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Why does Bioware Ignore PS Vita & 3DS


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#26
TheChris92

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Kid Icarus Uprising and Awakening did not have minuscule changes.

One game that nobody really would have given an iota of thought if it wasn't for Brawl -- which Nintendo has let snoozing about for twenty years with uncharacteristic restraint for a company that reimagines its old properties so much that the original imagining has long since faded light blue like a movie poster in an abandoned shop -- And another being a new installment in a franchise that mildly said went under the bridge ever since the latest entry. If I didn't know any better I'd think Nintendo lacks any sort of imagination for innovation and relies on gimmicks like motion control or 3D. But there it is.



#27
Mr.House

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One game that nobody really would have given an iota of thought if it wasn't for Brawl -- which Nintendo has let snoozing about for twenty years with uncharacteristic restraint for a company that reimagines its old properties so much that the original imagining has long since faded light blue like a movie poster in an abandoned shop -- And another being a new installment in a franchise that mildly said went under the bridge ever since the latest entry. If I didn't know any better I'd think Nintendo lacks any sort of imagination for innovation and relies on gimmicks like motion control or 3D. But there it is.

Awakening saved the the Fire Emblem series, Awakening was going to be the last game because of the last two games not doing well, this did not happen as Awakening exceeded all expectations and it brought alot of stuff to a old franchise. Awakening showed that when a team under Nintendo is given a massive ultimatum, they will try new stuff instead of sticking to the old(Zelda series)

 

Also Uprising still would have been a good game if Pitt was not in Brawl because the game was solid, it having Pitt would not have changed it's quality. Now lets take A link between worlds, a very successful 3DS game. Skyward sword was criticized by alot of Zelda fans because it changed too much(combat, how the overworld worked, the outline of the story ect) Majoras Mask and Wind Waker also had the same thing happen (because the Zelda fanbase is so broken it makes the Bioware fanbase look great)  where ALBW was praised which despite being a good game was just  ALttP with minor changes so it's not just Nintendo as fans have shown they rather have old series like Zelda just be like ALttP and OoT then MM,WW or SS which all three tried to do something new(MM with the masks and three day system, WW with it's sailing and SS with it's new approach to the overworld, outline and combat)

 

FE was a unique case because sales where dropping and Nintendo took action, this proved to be a benefit as Awakening brought fresh air in a stale franchise. Nintendo plays safe with certain old franchises because there is no true point to do big changes because they know it will sell, do note I wish they would change this, I wish they would give the Zelda team the same ultimatum they did to the FE team and stop with the Mario sport games and keep to the old one Mario platformer per gen that started with the N64 which Nintendo then decided to stop at the wii. 



#28
Kaiser Arian XVII

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I think turn-based strategy games should work fine on handheld games. Games like Age of Wonders, Heroes of Might & Magic, King's Bounty and XCom.



#29
TheChris92

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Also Uprising still would have been a good game if Pitt was not in Brawl because the game was solid, it having Pitt would not have changed it's quality.

I wouldn't have heard of it if it wasn't for Brawl and I don't imagine many people would given it's a franchise that has been dormant for 20 years. That much time can do serious damage for a franchise potential. Oh, and guess what? Sakurai says there won't be a sequel to Kid Icarus.. talk about sidestepping a pothole only to fall off a bridge, eh? Skyward Sword and the other Zelda games titles are arguably just Ocarina of Time re-released again.

 

Nintendo plays safe with certain old franchises because there is no true point to do big changes becausethey know it will sell

There is the point of sales -- Nintendo giving in to gimmicks and rehashing the same game did not do the Wii oreven Gamecube any favors. People didn't buy the Gamecube or the Wii, despite the former actually having the best controller in the universe, and a few good third party titles like Eternal Darkness, and the latter having rehashed Zelda titles, Metroid ports, Mario and ****. Nobody wants Mario Party 9, or Super Mario 64, or Super Mario World again. They want something new.

#30
ObserverStatus

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BioWare should make Sanic Chronicles for the 3DS tbh.



