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What is the real deal with Explosive ammo?


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50 réponses à ce sujet

#1
smeckie

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About a year ago someone posted that Explosive ammo unprimed Biotic and Tech primes. At first I didn't believe it, so for the next few hrs I tested this and found that this mostly appeared to be correct. Then the other day I was telling someone this on another site and a well respected BSN member informed me this was not true. If this is not true what is going on then? I would prime target, shoot target and wait to hear the explosive ammo detonate or see the target stagger, then I would try to use detonating power and would get nothing. Was it lag? Or did it delay the window to detonate so long that the prime was gone? If someone has the answer it would be appreciated.

#2
megabeast37215

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Why are you using that crap in the first place?
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#3
smeckie

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Im not but others do.

#4
Ghost Of N7_SP3CTR3

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Troll ammo,and useless.

#5
Guest_Aotearas_*

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It's the game punishing you to use that POS ammo. Nothing more.



#6
megabeast37215

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Maybe they designed it to be an ammo that detonates powers, and they never got it to work.. so they just left it as is. I think that's what it should've been anyway.. spam incinerate, shoot with explosive ammo, boom.

#7
capn233

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Maybe you should quantify how long it took you to go from primer to detonator power.



#8
Guest_Lusty Argonian Maid_*

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When you hear "explosive rounds" you're like 
 
roll_my_beer.gif

but in reality it's

breakfast.gif

shame :(


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#9
Guest_Aotearas_*

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Guys, the acronym for Explosive Ammo is EA.

 

 

Anyone still thinking about why it's so bad?


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#10
smeckie

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Maybe you should quantify how long it took you to go from primer to detonator power.

I don't remember exact times but I'm guessing to prime, shoot target and get explosive ammo detonation and then using detonating power we're talking about 5-7 seconds.

#11
cronshaw

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What's the deal?
It sucks

#12
Guest_Aotearas_*

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I don't remember exact times but I'm guessing to prime, shoot target and get explosive ammo detonation and then using detonating power we're talking about 5-7 seconds.

 

By then the detonation window for most powers is closed already. Iirc, the prime duration for most powers is around three seconds.



#13
smeckie

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By then the detonation window for most powers is closed already. Iirc, the prime duration for most powers is around three seconds.

Dark Channel? Also my times may be way off, I'm trying to remember from over a year ago. I can't hardly remember what I had for dinner yesterday.

#14
Tonymac

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When you hear "explosive rounds" you're like 
 


but in reality it's



shame :(

The bottom one is definitely the best.



#15
capn233

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It was tricky to test this on Bronze for a couple reason.  First was Graal wasn't ideal since it would kill them if I hit them other than with a glancing shot.

 

Secondly, the FE window is small relative to recharge speed and that took the most attempts to get out of any of the combos.


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#16
WarCry_87

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ugh explosive ammo, piece of garbage that is useless all around.

 

even if you get an answer to your question, that ammo type will still be crap



#17
smeckie

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It was tricky to test this on Bronze for a couple reason.  First was Graal wasn't ideal since it would kill them if I hit them other than with a glancing shot.
 
Secondly, the FE window is small relative to recharge speed and that took the most attempts to get out of any of the combos.

Cool thanks for testing. So what's was happening was the priming window is over before the explosive ammo explodes and the detonating power could be cast. So it doesn't unprime. It's still garbage ammo though.

#18
capn233

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Cool thanks for testing. So what's was happening was the priming window is over before the explosive ammo explodes and the detonating power could be cast. So it doesn't unprime. It's still garbage ammo though.

 

Yeah I think so.  FE probably being the most problematic in that regard.  That's why I was running SG ULM and a PE III on that Engineer.  My first attempt for Tech was actually Talon, but it was outright killing the mooks with legshots. C'est la vie en bronze.



#19
K_O_513

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It's one of the few balanced ammo types.



#20
StoxRegalia

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It primes for explosive explosions. Sadly Mr Torgue was not pleased.
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#21
David Diablo

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Wait, so it unprimes biotic and tech combos? So it's a troll ammo you say... Interesting...  B)



#22
Nitrocuban

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Guys, the acronym for Explosive Ammo is EA.

 

 

Anyone still thinking about why it's so bad?

Mind = blown



#23
Miniditka77

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I find Explosive Ammo to be very useful.... on Silver.... when I'm using the GPR, Locust, or any other gun that takes eleventy billion shots to kill a mook.  The stagger helps keep the enemies standing in place so I can keep my super soaker stream on them, instead of strafing/rolling after they start taking fire.



#24
Red Panda

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I find Explosive Ammo to be very useful.... on Silver.... when I'm using the GPR, Locust, or any other gun that takes eleventy billion shots to kill a mook.  The stagger helps keep the enemies standing in place so I can keep my super soaker stream on them, instead of strafing/rolling after they start taking fire.

But it keeps reapplying and never detonating then.



#25
Dunvi

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Yeah I think so.  FE probably being the most problematic in that regard.  That's why I was running SG ULM and a PE III on that Engineer.  My first attempt for Tech was actually Talon, but it was outright killing the mooks with legshots. C'est la vie en bronze.

I woulda done the test on gold with a 1 enemy on field max value instead pretty much for that reason. 

 

I wish I had every really figured out the primer stack. There's no good design reason explosive ammo is blocking detonations, and the only explanation I can really think of is that they copied code from the tech ammo's to get the applied effect easily, and didn't consider that that would put it on the stack with no viable detonators.