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Biotics or Tech


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#26
ombranox

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I consider biotics to be the 'fun' school. But when I went through the game on Insanity, I could only manage it with a Sentinel. A Sentinel, loaded with Fortification and big ass guns, that is.



#27
DeinonSlayer

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I think it's funny how ME1 was the only game which let enemies use a full biotic arsenal on you. ME2 and 3 biotic enemies only used Warp.

#28
zestalyn

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I think it's funny how ME1 was the only game which let enemies use a full biotic arsenal on you. ME2 and 3 biotic enemies only used Warp.


Imagine if enemies can use Pull on you. That would suck lol. 


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#29
dreamgazer

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Imagine if thy could land a Singularity on your entire squad. 



#30
Bardox9

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I still say Tech is more useful than biotics, but if it's explosions you want then... well... biotics make big boom boom.



#31
KaiserShep

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ME3 kind of fixed the discrepancy by making hardened targets immune to ragdolling, and Shepard is practically a Mako unto him/herself. Cerberus really cheaped out on that thick ass armor those troopers wear.



#32
Excella Gionne

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I like a mix. Sentinel would be my preference. Vanguard will be for pure Biotic.

#33
Darks1d3

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I like a mix. Sentinel would be my preference. Vanguard will be for pure Biotic.

Pretty much this. However, I still prefer the Vanguard over the Sentinel(despite the fact that it made Insanity difficulty feel like Casual Difficulty). I get to be a space wizard while appeasing my inner pyromaniac in the process. Vanguard FTW.


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#34
JasonShepard

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Infiltrator all the way. Biotics just feel too much like superpowers to me, and I like to feel somewhat grounded in reality.



#35
Kurt M.

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Infiltrator all the way. Biotics just feel too much like superpowers to me, and I like to feel somewhat grounded in reality.

 

Well, biotics are directly linked to mass effect technology, so if you dismiss them, you may as well dismiss the whole FTL and mass relay's theme, thus making that universe....somewhat boring :D

 

Biotics aren't superpowers at all, it's just the way the ME universe works, if an element such as eezo really existed.

 

btw, another reason to choose biotics over tech is that biotics seems to be connected to your actual feelings, so if you're pissed off, they're more powerful, while with tech it doesn't matter if you're angry or not...your Incinerate attack will be just the same.



#36
KaiserShep

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Pretty much this. However, I still prefer the Vanguard over the Sentinel(despite the fact that it made Insanity difficulty feel like Casual Difficulty). I get to be a space wizard while appeasing my inner pyromaniac in the process. Vanguard FTW.

 

Pretty much. I like to think of Vanguard as Mass Effect's Arcane Warrior. I can cast, set you on fire, or freeze you, and then make you explode.



#37
JasonShepard

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Well, biotics are directly linked to mass effect technology, so if you dismiss them, you may as well dismiss the whole FTL and mass relay's theme, thus making that universe....somewhat boring :D

 

Biotics aren't superpowers at all, it's just the way the ME universe works, if an element such as eezo really existed.

 

btw, another reason to choose biotics over tech is that biotics seems to be connected to your actual feelings, so if you're pissed off, they're more powerful, while with tech it doesn't matter if you're angry or not...your Incinerate attack will be just the same.

 

I find most of ME technology easier to swallow than "radiation from eezo gives you eezo powers". Though lets just leave it at that.... (I mean, I'm willing to work with radioactive spider bites in certain other works of fiction.)

 

However, I said that I want to feel grounded. I don't have a problem with biotic powers existing in universe, but I feel more like a badass if I don't need to have them to measure up. It's related to why I prefer Batman to Superman.



#38
Mordokai

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Well, biotics are directly linked to mass effect technology, so if you dismiss them, you may as well dismiss the whole FTL and mass relay's theme, thus making that universe....somewhat boring :D

 

Biotics aren't superpowers at all, it's just the way the ME universe works, if an element such as eezo really existed.

 

btw, another reason to choose biotics over tech is that biotics seems to be connected to your actual feelings, so if you're pissed off, they're more powerful, while with tech it doesn't matter if you're angry or not...your Incinerate attack will be just the same.

 

Correct me if I'm wrong, but I believe Joker mentions somewhere in second game that having superpowers shouldn't be considered disability, or something along those lines. The fact is, even people in ME universe see biotics as superpowers and with good reason.

 

And I've said it already, I prefer tech. Not to say biotics aren't fun, but I've loved my engineer PT much more than my adept one.