#31
Cyonan

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There is the point of sales -- Nintendo giving in to gimmicks and rehashing the same game did not do the Wii oreven Gamecube any favors. People didn't buy the Gamecube or the Wii, despite the former actually having the best controller in the universe, and a few good third party titles like Eternal Darkness, and the latter having rehashed Zelda titles, Metroid ports, Mario and ****. Nobody wants Mario Party 9, or Super Mario 64, or Super Mario World again. They want something new.

 

My extensive research into the matter(by which I of course mean I looked it up on Google in 2 minutes) tells me that the Wii sold about 101 million units.

 

That sounds like quite a few people bought one, considering that both the Xbox 360 and the Playstation 3 are lower on the list.



#32
TheChris92

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My extensive research into the matter(by which I of course mean I looked it up on Google in 2 minutes) tells me that the Wii sold about 101 million units.
 
That sounds like quite a few people bought one, considering that both the Xbox 360 and the Playstation 3 are lower on the list.

The Wii had the advantage of appealling to the casual crowd, eventually its sales was overtaken by the 360 in the US. I'll point out that I wasn't directly talking about worldwide sales. In retrospect, the Gamecube sold quite well enough but not enough to warrant interest for its actual third party support. Looking at how the Wii-U is doing I'd say that gimmicks, barely any third party support & re-hash of old games can only take Nintendo so far.



#33
Cyonan

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The Wii had the advantage of appealling to the casual crowd, eventually its sales was overtaken by the 360 in the US. I'll point out that I wasn't directly talking about worldwide sales. In retrospect, the Gamecube sold quite well enough but not enough to warrant interest for its actual third party support. Looking at how the Wii-U is doing I'd say that gimmicks, barely any third party support & re-hash of old games can only take Nintendo so far.

 

Obviously appealing to the casual market worked very well for them, as the Wii was the best selling console of that generation by a pretty good amount.

 

I don't see how US specific sales are relevant to "nobody buying the Wii" and even if they were it looks like it was very close to the Xbox 360 at the end. Are you going to tell me that nobody bought the Xbox 360 as well?

 

The WiiU isn't doing great and I wont deny that it could do with a more fleshed out library, but it's not like Mario really ever sells badly even as a rehash on a console that's not doing amazing.

 

and even without the WiiU, the 3DS is putting the consoles to shame right now.



#34
TheChris92

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Obviously appealing to the casual market worked very well for them, as the Wii was the best selling console of that generation by a pretty good amount.
 
I don't see how US specific sales are relevant to "nobody buying the Wii" and even if they were it looks like it was very close to the Xbox 360 at the end. Are you going to tell me that nobody bought the Xbox 360 as well?

And like I said -- It's not like nobody bought the Gamecube either, obviously people did -- The Wii sold and the casual market can certainly be thanked for that. I did say that. But that obviously wasn't good enough to keep it up on top so the 360 would eventually overtake it in a big nation as the US, and having the Wii-U following the same strategy isn't working out. Perhaps it's because as a games console the Wii was a white spunk bubble sweating out from beneath the yellow teeth of a crackaddict.
 

The 3DS is putting the consoles to shame right now.

Right, because games are actually being developed for it. That's something Nintendo has got going for them, they are just not original, innovative, or good (imo).

#35
Cyonan

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And like I said -- It's not like nobody bought the Gamecube either, obviously people did -- The Wii sold and the casual market can certainly be thanked for that. I did say that. But that obviously wasn't good enough to keep it up on top so the 360 would eventually overtake it in a big nation as the US, and having the Wii-U following the same strategy isn't working out. Perhaps it's because as a games console the Wii was a white spunk bubble sweating out from beneath the yellow teeth of a crackaddict.

 

In North America the most current numbers I can find put the Xbox 360 ahead by about 1.3 million. Meanwhile in Europe the Wii won by 8.5 million and in Asia by 11 million.

 

So you'll forgive me if I don't share your opinion that the US is seemingly the be all end all of console markets and that barely losing in that market means you didn't do well.

