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Biotics or Tech


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#101
SporkFu

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By the way, those numbers are for ME2. I don't know if the damage values have been changed for ME3. The wiki doesn't show exact damage numbers for the ME3 versions, just the bar the status screen shown in-game which obviously doesn't factor charge damage. So honestly, I truly don't know if that is a fact for the ME3 version's of the weapons too. It probably is, but I can't confirm that.

Ah, gotcha. Thanks for the info, I'll try it out... but I will say the claymore seems like a much better weapon in ME3, than it was in ME2. 



#102
Mordokai

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I think I now have another reason to like tech for Shepard. They're the "smart" classes, both in gameplay and in lore. Soldier and biotic classes are more typical combat classes, they both just cause tons of destruction using powerful guns or powerful biotics. But tech classes require smarts and deep knowledge of technical systems. Like AI hacking for example requires knowledge of the technical systems and the security and firewall systems of the mech or AI you wish to hack, it isn't as simple as just firing a concussive shot or throwing a warp at it (not in lore anyway). When I'm a biotic or soldier class, Shepard feels to me like just a very skilled but still average-intelligent person who has just trained a lot. But when I'm a tech character, I feel like Shepard is more genius level person who uses their wits and smarts and knowledge to win rather than just being a straight up shooter or using overpowered abilities like biotics.

 

In the words of engineer Shep in the Omega DLC, a tech Shepard doesn't feel like "a stupid grunt" (said when you use the class-specific interrupt to stop the reactor instantly) like most Shepard's of other classes feel like. My own engineer is, according to my own head canon about her, is a genius of amazing ability. She was doing things with omni-tools at 13 that even people like Kaidan or Tali would have trouble with in the present. She made her own custom omni-tool that is a lot better than even savant X omni-tools on the market, using her own design that she came up with entirely on her own after learning pretty much everything there is to learn about them. She can come up with strategies and tactics on the fly with an inhuman level adaptability to any situation or enemy. She's so efficient with resources that she requires less resources to make research upgrades than anyone else (which is a part of the class ability of engineer Shep in ME2). And she's Earth-born at that, meaning grew up on the streets homeless and no true education. She practically educated herself, using her omni-tool to look up educational videos and instructions via the extranet. So she grew up in a situation that by all accounts should have resulted in an uneducated thug, and still ended up probably the best engineer of all time. She only joined the Alliance instead of becoming a scientist because she had absolutely no qualifications to attend a college or university, lacking even a high school diploma. The Alliance doesn't care about credentials as much, you prove you can get the job done and they'll let you enlist. The Alliance was her only real way out of the dead end future she was heading towards thanks to having no formal education.

 

This is my engineer, and having her be a non-tech class would ruin it. Tech Shep's are the smart classes. Now I specified engineer and I do truly think they're the canon smartest class, but sentinels and infiltrators also still feel like they're smarter than non-techs. Sentinels are about total control of the battlefield and infiltrators are about using their cloak to constantly blindside and flank enemies in a highly tactical manner, both of which would need a Shepard smarter than a run-and-gunner or someone who just throws biotic attacks all over the place (...though infiltrators can do the former and sentinels can do the latter, but neither will be fighting at their best with such fighting styles).

 

I like your thinking and reasoning. My canon Shepard is engineer and I have some similar backstory for her. Granted, she was a colonist and not as smart as yours, but she was pretty savvy with tech from young age, what with helping her father and brothers around the homestead.

 

And good reasoning about the smarts. It does seem like tech based classes are more intellectually angled than combat/biotic ones.



#103
andy6915

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Ah, gotcha. Thanks for the info, I'll try it out... but I will say the claymore seems like a much better weapon in ME3, than it was in ME2. 

I'll take your word for it, as I've never really cared much for it. I've always preferred rapid shooters or guns with a couple clips before reload over single shot "1 hit 1 kill" weapons. I've always went for things like Vipers and Raptors and Indras over Widows and harpoon guns, and rapid fire shotguns like Piranhas and Scimitars over Claymore or really any shotgun that at least has a couple shots before reload unlike claymore (like the GPS).


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#104
andy6915

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I like your thinking and reasoning. My canon Shepard is engineer and I have some similar backstory for her. Granted, she was a colonist and not as smart as yours, but she was pretty savvy with tech from young age, what with helping her father and brothers around the homestead.

