Hello! After spending a few hours reading the wiki, looking through youtube and this forum (and others) I cannot seem to find out what it is I am doing wrong. I know there is something I am doing wrong - I am also absolutely new to the toolset.
Basically, there is something that won't allow me to finish some sidequests i.e. I did what was asked, but upon returning to the questgiver, they act like I never did it and the plotmarkers are absolutely haywire in the area anyway etc.
My solution (don't laugh) make an npc/creature I can talk to, which will trigger the quest as finished.
So, I make some basic dialogue, set the right plot-event, make a random friendly creature, add the dialogue, save everything; export.
I check out a random area (smithy in denerim) and place the creature, save, check in, export.
That's as far as I got... any help would be greatly appreciated and I kind of require help with two things now.
1) the initial problem of the quest that won't tick off.
2) how to make a custom creature and put it in the game (because whether or not it is the right solution, I kind of want to know now).
Many thanks in advance!





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