 

Feel free to hate on Nintendo all you want, but this idea that they're doing really bad or that Mario rehashes aren't selling well is a bit ridiculous when you look at the numbers.



#36
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Feel free to hate on Nintendo all you want, but this idea that they're doing really bad or that Mario rehashes aren't selling well is a bit ridiculous when you look at the numbers.

I don't think he said Mario rehashes aren't selling well. He said they can only take Nintendo so far. Which is true, to an extent, looking at how the Wii U is doing despite the Mario games out for the system. The games are fun but there's a huge sense of been there done that with Nintendo that the Wii U's gimmicks couldn't do enough to shake off a second time.

 

I'll copy and paste something I said on IGN a while back. I have a feeling plenty of people look at Nintendo the same regarding the Wii U. Or Nintendo in general:

 

Rehashed Mario games and it's derivatives, Zelda, and Donkey Kong is what the Wii U's problem is. Nintendo's been living in the past so for so long that the effectiveness of those franchises' names is beginning to wear thin. You can't live off of Mario, Zelda, and a throwback to the old Donkey Kong games in the face of more modern experiences provided by the competition. You have a few exclusive games like X and Bayonetta 2 coming but you need more. You gotta grow with your audience. But just as important, grow with the times, even if your audience is technically never-changing.


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#37
In Exile

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In North America the most current numbers I can find put the Xbox 360 ahead by about 1.3 million. Meanwhile in Europe the Wii won by 8.5 million and in Asia by 11 million.

 

So you'll forgive me if I don't share your opinion that the US is seemingly the be all end all of console markets and that barely losing in that market means you didn't do well.

 

Feel free to hate on Nintendo all you want, but this idea that they're doing really bad or that Mario rehashes aren't selling well is a bit ridiculous when you look at the numbers.

 

The comical failure of the Wii U so far is a serious source of concern. The Wii was a resounding success, but they can't resell it to the people who bought it. They need a new console to keep up their market presence, and so far they haven't found it. Remember, Nintendo is a publically traded company. Even with 3DS sales strong, without a new console the stock will tank and investors will be irate. 



#38
TheChris92

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I don't think he said Mario rehashes aren't selling well. He said they can only take Nintendo so far. Which is true, to an extent, looking at how the Wii U is doing despite the Mario games out for the system. The games are fun but there's a huge sense of been there done that with Nintendo that the Wii U's gimmicks couldn't do enough to shake off a second time.
 
I'll copy and paste something I said on IGN a while back. I have a feeling plenty of people look at Nintendo the same regarding the Wii U. Or Nintendo in general:
 
Rehashed Mario games and it's derivatives, Zelda, and Donkey Kong is what the Wii U's problem is. Nintendo's been living in the past so for so long that the effectiveness of those franchises' names is beginning to wear thin. You can't live off of Mario, Zelda, and a throwback to the old Donkey Kong games in the face of more modern experiences provided by the competition. You have a few exclusive games like X and Bayonetta 2 coming but you need more. You gotta grow with your audience. But just as important, grow with the times, even if your audience is technically never-changing.

My man, Reezy, knows what's up.

 

Feel free to hate on Nintendo all you want, but this idea that they're doing really bad or that Mario rehashes aren't selling well is a bit ridiculous when you look at the numbers.

Don't have time for hate against a game company, unless they were deliberately out to hurt me. These dedicated defensive feelings people have for developers and console manufacturer have always struck me as rather odd, given Nintendo could care less about each and everyone. I liked the Gamecube, it had the best controller in the world, good 3rd party support and so on -- I liked Wind Waker for at least trying to be different from Ocarina of Time, instead of inevitably going back to the same old routine.. Link having to save the best female character in the game, who just turn out to be Zelda, from Ganondorf.. again. Yes, I admit my regards to the Wii's overall number of sales was wrong, does that satisfy you then? The Wii-U, which unlike the other one, launched with tons of Mario titles and the same gimmicky motion control boondocle does not, which means that Nintendo's depedency on re-hashing the same games and design choices, doesn't hold up.

