DMs who are really hot for aberrations of any kind, even weirdly-mutated animals, for an ongoing plot -- I've got a small supply (I'll upload to Nexus), but anything that players would look at and go "I have no idea what that is" would be helpful.

 

Here's a small contribution as pre-thank-you. Maybe good for a Halloween module.



#289
kamal_

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I have a stable of DMs who are really hot for aberrations of any kind,

http://forum.bioware...flayer-reskins/

Would this do? mindflayers are aberrations.



#290
Dann-J

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Do we have wingless dragons?

 

http://neverwinterva...el/brown-dragon

 

Since the dragon wings are a separate 'extra' model, it's just a matter of cloning the body and tail as a new appearance type without cloning the wings. I had to tweak the textures where the wing connected though. Thankfully there was a polygon under there to work with. Unlike the black dragon which has a holes beneath the wing connections, ruining my plans for creating a wingless horned felldrake.



#291
Happycrow

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Kamal: definitely usable, thanks.

 

Anybody better at modelling/texturing than me, if p_hhm and p_hhf LE_body_02 could get converted to a male or female figure in underwear/PG-13 underwear, it'd be a huge help for my own upcoming project. I've got a version that's passable if you don't squint and/or actually look at it, but unfortunately I'm nowhere near as good at this stuff as Xaltar81, and need something that's lightweight and can cover for all races (most of the "sexy pixels" variants have lots of textures and neglect races).



#292
rjshae

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If somebody is interested, then some reskinned sofas could be handy--especially if the patterns were tintable. There's a number of patterned fabrics here that could be rescaled. Not sure if they would need to be modified for highlights and shadowing. :)


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#293
andysks

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Hi there all. I have a question more than a request, since I have no idea how tough this might be.

Yugoloths. I mean, there might be a creature that already exists and looks like them and evades me, so if there is please tell me :): If not, how hard or even possible  would it be to create them? Maybe with some variations for some of the different types of them?



#294
Dann-J

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Hi there all. I have a question more than a request, since I have no idea how tough this might be.

Yugoloths. I mean, there might be a creature that already exists and looks like them and evades me, so if there is please tell me :): If not, how hard or even possible  would it be to create them? Maybe with some variations for some of the different types of them?

 

The Thayan gnoll appearance might pass for an arcanaloth.

 

6122819825_3e1a235b44_z.jpg



#295
kamal_

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Hi there all. I have a question more than a request, since I have no idea how tough this might be.

Yugoloths. I mean, there might be a creature that already exists and looks like them and evades me, so if there is please tell me :): If not, how hard or even possible  would it be to create them? Maybe with some variations for some of the different types of them?

A doppleganger model (from BGReloaded or just give a skin vfx to a shadow) could pass for an ultraloth.



#296
Dann-J

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A bit of creative scaling and tinting might turn an umberhulk into a mezzoloth.

 

You might turn a wraith (or a deathknight in one of the hooded robes) into Charon.

 

The boobed were-badger (ie. 'werewolf') might be scaled slightly and tinted red-orange to make a raavasta (albeit a naked female one). I've  toyed with the idea of using it as a werefox (perhaps in a "What's killing the chickens?" quest). Or a gnome/halfling level 1 druid who got stuck halfway while trying to wildshape into a badger for the first time. I'd use it for ANYTHING other than an actual werewolf. :)

 

Most of the other yugoloths look fairly unique, and would probably require new models.



#297
Loki_999

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Hehe, i always refer to that model as a Weresquirrel.



#298
Tchos

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It looks enough like a wolf to me.



#299
rjshae

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Not sure how useful these would be: they're supposedly rigged and textured. Plus they're free and open.

 

http://opengameart.o...red-executioner
http://opengameart.o...extured-reptile
http://opengameart.o...textured-mutant
 

Plus there's a free rigged demon on TurboSquid:

 

http://www.turbosqui...-ma-free/639934



#300
Vis

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The executioner looks good! :P