As long as the story's interesting and engaging, I wouldn't care if the next protagonist delivers pizzas for a living.
There's a lot of ways to present a character in the military or one with a background in the military. Shepard was just one way.
As long as the story's interesting and engaging, I wouldn't care if the next protagonist delivers pizzas for a living.
There's a lot of ways to present a character in the military or one with a background in the military. Shepard was just one way.
I'd prefer some type of military background to account for the character's capabilities in combat, but I don't necessarily care for actually being in the military in the story, but then as PCThug puts it, this doesn't really make the character's setting more or less interesting in and of itself. Heck I wouldn't mind being some kind of operative that formally does not exist, but that's not the kind of thing I think BioWare cares for doing, since Spectres and Grey Wardens (and I guess Inquisitors) are part of the whole power fantasy element of having lots of recognition and having lots of power vested in him/her.
I'd like to see the next protag more of a Sam Fisher type than a DC Comic hero. Definitely voiced. Definitely with a gender choice in character creation.
I don't mind if the character is military or not, just as long as we don't get the same poor leadership we got with the Alliance in the triliogy.
I'd like to see the next protag more of a Sam Fisher type than a DC Comic hero. Definitely voiced. Definitely with a gender choice in character creation.
Well, at least the last two things are a guarantee, but I'd approve of the first thing greatly.
I'm one for the DA:O style of character creation. Choose sex, race, class, background, then a different origin point flowing into the main plot line. Let the player choose if their protagonist is part of the Alliance or the STG or part of Clan Urdnot's Vanguard on Tuchanka or a member of some Cerberus type merc group. Or maybe he/she is a freelancer like Zaeed or Kasumi.
I can't believe we're having a catfight over this. what does this have to do with ME again?
If anyone needs additional peace about this topic, let me leave this link that specifically states that the GWs are an order and on the right it says "Type: Military".
http://dragonage.wik...ki/Grey_Wardens
big. freakin'. whoop.
Anyways, I like the idea of ME4 going along DAO's route. Multiple backgrounds melding into one main plot, and bringing up the Grey Wardens does bring an interesting idea.
The GWs are like a totally separate,specialized, but resourceful, order that only gets involved with the government military when the cause requires it. It sounds like the Inquisition in DAI will function similarly. And both the GW and Inquisition become lead by the protagonist, which allowed for alot more freedom and empowerment. With this kind of setup there is still some type of unit the protag can be apart of and find missions through, but is alot more independent from receiving orders from councils and admirals.
So perhaps in ME4 some special threat will arise that calls for a specialized non-government military order, that the protag can aspire to lead him/herself...and unlike the Systems Alliance it wouldn't be mostly human, which would be refreshing.
I can't believe we're having a catfight over this. what does this have to do with ME again?
If anyone needs additional peace about this topic, let me leave this link that specifically states that the GWs are an order and on the right it says "Type: Military".
http://dragonage.wik...ki/Grey_Wardens
big. freakin'. whoop.
Anyways, I like the idea of ME4 going along DAO's route. Multiple backgrounds melding into one main plot, and bringing up the Grey Wardens does bring an interesting idea.
The GWs are like a totally separate,specialized, but resourceful, order that only gets involved with the government military when the cause requires it. It sounds like the Inquisition in DAI will function similarly. And both the GW and Inquisition become lead by the protagonist, which allowed for alot more freedom and empowerment. With this kind of setup there is still some type of unit the protag can be apart of and find missions through, but is alot more independent from receiving orders from councils and admirals.
So perhaps in ME4 some special threat will arise that calls for a specialized non-government military order, that the protag can aspire to lead him/herself...and unlike the Systems Alliance it wouldn't be mostly human, which would be refreshing.
That was never the argument. The argument was over the background of its members, which about as diverse as can be because not everyone in the order came in with military backgrounds to start with. Not my fault of Han wants to go full retard and ignore half the Origins have no military links whatsoever and that being a Warden suddenly makes their entire background as shown in the Origins irrelevant.
Once upon a time there was a kid who had a normal childhood and upbringing. one day he decided to join the military. gets military training. bam. now he is in military
^ are we seriously going to argue over the technicalities of that scenario? lets move on. Mass Effect is alot more interesting.