#39
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The problem with Zelda with respect to the Wii U currently is just its overextended absence. Wind Waker doesn't count as a rehash in my mind, as it's the exact same thing as before but in HD. A rehash would be a new Zelda with very similar structure to previous titles, which 1) they say they're trying to avoid and 2) we don't know if it wouldn't help, because it doesn't exist yet.



#40
Whatnow12012

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We need to make a petition about Getting Bioware to make Portable games for Dragon Age or Mass Effect. Like on other sites they have Petitions to bring over God Eater 2 to North America which is the main reason I got my Vita.

 

Bioware could even port over Origins, DA 2 or bring over Inquisition, & also the ME Games. Some would say those are to big of games to put on a Hand held. not really when you look at other JRPGs such as Tales of Hearts or YS MOC or Toukiden.

 

Massive JRPGs. Such as Hearts is over 50+ Hours while YS is over 25 hrs. Toukiden Is another lengthy game so is others being Conception, Demon Gaze or Disgaea.

 

So You can easily put Dragon Age on the Vita cause I beat DA 2 in under 25 hours this is with MOTA & Legacy installed. while ME is about 40+ Hours with DLC being ME 3 with Levi, Omega, From Ashes, & Citadel clocked the game in about 35 Hours.

 

While a Big game like Tales is about 50 hours cause of Side Missions + Quest Also games like Persona 4 Golden is about 50+ Hours with S.LInks.

 

So don't tell me you can not put Mass Effect or Dragon Age in portable form due to SIZE, I just proved you wrong with PS Vita games that are currently out.

 

The Only issue could be keeping a ME or Dragon Age game from becoming a reality is due to the Size of a PS Vita card. being not enough Data on the Cards.

 

But explain how big games such as YS or Persona can fit when you can easily make Mass Effect Vita.



#41
Kaiser Arian XVII

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What is the problem with living in the past?

 

Isn't it like many music fans living in the past? Rock, Rock'n'Roll, Metal, Swing, Jazz, Classic Music (before second Viennese school turn it to trash) etc. ?

Isn't it like people who like Final Fantasy, Might & Magic and "RPGcodex" like games.

 

What exactly is progress?

 

Is it good to create games with no sequels every year and put the gamers into eternal confusion and maybe disappointment?

 

Wii was a fun console. But for Wii U to flourish, it needed to be much better than that in graphic, game variety and innovations in good old franchises.



#42
Cyonan

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Don't have time for hate against a game company, unless they were deliberately out to hurt me. These dedicated defensive feelings people have for developers and console manufacturer have always struck me as rather odd, given Nintendo could care less about each and everyone. I liked the Gamecube, it had the best controller in the world, good 3rd party support and so on -- I liked Wind Waker for at least trying to be different from Ocarina of Time, instead of inevitably going back to the same old routine.. Link having to save the best female character in the game, who just turn out to be Zelda, from Ganondorf.. again. Yes, I admit my regards to the Wii's overall number of sales was wrong, does that satisfy you then? The Wii-U, which unlike the other one, launched with tons of Mario titles and the same gimmicky motion control boondocle does not, which means that Nintendo's depedency on re-hashing the same games and design choices, doesn't hold up.

 

There's a lot of speculation as to why the WiiU is doing bad and ever since the Gamecube I've heard a lot of reasons as to why Nintendo was "going downhill" in people's opinion. A lack of good games, too many rehashed games, not enough mature games, and a few others.

 

The thing with the whole argument is that all that we know for certain is that Mario can't carry a console to success all on his own. Personally my issue with the WiiU was that it lacked games in general, even the rehashes.

 

I haven't been keeping up on WiiU game news as much as I could be, but do they even have a legitimately new Zelda or Metriod game out for the system? I can't find any mention of a Metriod game and a Zelda one seems to currently be in development. They also don't have SSB out for the system, and the 3DS will be getting it months before the WiiU will.

