What you guys think about an optional gameplay mechanic in the next Mass Effect where it is possible for you to capture some of the baddies in real time?
Use new Tech, Biotics, Omnitool Models, and Heavy Weapons to subdue and capture an enemy.
Depending on the rank and faction of the enemy, you'll get credits, reputation, heavy weapon ammo, upgrades, new weapon modifications, new quests/new locations, and even optional conversations with (select) elite bosses where you can decide their fate.
Of course you can only capture humanoid and sentient enemies, and only a select few as your ship/base can only hold so many prisoners.





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