I want to be a pirate, or have the option to become a pirate, and raid military ships.
holy cow its a video game where you are literally born with a sword or a staff in your hands i dont care. dont quote my posts any more i tried to steer this thread back to topic while poking fun at how irrelevant this debate is but no i can't be involved in this. have fun.
I'm one for the DA:O style of character creation. Choose sex, race, class, background, then a different origin point flowing into the main plot line. Let the player choose if their protagonist is part of the Alliance or the STG or part of Clan Urdnot's Vanguard on Tuchanka or a member of some Cerberus type merc group. Or maybe he/she is a freelancer like Zaeed or Kasumi.
The character definitely needs to be voiced. If it can be all that and still voiced that would be amazing.
Problem with that. Three Origins in DAO dont get any sort of training whatsoever and are expected to do Warden duties with what they already know. Also still 0 military background whatsoever.
No military background other than being a Grey Warden you mean. And the Wardens are a military order required to defeat a blight, as you yourself admitted earlier in this thread.
DA:O then, is not an example of a game where a non-military protagonist resolves the war central to the story's plot.
i thought i read few month ago, could been someone's idea. But you were military(assuming we can choose race). Asked the Ship Commander of Galatic Military
No military background other than being a Grey Warden you mean. And the Wardens are a military order required to defeat a blight, as you yourself admitted earlier in this thread.
DA:O then, is not an example of a game where a non-military protagonist resolves the war central to the story's plot.
DAO is an example and not an example at the same time. Half the Origins do have a military background, and half of them dont. When you get to Ostagar, one of yout temp party isnt military and is there because it was that or dying for being a scoundrel who got caught.
DAO is an example and not an example at the same time. Half the Origins do have a military background, and half of them dont. When you get to Ostagar, one of yout temp party isnt military and is there because it was that or dying for being a scoundrel who got caught.
So what? You're playing the game as military (or in the case of DAO possibly a bit more paramilitary) no matter what the prologue path was. That's the bit that really matters.
DAO is an example and not an example at the same time. Half the Origins do have a military background, and half of them dont. When you get to Ostagar, one of yout temp party isnt military and is there because it was that or dying for being a scoundrel who got caught.
They all have military backgrounds. Every character in DA:O becomes a Grey Warden, and it is that status as a Grey Warden that enables them to defeat the Blight.
What you're arguing would be the equivalent of saying that Shepard does not have a military background if Mass Effect had instead begun with an origin story on Mindoir.
I guess the difference is that Shepard is already in the Alliance, regardless of background, since you always start off as the XO of the Normandy, whereas the Warden may only become "military" insofar that the Grey Warden order is a military organization in itself.
DAO is an example and not an example at the same time. Half the Origins do have a military background, and half of them dont. When you get to Ostagar, one of yout temp party isnt military and is there because it was that or dying for being a scoundrel who got caught.
No matter what, your warden learns on the job. I look at it as on the job training regardless of origin.
Paramilitary.
Nuff said.
A private security contractor or Spectre might be preferable for a change of pace, though it needs to be someone who's seen combat before if it's still going to be an action RPG - I don't like when games have me playing some random Joe Schmoe who just suddenly becomes proficient with weapons when danger strikes. However, if it's a prequel and BW are still intent on having us play a human, that rules out a Spectre since there weren't any human Spectres before Shepard.
I still think the most promising angle would be a story centered around human expansion in the Traverse about 10-20 years after the FCW. I could see a private security contractor fitting into that setting, since the Alliance seems to have only a limited presence in the colonies. They could even tie in Mindoir or Elysium, though that might create too much uproar over a Shepard cameo or lack thereof.
I wouldn't mind being Alliance again, nor another "pure war" like the Reaper' one. It's very pleasant to know there's no feelings of guilt whatsoever when killing your enemy, nor any tone of gray on the whole conflict. Just pure, unadulterated Black vs White ![]()
After all, the Reapers aren't Humanity's fault in the slightest. Or any actual race' fault, in fact.
I'd propose it as 1 background of 3.
Military/Police
Criminal (smuggler, rogue captain)
Civilian
It can be utilized similarly to the backgrounds in the trilogy, but with more mention of the three.