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Why BioWare hates the Spanish language?


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#201
Kantr

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I'm not sure about the United Kingdom, but in USA foreign movies are not dubbed, or so I understand. They watch them with subtitles. Can someone confirm or deny this, please? I'm truly curious.

Depends I guess (I'm not a reliable source as I don't watch foreign movies) personally I prefer subs as the dubs can be horrible (mismatched lip syncing).

 

Ferelden are neutral American accents: (loghian was British as was Alistair) the Elves are welsh.

 

 

Also, if Bioware do add a Spanish section. How many people will use it? The other Language ones don't have a lot of activity and there's less interaction between Developers and forum users there.


Modifié par Kantr, 28 août 2014 - 08:38 .


#202
Rivernand

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Also, if Bioware do add a Spanish section. How many people will use it? The other Language ones don't have a lot of activity and there's less interaction between Developers and forum users there.

 

First you make a question, and then you answer yourself. How do you now "other languages ones don't have a lot of activity"?..and that less interaction between developers and forum users....I guess you suppose it too. Anyway I would like a forum to share our opinion or experiences with other gamers, and for the interaction with the developers I could come here and express myself in English.

 

I'm very tired with this topic. If Bioware decide to carry out a Spanish forum, I'll be glad to be able to share mi gameplay with others in Spanish, and if they don't the problem won't be a lack of suggestions. I've even thought opening a thread in Spanish in this forum, but moderators obviously wouldn't permit it, because they can't moderate if they don't know Spanish...so.....  I think there's nothing left we could say.

 

Time will tell if we are having Spanish VO or forum in the future...it all depends on sales.



#203
jorori22

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A facebook group in Spanish on "Dragon Age" https://www.facebook...=group_activity



#204
Gabdube

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You think we get that choice? since Consoles force location nowadays we have to suck the dubbing be either good or bad and have no say about which audio we want to hear.

What I meant was that you should seriously think about getting a PC if you care that much about your games.

You can easily build a PC that will be able to play DA:Inquisition on high settings at 1080p for the price of a PS4 or Xbox One, and probably even cheaper.

As for Origins and DA2, pretty much anything can run those games these days.

And games on PC are incredibly more affordable, so you save money in the long run.



#205
Gabdube

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Everyone is welcome here, regardless of language.

Well, except those who can't speak a word of English.

It's a very exclusive kind of inclusiveness.

But yeah, the internet in general is a very anglo-centric thing, that with global media and culture being mostly driven by anglo-saxon countries.



#206
Kantr

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Well, except those who can't speak a word of English.

It's a very exclusive kind of inclusiveness.

But yeah, the internet in general is a very anglo-centric thing, that with global media and culture being mostly driven by anglo-saxon countries.

There is only one Anglo-saxon country.

 

English is the language of commerce, it could have easily been french or spanish or even latin.



#207
Gabdube

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There is only one Anglo-saxon country.

 

English is the language of commerce, it could have easily been french or spanish or even latin.

Be it Old Persian, ancient Greek, Latin, Old French, Arabic, whatever. Obviously there has always been a "lingua franca", a bridge language used by communities to simplify trade and diplomatic relations. But it also happens to direct cultural exchange with a tendency for asymetrical cultural appropriation.

There are reasons why a specific language dominates international relations at a given time and place. It depends on the social, political and economic context, and that's why today in 2014 in North America, French could not be the "lingua franca" instead of English. Only in a different international context could the bridge language be different.

The fact that this is a historical fact does not make it inherently good or bad. That depends on which side of the cultural exchange you're coming from. Native speakers of the "lingua franca" always have it easier because their own language and culture are understood pretty much everywhere they go, whereas everyone else will integrate the dominant language and culture in addition to their own. It has both advantages and disadvantages.

Also, "anglo-saxon" is a cultural term, not just a historical one (although it is just as vague as "British" or "American"). All countries with English as an official language have generally integrated some form of anglo-saxon cultural legacy, either through conquest, colonization, immigration or political/economic relations.


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#208
Kantr

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Well, you could say England was Anglo-saxon but only until the norman conquest.  After that the Anglo-saxon identity dies out

 

It's more applicable to say "English speaking nations" but ultimately this takes it off-topic.

 

It may be unfair that this game is not in Spanish voice-over and that there is not a specific Spanish section. But economics is a harsh logic and for EA the cost does not come with a profit. Perhaps if they were not a public company things might be different.

 

All you can do now is urge your friends and their friends in the spanish speaking countries to buy the game so that EA can see that there is a profit to be made for future games.


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#209
Gabdube

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Well, you could say England was Anglo-saxon but only until the norman conquest.  After that the Anglo-saxon identity dies out

 

It's more applicable to say "English speaking nations" but ultimately this takes it off-topic.

I agree that "English speaking nations" is much more accurate, but it is strictly linguistic and does not convey much cultural information in the way that the much less accurate but more eloquent "the anglo-saxon world" would. Where I come from, that expression is used rather often to describe what is essentially the Commonwealth or the old British Empire in addition to the USA.

For example: http://en.wikipedia....glo-Saxon_model
 

It may be unfair that this game is not in Spanish voice-over and that there is not a specific Spanish section. But economics is a harsh logic and for EA the cost does not come with a profit. Perhaps if they were not a public company things might be different.

 

All you can do now is urge your friends and their friends in the spanish speaking countries to buy the game so that EA can see that there is a profit to be made for future games.

Actually, does "fair" or "unfair" really apply in this case?

I mean, when you make any product, it is aimed at a particular demographic. Is it unfair that bands do not sing in several languages? No, because most bands do not actually aim for an international audience. (although, you could argue that it is unfair that foreign music can be massively sold in a given country without any translation, thereby crushing the competitiveness of the local cultural industry, but that's another story and probably isn't the best example of the point i'm trying to make)

The same way, it isn't unfair that BMW only makes expensive cars, because making easily affordable products isn't the purpose of their company and their products aren't aimed for most people. It isn't unfair that BMW doesn't make a car that most people can afford.

 

In Bioware's case, they make WRPGs with a target audience that is mostly north-american or european. They actually could limit themselves to selling games only in the province of Nova Scotia if they wanted to, which would mean that it would be pointless for them to translate those games in languages not spoken among their target demographic. They would simply choose to restrict their target audience. And restricting your target demographic doesn't even mean that your profit margin would necessarily be smaller. For example, some products turn out a better profit margin in local markets; and it could be overall less profitable to invest in the marketing, exportation and distribution of those products worldwide.

As for the forums, it is a product (or customer fidelity scheme, depending on your perspective) that every poster on this thread is already consuming. If Bioware really wanted to have more people on the forums and they thought that they needed to make them more available to a linguistically diverse demographic in order to reach their goal, they would do so.


tl;dr version: It's not unfair that Bioware doesn't provide products tailored specifically for a certain demographic because they aren't forced to make games for everyone. It would sure be nice though.



#210
Kantr

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Oh, I have no opinion on it either way. That's why I said "may be unfair"

Calling them Anglo Saxon countries is a bit odd though. But each to their own

#211
Gabdube

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Oh, I have no opinion on it either way. That's why I said "may be unfair"

Calling them Anglo Saxon countries is a bit odd though. But each to their own

Just as odd as calling French, Portuguese or Spanish speaking nations "Latin America" or "Latin Europe".