Granted, it is from another game, Black Desert, a Korean mmorpg, slightly hardcore by the rumours. Imagine what a coop/singleplayer game should be able to do....
Granted, it is from another game, Black Desert, a Korean mmorpg, slightly hardcore by the rumours. Imagine what a coop/singleplayer game should be able to do....
Guest_simfamUP_*
That music is awesome tho'
That was...just....WOW!!!! (the dark haired magelady was Hot!)
This... this... this is what I want for ME.
I might even have to play this Black Desert game just because of this editor. Sick.
At 1:31 you see the Renegade symbol ![]()
Korean-Canadian* partnership practically confirmed.
(* "Koradian"?)
oh my god if a second-rate Korean dev can create this, surely Bioware & loaded EA can do better!!!
don't be lazy!!!
If this happened, I would never even get around to actually playing the game.
Edit: I'm checking out Black Desert and... *drools on self* and and they are talking about maybe a PS4 version aaaahhhhhhhh
Well that blew my mind.
Seriously, now that I have seen that, any character creation that isn't as detailed as this is behind the times. The next Mass Effect better allow us to make characters in as fine detail as this!
This was just amazing. Take a look Bioware, this is what you have to do now! This is the standard I expect.
Guest_Guest12345_*
To all the people asking Bioware to make this in future games, you have to remember, everything costs time, money and technical resources. This reminds me of APB, a game with an incredibly sophisticated character creator, but the game was otherwise very mediocre. While many people love character creators, I think it is important to consider that the whole rest of the game also has to be excellent, so dumping tons of resources into a chargen might not be the best design choice.
Remember that important Todd Howard quote "We can do anything, just we can't do everything." Developers have to pick and choose how to spend their zots, my guess is, this would likely cost too many zots for a Bioware game.
To all the people asking Bioware to make this in future games, you have to remember, everything costs time, money and technical resources. This reminds me of APB, a game with an incredibly sophisticated character creator, but the game was otherwise very mediocre. While many people love character creators, I think it is important to consider that the whole rest of the game also has to be excellent, so dumping tons of resources into a chargen might not be the best design choice.
Remember that important Todd Howard quote "We can do anything, just we can't do everything." Developers have to pick and choose how to spend their zots, my guess is, this would likely cost too many zots for a Bioware game.
they've made PLENTY of zots from us already, thank you very much.
This would likely cost too many zots for a Bioware game.
Bioware, one of the biggest AAA companies and EA, one of the biggest publishers.
Who no doubt have a lot of dosh that they can spend on making one of the most immersive, best video-games of a generation, if not all time. They can afford this, I would be happy with just the face. I can understand how changing the body will cause problems with animations but they did a good enough job with the face for ME1-3, take it to the next level for Mass Effect: Next!
To all the people asking Bioware to make this in future games, you have to remember, everything costs time, money and technical resources. This reminds me of APB, a game with an incredibly sophisticated character creator, but the game was otherwise very mediocre. While many people love character creators, I think it is important to consider that the whole rest of the game also has to be excellent, so dumping tons of resources into a chargen might not be the best design choice.
Remember that important Todd Howard quote "We can do anything, just we can't do everything." Developers have to pick and choose how to spend their zots, my guess is, this would likely cost too many zots for a Bioware game.
Well the day might come when we have so much control however because mmo's most of the time have the main story only as a background to the rest it would be harder to write a story-driven game around a character that could be really anyone.
One advantage to having an Xbox One with Kinect (or PS4 with the Eye camera) would be the possibility of having one's real face imported into the character creator. I sincerely hope that Bioware takes advantage of this at some point.
That's very cool, but I'll doubt will see anything this comprehensive. Let's see how DA:I turns out...
One advantage to having an Xbox One with Kinect (or PS4 with the Eye camera) would be the possibility of having one's real face imported into the character creator. I sincerely hope that Bioware takes advantage of this at some point.
Seeing as the technology really isn't all that good, it's unlikely to happen.
Seeing as the technology really isn't all that good, it's unlikely to happen.
Based on what? The technology isn't widely used because the Kinect and Eye Camera are not widely used by gamers. Why waste resources on a feature that will only be useful to a small percentage of your audience? Poor quality has nothing to do with it.
Madden 13, another EA game, got around this problem by creating a browser based "GameFace" editor. If you take several pictures of your face from various angles and follow the directions correctly, you can get a pretty accurate result. The only issue I've encountered is having to occasionally tweak my head shape. That could be accomplished with a browser and your cellphone camera, so imagine what a Kinect could do. Google "Kinect Face Scanning" and you'll see that the technology is very good.
My problem with that video is that there doesn't seem to be that much actual variation in the faces themselves - huge possibilities when it comes to hair and stuff sure, but to me most of the faces at the end of the video look like the same two or three people only differing in hairstyle and the like.
It won't be as good as Black Desert's CC, I'm 100% sure.
But it damn well better be significantly better than the ME trilogy's. By far!
this is what I want:
to be allowed to import photographs of real people (ourselves for example) and have the game scan the photo and apply the face onto the character.
I prefer doing it from scratch, but yeah, ME seriously needs a deep creation tool like this. I want my Shepard to be a bearded man (a 3d beard) with long hair.
aka Charles Manson or Saruman or something.