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#39
JasonShepard

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Correct me if I'm wrong, but I believe Joker mentions somewhere in second game that having superpowers shouldn't be considered disability, or something along those lines. The fact is, even people in ME universe see biotics as superpowers and with good reason.

 

 

ME3. Immediately after Grissom Academy. "I'm just tired of them stealing the spotlight from people with real disabilities. I break ribs if I sneeze too hard; being able to move stuff with your mind is not a handicap."


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#40
Kurt M.

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I find most of ME technology easier to swallow than "radiation from eezo gives you eezo powers". Though lets just leave it at that.... (I mean, I'm willing to work with radioactive spider bites in certain other works of fiction.)

 

It's actually little traces of eezo itself attached to your spinal cord, not "eezo radiation".

 

Correct me if I'm wrong, but I believe Joker mentions somewhere in second game that having superpowers shouldn't be considered disability, or something along those lines. The fact is, even people in ME universe see biotics as superpowers and with good reason.

 

And being able to spit fire or ice aren't "superpowers"? Besides, lore-wise, they make about the same sense as biotics.

 

Biotics being biased is just a nonsense that Bioware introduced because they needed to include the mandatory "oppresed minority" thing in their games. But at the end of the day, Tech users are just as deadly as biotics are. Why don't they get harassed, too?

 

I say that, if biotics are "superpowers" in the bad sense of the word, so are tech powers. All or nothing :)



#41
Mordokai

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And being able to spit fire or ice aren't "superpowers"? Besides, lore-wise, they make about the same sense as biotics.

 

Biotics being biased is just a nonsense that Bioware introduced because they needed to include the mandatory "oppresed minority" thing in their games. But at the end of the day, Tech users are just as deadly as biotics are. Why don't they get harassed, too?

 

I say that, if biotics are "superpowers" in the bad sense of the word, so are tech powers. All or nothing :)

 

I won't pretend to understand how tech powers work. Hell, I'm not big even on current tech standards, much less of might bes of the future. But whenever a tech power is used, it's accompanied by user's omni-tool lighting up. To me, that indicates that technology is used in performing of tech based powers, whereas biotics come from the user him/herself. For that exact reason, tech users aren't and can't be as deadly as biotics. Take their omni-tool away and they are pretty much powerless. The only way to do that to a trained adept is to take away their biotic amp, which may well kill them.

 

Yes, in certain sense, tech powers are also above average human being. But, for reasons stated, still not in the same realms as biotics.



#42
Kurt M.

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I won't pretend to understand how tech powers work. Hell, I'm not big even on current tech standards, much less of might bes of the future. But whenever a tech power is used, it's accompanied by user's omni-tool lighting up. To me, that indicates that technology is used in performing of tech based powers, whereas biotics come from the user him/herself. For that exact reason, tech users aren't and can't be as deadly as biotics. Take their omni-tool away and they are pretty much powerless. The only way to do that to a trained adept is to take away their biotic amp, which may well kill them.

 

Yes, in certain sense, tech powers are also above average human being. But, for reasons stated, still not in the same realms as biotics.

 

That is absurd. No one knows how omni-tools really look like without the hologram. For what it's in the lore (at least as far as I know), they can be in the users' armor, or even implanted as a microchip in their hand. It's not like anyone is ever seen holding something in their hand so they can use it, like when someone is using a weapon or a grenade. They may be as implanted or integrated into someone's armor as biotic amps are. And unless you plan to strip nude every soldier you see, you've no way to strip them away.

 

Still, even if the amps could be taken away -easily-, I'd say that biotics have only a little advantage over tech in that matter. A little. But to call it "a whole another realm" is just stupid. Even mixing feelings and biotics as they're apparently linked is more relevant in that matter.



#43
Mordokai

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That is absurd. No one knows how omni-tools really look like without the hologram. For what it's in the lore (at least as far as I know), they can be in the users' armor, or even implanted as a microchip in their hand. It's not like anyone is ever seen holding something in their hand so they can use it, like when someone is using a weapon or a grenade. They may be as implanted or integrated into someone's armor as biotic amps are. And unless you plan to strip nude every soldier you see, you've no way to strip them away.

 

Still, even if the amps could be taken away -easily-, I'd say that biotics have only a little advantage over tech in that matter. A little. But to call it "a whole another realm" is just stupid.

 

Call me stupid then :)



#44
Daemul

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Look at all these peasants, Soldier is where it's at.  :ph34r:



#45
Kurt M.

