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OC Script Bug in Qara's Quest


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3 réponses à ce sujet

#1
bubelhuz

bubelhuz
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Hi all,

 

after taking Qara in the party I got attacked several times after leaving the Sunken Flagon. The most recent attack was led by a guy named Ashni. When reducing his HP to Near Death, the fight suddenly stopped, but nothing else happened. The whole group of students just keeps standing there, no matter what I do or where I go. I cannot talk or interact with them in any way.

 

I guess that some script just didn't fire. I read that a guy named Johcris should appear after the fight. Is there a console command that I could use to advance the story or to summon Johcris? There are several speech triggers in the area highlighted when going into debug mode, but I can't figure out how to activate them manually.

 

Thanks for the help!



#2
kevL

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unfortunately, the dialog is marked internally OncePerModule, meaning that if it tried to go once it won't again. even with console commands .....

to bypass, These are variables that need to be set:

`
debugmode 1
rs ga_global_int("00_bMet_Johcris", "1")
rs ga_global_int("00b_ReadyJocrisNataleCS", "1")

debugmode 0
`

( notice the 2nd one has a typo; leave the typo in as shown ) Then just leave the students etc. milling around and carry on. (There might be things I've missed so this is no guarantee).

---
if you want to try starting the dialog anyway, stand outside the Flagon controlling your PC, and run

rs ga_start_convo("10_ashni", "10_cs_student_q2", 0, 0, 1, 0)

#3
bubelhuz

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I first fired the conversation, which went through just fine. As nothing else happened afterwards, I set the variables as you described, moved out and into the docks again and voilà - a cutscene advancing the story!

 

Thank you for your help! It's very much appreciated.



#4
kevL

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ok !