 

And good reasoning about the smarts. It does seem like tech based classes are more intellectually angled than combat/biotic ones.

 

Thanks. To be honest, she (my engineer) has the most in-depth backstory and history out of any of my Shepards. Most of them I'm fine with thinking of them as fairly normal with fairly normal upbringings that aren't really that interesting, but my engineer is one of the only ones that I really put thought into her upbringing and truly made up a story about. Shall I tell you why she became good with omni tools? There's a story behind that too, though it is a rather simple and... Childish reason.

 

As a child, the first time she saw an omni-tool amazed her. It was just so cool looking to her, the way it glowed and the hand part kept spinning and spinning. It awoke a love for omni-tools that she didn't know was there until she saw one. Kind of a simple reason, but seeing one left a very strong impression on her, and things stick with you a lot more when you're a kid. Sometimes small things like that can start a lifelong passion. And once she finally got one, she made sure to learn everything about it. She's the kind of girl that will literally fangirl squee (okay not literally, but you get the idea) at the sight of a new model of omni-tool, even if it's worse than her own custom one.



#105
SporkFu

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I'll take your word for it, as I've never really cared much for it. I've always preferred rapid shooters or guns with a couple clips before reload over single shot "1 hit 1 kill" weapons. I've always went for things like Vipers and Raptors and Indras over Widows and harpoon guns, and rapid fire shotguns like Piranhas and Scimitars over Claymore or really any shotgun that at least has a couple shots before reload unlike claymore (like the GPS).

There's just something different about headshotting bad guys with a claymore. But I hear ya. I love the Raptor. But I can't use it because every time I zoom in on something I get a weird background sound glitch that stays with me the rest of the mission. It's annoying as hell. I think the Raptor is trying to indoctrinate me.  



#106
andy6915

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There's just something different about headshotting bad guys with a claymore. But I hear ya. I love the Raptor. But I can't use it because every time I zoom in on something I get a weird background sound glitch that stays with me the rest of the mission. It's annoying as hell. I think the Raptor is trying to indoctrinate me.  

Yeah, that's weird. Never had that happen to me before. Anyway, it's worth noting that my soldier last playthrough was a rather defining example of what weapons I prefer. My loadout was an Indra sniper rifle and a Piranha shotgun, pretty strong clue... So glad I bought the DLC weapon packs. It was a good setup, the shotgun handled anything close and the Indra (thanks to its weaker scope than most sniper rifles) handled anything in mid to long range.



#107
SwobyJ

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I do tend to run that biotic Shepards have more imagination and tech Shepards are smarter, overall. It can flavor my RP, at least.



#108
2girls1reaper

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I had no idea there were class specific interrupts! I've been a soldier the first two games, so how often does this happen and how much am I missing out?

#109
Obadiah

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There's only one :) that that one in Omega for Engineers is it.

#110
TheOneTrueBioticGod

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I had no idea there were class specific interrupts! I've been a soldier the first two games, so how often does this happen and how much am I missing out?

It's only as an engineer in the Omega DLC. 



#111
KotorEffect3

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biotics are more fun but tech seems a bit more useful.  That said vanguards will always be superior to infiltrators and everybody else.



#112
Rusted Cage

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Ha, trolling post, KotorEffect. @ the Vanguard! :)

 

I prefer the Infiltrator to all other classes but to be honest I haven't used a sniper rifle since my first ever playthrough, preferring instead a CQC approach. It's high time I did a standard or ME1 style playstyle.

 

I'm replaying Mass Effect as a Sentinel at the moment, never played one except a "Tech Armour Turian" style in ME3. It's a lot of fun combining both tech and biotics - never realised how powerful a Sentinel could be - and Andy69's posts above about an Omni-tool genius Shep were very inspiring for a backstory. I'm pretty worried about the changes to the Sentinel class in ME2 as it's a whole different animal. Not sure how I'm going to spec her to keep continuity between games.



#113
CynicalShep

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There's a big difference between smart and tech savvy. Intelligence is about a lot more than technology. A "grunt" couldn't have accomplished half the things Shepard has to throughout the 3 games and basing the IQ of a person on what they can do with an omnitool is a little naive. It's like having a test for determining which animal is the smartest and basing it on the ability to climb trees. Biotics requires concentration, imagination and discipline and mastering all guns wouldn't be something a "stupid grunt" would be able to pull off. Motivational speeches require intelligence, quickly assessing a battlefield and devising tactics is arguably more challenging than learning how to use a tool and being "silver tongued" requires a good deal of brainpower as well. So at the risk of upsetting someone - being tech savvy is not intellectually superior to moving pencils with your mind or understanding and effectively using any weaponry.

