So you're saying that a weapon does not possess the ability to take over the gameplay of a character? Bullchit.
I am saying the argument is spurious given that if you reduce the game enough every character plays exactly the same anyway. If you want to randomly draw some sort of line that separates out "playing the weapon" vs "playing the class," it will be an arbitrary one. But let's see what sort of contrived examples there are.
Let's look at another example: The PPR, my favorite weapon. To get full use out of the PPR you need to pretty much use it from full ammo to almost empty. That's like 7 seconds of no casting.. it completely takes over your character unless you're counting debuffing/incendiary glitching before firing the gun as playing the character..
So a charge gun with mechanics that are shared with only a few other weapons. Obviously when you use a different style gun you will not be playing exactly the same way as some other one, but it is silly to argue that even the PPR can't be used on a "caster," unless you want to further make exceptions for area detonator classes or some sort of "weapon casters."
which would only be true on a soldier/infiltrator/weapons platform like Tsent.
And there it is. A Turian Sentinel is really a "weapon platform" because he has above average passives.
If I used the PPR on the Novaguard for example.. to get the most out of my gun I would not be using Charge or Nova for long periods of time.. so there's no point in playing the Novaguard. I would be playing the PPR, not the Novaguard.
And yet it would still be a Human Vanguard and it would be completely different from playing a GE with PPR or Turian Sentinel with PPR, or Destroyer with PPR. It isn't remotely the same. What you are really describing is that some weapons work differently from other weapons. What a concept.
The "Ruin my cooldownsMOAR" does the same thing.
Yes it ruins the cooldown. God forbid you have to sit at +60% PRS with a weapon that does good damage. It is nice that there are so many overpowered and underweight weapons so that you can instead "play the class."
Look in this thread at interesting alternatives that allow you to "play the class." Wraith was given as one above. Practically every single character plays similar with Claymore or Wraith, it is just they have faster cooldowns with the Wraith.
Heres another point. When youre factoring cooldowns, are you assuming the heavy mods? Bc if you are.. those can unglitch mid match if someone joins, or if you botch it up.. then your cooldown will be even more ruined. If you took weapon damage at rank 4, it could even be negative or near negative.
Yeah so we should add mods and builds to the list of things that prevent you from "playing the class."