 

Yeah they have Mario but I'm not about to argue that Mario can carry a console all by himself. From the looks of it, Nintendo only has 1 of their powerhouse franchises with any new games for the WiiU right now, which is fairly sad considering how long the thing has been out. It looks like a lot of the rehashes aren't even around to be able to not hold up for Nintendo right now.

 

 

We need to make a petition about Getting Bioware to make Portable games for Dragon Age or Mass Effect. Like on other sites they have Petitions to bring over God Eater 2 to North America which is the main reason I got my Vita.

 

Bioware could even port over Origins, DA 2 or bring over Inquisition, & also the ME Games. Some would say those are to big of games to put on a Hand held. not really when you look at other JRPGs such as Tales of Hearts or YS MOC or Toukiden.

 

Massive JRPGs. Such as Hearts is over 50+ Hours while YS is over 25 hrs. Toukiden Is another lengthy game so is others being Conception, Demon Gaze or Disgaea.

 

So You can easily put Dragon Age on the Vita cause I beat DA 2 in under 25 hours this is with MOTA & Legacy installed. while ME is about 40+ Hours with DLC being ME 3 with Levi, Omega, From Ashes, & Citadel clocked the game in about 35 Hours.

 

While a Big game like Tales is about 50 hours cause of Side Missions + Quest Also games like Persona 4 Golden is about 50+ Hours with S.LInks.

 

So don't tell me you can not put Mass Effect or Dragon Age in portable form due to SIZE, I just proved you wrong with PS Vita games that are currently out.

 

The Only issue could be keeping a ME or Dragon Age game from becoming a reality is due to the Size of a PS Vita card. being not enough Data on the Cards.

 

But explain how big games such as YS or Persona can fit when you can easily make Mass Effect Vita.

 

I'm sure that BioWare could do it if they really wanted to. They might have to revamp some stuff to account for size as a quick Google search suggests the 3DS and Vita games run at about 4-8GB(sorry, but telling me how many hours it took you doesn't mean anything about how big the game is from a technical standpoint).

 

Although it could just be that they don't want to and would rather focus their efforts on making Inquisition and the next Mass Effect game as good as they can on the consoles and PC.

 

It's typically a non trivial amount of company resources that go into creating stuff like that.



#43
Gravisanimi

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>Started a thread about how hand-held consoles aren't getting love

>Ends up being about Nintendo's business practices

 

You okay OP? I'd be miffed.



#44
Liamv2

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They could but they'd have to remove quite a lot. The advantages JRPGS on the vita have is that the graphics tend to be relatively low quality and have little voice acting. Bioware games would have to downgrade quite a bit. It's less about game length and more about file size.



#45
Neoleviathan

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I've been playing the Sonic game. I played a few of the classics when I was younger & Bioware's tribute is quite different. There's some familiar flavor to it, the controls take getting used to. You have to use the stylist to move around.

3DS would be a great system for a Bioware game. I'd love to be able to play a new Mass Effect, KotOR, or Empire on the go. Those would be great titles to have on there & I have a feeling handheld market would be open to a game like Jade Empire. All new stories, characters, gameplay. Stylist would make things like magic, biotics, hacking new again. They could take advantage of two screens, stylist, & spotpass.

#46
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3DS would be a great system for a Bioware game. I'd love to be able to play a new Mass Effect, KotOR, or Empire on the go. Those would be great titles to have on there & I have a feeling handheld market would be open to a game like Jade Empire. All new stories, characters, gameplay. Stylist would make things like magic, biotics, hacking new again. They could take advantage of two screens, stylist, & spotpass.

3DS and Vita would be a great way to bring JE back tbh. The investment would be smaller because of the cheaper development environment.



#47
A Crusty Knight Of Colour

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Jade Empire isn't worth bringing back though.

#48
Rusty Sandusky

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Jade Empire isn't worth bringing back though.


fite me irl

#49
A Crusty Knight Of Colour

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Yay double post.

#50
A Crusty Knight Of Colour

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No, as an Asian sjw, Jade Empire is offensive to me because reasons. I don't need to justify it or explain how it oppresses me to a white man such as yourself.