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Help with Shuttle Retexture


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2 réponses à ce sujet

#1
Drengin

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Need some help please guys. 

I am trying to recolor the shuttle to make it black and grey (think stealth ship as it never gets shot at)

however i have run into a problem with the shuttle door! I have tried using texmod in logging modeand even gone through texplorer but i cannot see where the diff for the door is being pulled from.

This leaves me with the below problem.

9KMhI7f.jpg

6TLOiYW.jpg

Hoping Ottemis or one of you other great modders can help please.



#2
Bomma72

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I remember I had this issue a long time ago when I was trying to add a asari pinup decal to the shuttle like a WW2 bomber type deal.  Anyway I think it was it's own texture.  Your best bet is to pull up the mesh and see if it uses a different material for the door.  figure out what the second material is then look at the matrial in the PCCEditor2 via the tree view and that should help you to know what the tex is.  I will look around in my old file in the mean time. 


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#3
VinBron

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I think the door is build from two models + textures, if I remember it right. One is the blue frame and one is the real door. Guess they did it like this, because of the opening mechanics.

Maybe I found your texture. It is called AlliDropShip_Clean_Bck_Diff. Seems to be a texture for the whole shuttle + door + frame. Try to edit this one and see, if it changes the door color. :)

(ME3Explorer => Texplorer => BioApl_Veh_AlliDropShip)