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Look at all these peasants, Soldier is where it's at.  :ph34r:

 

You dare calling a Vanguard "peasant"? :D :D Oh, poor you...



#46
JasonShepard

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That is absurd. No one knows how omni-tools really look like without the hologram. For what it's in the lore (at least as far as I know), they can be in the users' armor, or even implanted as a microchip in their hand. It's not like anyone is ever seen holding something in their hand so they can use it, like when someone is using a weapon or a grenade. They may be as implanted or integrated into someone's armor as biotic amps are. And unless you plan to strip nude every soldier you see, you've no way to strip them away.

 

Still, even if the amps could be taken away -easily-, I'd say that biotics have only a little advantage over tech in that matter. A little. But to call it "a whole another realm" is just stupid. Even mixing feelings and biotics as they're apparently linked is more relevant in that matter.

 

For me, the contrast is simple. Biotics is something you have to be born with. A person born without biotics cannot acquire them without a Lazarus-esque overhaul of their body. Any biotic could pick up an omni-tool and do everything that a non-biotic can do. A non-biotic can't do the stuff that biotics can do. Being biotic gives one an inherent advantage over non-biotics.

 

So a non-biotic that is good enough to still be a highly decorated soldier in a world where the best-of-the-best can deflect bullets with their mind? That's my kind of awesome.



#47
Kurt M.

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For me, the contrast is simple. Biotics is something you have to be born with. A person born without biotics cannot acquire them without a Lazarus-esque overhaul of their body. Any biotic could pick up an omni-tool and do everything that a non-biotic can do. A non-biotic can't do the stuff that biotics can do. Being biotic gives one an inherent advantage over non-biotics.

 

So a non-biotic that is good enough to still be a highly decorated soldier in a world where the best-of-the-best can deflect bullets with their mind? That's my kind of awesome.

 

Well...so...

 

tumblr_m46zgws81v1ru5weso1_400.jpg

 

:D

 

Anyways, I'd have liked for someone to be able to become biotic via a medical operation involving eezo being implanted into you. I think it's not too (if any) lore-breaking, too.

 

BTW...oh, come on, don't complaint about "stopping bullets with your mind" like if it was a huge advantage over shields. According to Thane's scene interrogating Elias Kelham, a freakin' early 20th century-looking suit can have kinetic shields. Heck, I guess they're miniaturized enough you could even put them in your morning coffee cup.

 

The only advantage they could have over barriers would be if you're nude. And if you need shields while having sex, I'd.....kinda admire you :D



#48
JasonShepard

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Hey, we have different preferences :D I'm fine with that. I'll deal with you preferring Vanguard if you deal with me preferring Infiltrator, deal?

(I think I may have over-used the word deal in that sentence...)

 

I think there's a timeline problem with Miranda that suggests she shouldn't have developed biotics - which may suggest she had eezo implanted. I'll see if I can track it down.

 

EDIT:

Ah. So Miranda was born (well, grown) in 2150, presumably in controlled circumstances (no chance of accidental eezo exposure). Human biotics weren't observed until 2156. It was only after that when people understood the connection to eezo exposure when in the womb. So for Henry Lawson to deliberately give Miranda biotics, either he had information 6 years early, or he implanted her when she was 6 or more years old.

 

To be fair, young Cerberus may have been running experiments before then, and alien knowledge probably hinted that eezo exposure when still in the womb would do something.



#49
Kurt M.

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I have no problem with that....if you stop calling my biotics "space magic" :D


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#50
andy6915

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Biotics are definitely cooler than techs in general... I probably prefer tech for Shepard. It makes more sense to me for Shepard to not have biotic abilities seeing as it's never shown in cutscenes except once in the Citadel DLC, and somehow Shepard being a badass simply because Shepard just happened to get exposed to eezo as a fetus feels and had high biotic potential feels too "easy". Shepard being just a normal human who's badass because of training and experience feels more right than Shepard being a badass because of literal super powers from lucky exposure. And it makes it more awesome when Shepard handles really powerful biotics with just a gun and some tech abilities, something about taking down an enemy that can literally tear you in half with their mind while only being a normal person yourself is infinitely cooler.

 

Not to say I dislike biotic Shepards. Somehow I have more biotic Shepard's than tech ones. But I still prefer the idea of a tech Shepard who uses smarts and intelligence and skill with an omni tool to take down powerful enemies over a Shepard who just uses their special powers to win.