Snap Freeze
Power is bugged to hell. Reach causing CE damage to double, Tech Combo reducing damage of combos. SF priming all targets for CE which if it isn't a bug is a stupid design choice. This power would be much better if these issues were resolved. Nevermind that combos it detonates are centered on the player due to the way that combo detonations are handled.
I am personally convinced that both instant priming on all defenses is a bug. In the code, I believe I found that they pretty much plopped the priming code in without consideration for how it is designed to be used in every other situation - where they apply the freezing code and lets the freezing handle the priming separately.





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