Due to popular demand for some of the newer CEP outfits (people will still be majority ways out of luck on the bare fem tops as I will make it difficult to play in server without covering your lady top)I will attempt to arrange the server to the CEP2.
Well as much as I admittedly like the idea of DM tools and Player Tools having their own category I didn't much love the pallet being Un-editable with standard content on the custom items pallet, so I was wondering how Do I fix the pallet to accept changed on CEP2 items in the custom pallet (Example Fixing the broken sword and adding a basic description to new items that have none.)
this also brought up the OMG what that the starter module was filled with so many scripts that I DID NOT want to be usable by players as I had desired to do something similar in a different way or do something similar with a different widget.
put simply the CEP2 starter module is too specialized but not designed to be designer friendly is there a way to fix the pallet and maybe cut the starter down to size a bit so it is open to more custom content less pre-made content.





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