#114
Excella Gionne

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biotics are more fun but tech seems a bit more useful.  That said vanguards will always be superior to infiltrators and everybody else.

Lol, really? Infiltrators are superior to weapon classes. Even with all of the Shotgun and weapon damage bonuses combined from the Vanguard's powers, it doesn't even equal up to an Infiltrator's cloak damage. Charge + Nova is the number one cause of death on Vanguards.


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#115
SporkFu

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Lol, really? Infiltrators are superior to weapon classes. Even with all of the Shotgun and weapon damage bonuses combined from the Vanguard's powers, it doesn't even equal up to an Infiltrator's cloak damage. Charge + Nova is the number one cause of death on Vanguards.

Case in point: 

qd9UCYU.jpg

 

:blink:


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#116
Excella Gionne

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Case in point: 

qd9UCYU.jpg

 

:blink:

Lol, Atlas rocket, perhaps? Is this on Cerberus HQ?


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#117
SporkFu

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Lol, Atlas rocket, perhaps? Is this on Cerberus HQ?

Nope, on Rannoch. Couple of geth rocket troopers shot me the instant I finished a charge+nova attack. I just happened to pause the game at that moment and took some screenies. 


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#118
Excella Gionne

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Nope, on Rannoch. Couple of geth rocket troopers shot me the instant I finished a charge+nova attack. I just happened to pause the game at that moment and took some screenies. 

Are you using the keybinds now? Rannoch on Insanity isn't hard until you get up to the room with 3 Geth Primes. That's where the sh*tstorm happens! I died like 2 times on Insanity, because of that part. Just be lucky it isn't the Geth Primes in Multiplayer, 'cause their combat drones are the worst.


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#119
SporkFu

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Are you using the keybinds now? Rannoch on Insanity isn't hard until you get up to the room with 3 Geth Primes. That's where the sh*tstorm happens! I died like 2 times on Insanity, because of that part. Just be lucky it isn't the Geth Primes in Multiplayer, 'cause their combat drones are the worst.

No... Lol I used gibbed to make shep a vanguard just before this mission, and I just forgot to assign the quick-keys before the action started. I've only done one insanity run so far, as an engineer. 


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#120
Excella Gionne

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No... Lol I used gibbed to make shep a vanguard just before this mission, and I just forgot to assign the quick-keys before the action started. I've only done one insanity run so far, as an engineer. 

Those quick keys are a pain in ME2. It's 50/50 that my game will crash just for putting powers on the quick keys. I would have suggested that you brought EDI and James with you to Rannoch. Biotics are terrible on Geth, and even more so on Insanity. 


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#121
Rusted Cage

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There's a big difference between smart and tech savvy. Intelligence is about a lot more than technology. A "grunt" couldn't have accomplished half the things Shepard has to throughout the 3 games and basing the IQ of a person on what they can do with an omnitool is a little naive. It's like having a test for determining which animal is the smartest and basing it on the ability to climb trees. Biotics requires concentration, imagination and discipline and mastering all guns wouldn't be something a "stupid grunt" would be able to pull off. Motivational speeches require intelligence, quickly assessing a battlefield and devising tactics is arguably more challenging than learning how to use a tool and being "silver tongued" requires a good deal of brainpower as well. So at the risk of upsetting someone - being tech savvy is not intellectually superior to moving pencils with your mind or understanding and effectively using any weaponry.

So I guess a Sentinel Shepard is the smartest, balancing all three - biotics, tech and gun strategy. But who needs brains when you've got Tech Armour?  :D 



#122
KotorEffect3

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Sovereign never said it was the infiltrator of our destruction.  I rest my case.


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#123
Guest_Magick_*

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@KotorEffect3 An where's Sovereign now?


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#124
KotorEffect3

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touche


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#125
CynicalShep

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So I guess a Sentinel Shepard is the smartest, balancing all three - biotics, tech and gun strategy. But who needs brains when you've got Tech Armour?  :D

Or just well balanced and versatile - little bit of everything as opposed to master of one art.